Player Matchup

Thor
Thor
Amux97
Thor
Level 82
God Stats
71W - 72L
1,522 SR
Queue Stats
323W - 379L
1,360 Elo+
Party 2
Merlin
Merlin
GhastlyKing145
Merlin
Level 65
God Stats
3W - 1L
1,538 SR
Queue Stats
121W - 97L
1,511 Elo+
Solo
Izanami
Izanami
Meizz7
Izanami
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,231 Elo+
Solo
Thoth
Thoth
PinoHolly04
Thoth
Level 55
God Stats
9W - 21L
1,360 SR
Queue Stats
62W - 67L
1,451 Elo+
Party 2
Jormungandr
Jormungandr
Tenetrate
Jormungandr
Level 148
God Stats
6W - 8L
1,495 SR
Queue Stats
40W - 39L
1,453 Elo+
Solo
Team Averages
Level 80
1,483 SR
1,401 Elo+

VS

Team Averages
Level 41
1,461 SR
1,412 Elo+
Nu Wa
Nu Wa
ElliStani
Nu Wa
Level 49
God Stats
17W - 30L
1,451 SR
Queue Stats
78W - 183L
1,307 Elo+
Party 1
Hercules
Hercules
Illussion666
Hercules
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 146L
1,276 Elo+
Party 1
Bastet
Bastet
Sublime_Angel
Bastet
Level 25
God Stats
2W - 2L
1,408 SR
Queue Stats
4W - 5L
1,485 Elo+
Solo
Danzaburou
Danzaburou
XFrIxIoN3 Cg
Danzaburou
Level 24
God Stats
8W - 9L
1,512 SR
Queue Stats
32W - 35L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
fackof17
Baron Samedi
Level 46
God Stats
13W - 18L
1,436 SR
Queue Stats
148W - 169L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Amux97
Thor
14
1 / 1 / 9
7,602
760
6,730
8,693
3,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 7
7,627
763
5,898
3,621
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Meizz7
Izanami
15
6 / 1 / 1
8,103
810
4,634
8,933
3,492
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 6
7,450
745
7,696
4,104
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Tenetrate
Jormungandr
15
7 / 0 / 7
8,504
850
10,452
5,922
3,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ElliStani
Nu Wa
12
0 / 3 / 2
6,608
661
1,635
5,190
2,897
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
Illussion666
Hercules
13
1 / 1 / 1
6,542
654
4,545
10,806
9,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 4 / 0
6,746
675
4,910
8,686
3,537
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Danzaburou
XFrIxIoN3 Cg
Danzaburou
12
0 / 4 / 2
6,535
654
1,552
6,823
2,923
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
fackof17
Baron Samedi
13
1 / 5 / 3
6,848
685
8,340
9,739
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
17
Kills
4
4
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
Amux97
Thor
1
1
9
5.5
L
Nu Wa
ElliStani
Nu Wa
0
3
2
0.33
W
2
1
7
5.5
L
Hercules
Illussion666
Hercules
1
1
1
1.5
W
Izanami
Meizz7
Izanami
6
1
1
6.5
W
1
1
6
4
L
2
4
0
0.5
W
Jormungandr
Tenetrate
Jormungandr
7
0
7
10.5
L
Danzaburou
XFrIxIoN3 Cg
Danzaburou
0
4
2
0.25
L
Baron Samedi
fackof17
Baron Samedi
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,410
Damage
20,982
31,273
Taken
41,244
13,679
Mitigated
22,729
3,328
Healing
7,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Amux97
Thor
6,730
612
0
913
8,693
3,366
90
1,358
7,109
0
28,477
L
Nu Wa
ElliStani
Nu Wa
1,635
780
0
0
5,190
2,897
0
4,011
1,179
15,435
0
W
5,898
325
0
0
3,621
1,526
152
1,128
2,307
30,825
0
L
Hercules
Illussion666
Hercules
4,545
966
0
3,170
10,806
9,102
0
6,319
4,487
0
9,822
W
Izanami
Meizz7
Izanami
4,634
2,818
0
2,165
8,933
3,492
692
3,853
4,516
0
24,654
W
7,696
165
0
250
4,104
1,692
147
2,030
1,857
26,432
0
L
4,910
1,003
0
1,061
8,686
3,537
0
4,171
4,515
0
14,042
W
Jormungandr
Tenetrate
Jormungandr
10,452
1,302
0
0
5,922
3,603
375
849
4,891
27,910
0
L
Danzaburou
XFrIxIoN3 Cg
Danzaburou
1,552
252
81
633
6,823
2,923
0
5,056
1,767
0
11,258
L
Baron Samedi
fackof17
Baron Samedi
8,340
309
666
1,842
9,739
4,270
0
4,489
5,250
17,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,286
Gold Earned
33,279
267
Minions Killed
125
0
Camps Cleared
0
1,033,384
Distance Traveled
939,880
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,602
760
51
5
0
212,048
1
L
Nu Wa
6,608
661
37
4
0
162,856
0
W
Merlin
7,627
763
55
6
0
185,979
0
L
Hercules
6,542
654
18
2
0
216,827
0
W
Izanami
8,103
810
54
5
0
196,127
0
W
Thoth
7,450
745
66
7
0
224,493
0
L
Bastet
6,746
675
18
2
0
203,951
4
W
Jormungandr
8,504
850
41
4
0
214,737
3
L
Danzaburou
6,535
654
24
2
0
180,936
0
L
Baron Samedi
6,848
685
28
3
0
175,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role