Player Matchup

Hun Batz
Hun Batz
Bisharpz
Hun Batz
Level 76
God Stats
10W - 17L
1,415 SR
Queue Stats
273W - 277L
1,489 Elo+
Solo
Charon
Charon
ElijahStorm77
Charon
Level 158
God Stats
4W - 4L
1,868 SR
Queue Stats
53W - 73L
1,432 Elo+
Party 1
Raijin
Raijin
IcnoPain
Raijin
Level 126
God Stats
15W - 7L
1,547 SR
Queue Stats
307W - 296L
1,473 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Legit-_-KamiGuru
Morgan Le Fay
Level 157
God Stats
8W - 12L
1,631 SR
Queue Stats
199W - 225L
1,458 Elo+
Party 1
Charybdis
Charybdis
Legit_Haiku
Charybdis
Level 143
God Stats
2W - 3L
1,752 SR
Queue Stats
219W - 228L
1,491 Elo+
Party 1
Team Averages
Level 132
1,643 SR
1,469 Elo+

VS

Team Averages
Level 84
1,495 SR
1,504 Elo+
Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Dy0genes
Chronos
Level 128
God Stats
1W - 0L
1,498 SR
Queue Stats
7W - 9L
1,599 Elo+
Party 2
Janus
Janus
Fattet
Janus
Level 15
God Stats
8W - 3L
1,500 SR
Queue Stats
36W - 30L
1,596 Elo+
Party 2
Bacchus
Bacchus
MDHDOSBEATZ
Bacchus
Level 125
God Stats
8W - 7L
1,477 SR
Queue Stats
109W - 119L
1,420 Elo+
Solo
Loki
Loki
TheBeastmode241
Loki
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 57L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bisharpz
Hun Batz
11
2 / 3 / 2
7,313
430
5,597
13,805
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
2 / 0 / 5
8,126
478
5,862
8,708
7,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
IcnoPain
Raijin
13
2 / 5 / 1
8,268
486
5,970
8,736
4,493
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Legit-_-KamiGuru
Morgan Le Fay
14
7 / 4 / 3
8,936
526
13,731
11,373
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Legit_Haiku
Charybdis
14
2 / 5 / 1
8,569
504
8,941
13,587
5,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
3 / 4 / 3
9,438
555
9,892
11,687
4,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
Dy0genes
Chronos
18
6 / 2 / 3
11,562
680
9,990
14,585
7,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
Fattet
Janus
12
1 / 6 / 1
7,478
440
3,456
8,881
3,641
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
MDHDOSBEATZ
Bacchus
13
2 / 0 / 4
8,383
493
6,550
12,466
13,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 3 / 2
8,655
509
5,544
14,609
5,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
15
Kills
17
17
Deaths
15
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
4
3
1.13
L
Hun Batz
Bisharpz
Hun Batz
2
3
2
1
W
Chronos
Dy0genes
Chronos
6
2
3
3.75
L
2
0
5
4.5
W
Janus
Fattet
Janus
1
6
1
0.25
L
Raijin
IcnoPain
Raijin
2
5
1
0.5
L
Morgan Le Fay
Legit-_-KamiGuru
Morgan Le Fay
7
4
3
2.13
L
Charybdis
Legit_Haiku
Charybdis
2
5
1
0.5
W
Bacchus
MDHDOSBEATZ
Bacchus
2
0
4
4
W
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,101
Damage
35,432
56,209
Taken
62,228
27,947
Mitigated
35,033
16,766
Healing
11,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,892
3,861
0
1,314
11,687
4,752
1,796
1,781
9,906
0
79,622
L
Hun Batz
Bisharpz
Hun Batz
5,597
1,204
0
6,376
13,805
5,009
0
2,700
11,105
0
48,719
W
Chronos
Dy0genes
Chronos
9,990
5,445
0
1,714
14,585
7,060
1,461
6,497
8,088
112,955
0
L
5,862
1,033
0
914
8,708
7,512
213
4,188
4,520
28,206
0
W
Janus
Fattet
Janus
3,456
465
0
70
8,881
3,641
210
6,671
2,210
37,888
0
L
Raijin
IcnoPain
Raijin
5,970
237
0
1,754
8,736
4,493
0
4,862
3,874
60,293
0
L
Morgan Le Fay
Legit-_-KamiGuru
Morgan Le Fay
13,731
931
0
2,856
11,373
4,993
0
5,608
5,765
56,231
0
L
Charybdis
Legit_Haiku
Charybdis
8,941
3,892
0
4,866
13,587
5,940
1,003
2,638
10,949
0
73,089
W
Bacchus
MDHDOSBEATZ
Bacchus
6,550
372
0
3,917
12,466
13,690
0
5,107
7,359
30,609
0
W
5,544
1,835
0
4,795
14,609
5,890
0
5,507
9,102
0
47,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,212
Gold Earned
45,516
417
Minions Killed
468
0
Camps Cleared
0
1,532,189
Distance Traveled
1,693,392
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,438
555
129
8
0
348,502
2
L
Hun Batz
7,313
430
70
4
0
286,866
0
W
Chronos
11,562
680
177
10
0
327,929
2
L
Charon
8,126
478
31
2
0
346,746
1
W
Janus
7,478
440
57
3
0
304,745
0
L
Raijin
8,268
486
97
6
0
322,510
3
L
Morgan Le Fay
8,936
526
98
6
0
292,511
0
L
Charybdis
8,569
504
121
7
0
283,556
0
W
Bacchus
8,383
493
26
2
0
376,347
2
W
Loki
8,655
509
79
5
0
335,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role