Player Matchup

Ullr
Ullr
Diamond I
NoLimitSoIdier
Ullr
Diamond I
Level 79
God Stats
8W - 6L
1,718 SR
Queue Stats
167W - 150L
2,291 MMR
Solo
Bastet
Bastet
Diamond IV
Soviliss
Bastet
Diamond IV
Level 159
God Stats
1W - 3L
1,345 SR
Queue Stats
453W - 427L
2,212 MMR
Solo
Bakasura
Bakasura
Diamond III
StructureDamage
Bakasura
Diamond III
Level 148
God Stats
9W - 13L
1,568 SR
Queue Stats
95W - 91L
2,171 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
bigladyballs
Kuzenbo
Diamond IV
Level 184
God Stats
32W - 46L
1,527 SR
Queue Stats
556W - 546L
2,247 MMR
Solo
Agni
Agni
Diamond IV
definitelyamunch
Agni
Diamond IV
Level 158
God Stats
2W - 3L
1,689 SR
Queue Stats
134W - 127L
2,260 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,569 SR
2,236 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,619 SR
2,111 MMR
Chang'e
Chang'e
Diamond III
 
Chang'e
Diamond III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond III
CosmicVibez
Athena
Diamond III
Level 155
God Stats
3W - 2L
1,323 SR
Queue Stats
150W - 104L
2,132 MMR
Solo
Fenrir
Fenrir
Diamond II
CyrinBeCryin
Fenrir
Diamond II
Level 152
God Stats
17W - 8L
1,865 SR
Queue Stats
460W - 449L
2,192 MMR
Solo
Raijin
Raijin
Masters
Kxtana
Raijin
Masters
Level 155
God Stats
20W - 13L
1,751 SR
Queue Stats
364W - 332L
2,502 MMR
Solo
Chernobog
Chernobog
Diamond II
TwoFatLips
Chernobog
Diamond II
Level 148
God Stats
25W - 19L
1,653 SR
Queue Stats
521W - 490L
2,226 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,205
521
3,013
7,509
2,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bastet
Soviliss
Bastet
8
0 / 5 / 0
4,931
493
4,098
8,514
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
12
2 / 5 / 0
6,721
672
7,226
13,475
6,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
bigladyballs
Kuzenbo
8
0 / 0 / 0
5,100
510
1,873
4,441
3,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 5 / 0
5,606
561
3,394
7,030
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ThorPeleFreyaAres

VS

Bans
ArachneCabrakanThanatosHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
3 / 1 / 0
6,917
692
8,531
9,708
3,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
10
2 / 0 / 5
6,428
643
3,115
6,645
4,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
12
4 / 1 / 5
6,902
690
4,766
8,895
3,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
Kxtana
Raijin
13
6 / 0 / 1
7,863
786
6,136
6,140
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
TwoFatLips
Chernobog
12
2 / 1 / 2
7,217
722
6,296
7,149
2,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
17
17
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
0
3
W
Athena
2
0
5
4.5
W
Fenrir
4
1
5
6.5
W
Raijin
Kxtana
Raijin
6
0
1
6.5
L
0
2
0
0
L
Bastet
Soviliss
Bastet
0
5
0
0
L
Bakasura
2
5
0
0.4
W
Chernobog
TwoFatLips
Chernobog
2
1
2
3
L
Kuzenbo
bigladyballs
Kuzenbo
0
0
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,604
Damage
28,844
40,969
Taken
38,537
17,576
Mitigated
15,894
10,334
Healing
16,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,531
890
400
6,263
9,708
3,350
430
0
9,060
56,161
0
W
Athena
3,115
1,233
1,528
1,996
6,645
4,035
0
825
5,820
13,988
0
W
Fenrir
4,766
1,940
0
1,878
8,895
3,604
0
216
8,349
0
45,369
W
Raijin
Kxtana
Raijin
6,136
366
0
1,000
6,140
1,975
0
3,403
2,737
63,967
0
L
3,013
1,054
0
775
7,509
2,735
0
1,221
6,288
0
32,626
L
Bastet
Soviliss
Bastet
4,098
1,345
0
1,246
8,514
2,632
0
2,603
5,811
0
27,987
L
Bakasura
7,226
5,708
0
5,718
13,475
6,996
0
8,742
4,733
0
36,531
W
Chernobog
TwoFatLips
Chernobog
6,296
3,818
0
2,984
7,149
2,930
822
823
6,326
0
64,723
L
Kuzenbo
bigladyballs
Kuzenbo
1,873
883
0
1,397
4,441
3,051
0
905
3,525
14,353
0
L
3,394
62
0
1,198
7,030
2,162
0
3,998
2,830
45,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,563
Gold Earned
35,327
318
Minions Killed
415
0
Camps Cleared
0
1,104,679
Distance Traveled
1,137,495
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,917
692
94
9
0
218,608
2
W
Athena
6,428
643
19
2
0
249,508
6
W
Fenrir
6,902
690
64
6
0
257,745
0
W
Raijin
7,863
786
125
13
0
206,923
1
L
Ullr
5,205
521
56
6
0
185,418
0
L
Bastet
4,931
493
48
5
0
248,042
0
L
Bakasura
6,721
672
84
8
0
241,130
0
W
Chernobog
7,217
722
113
11
0
204,711
3
L
Kuzenbo
5,100
510
25
3
0
224,985
5
L
Agni
5,606
561
105
11
0
205,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role