Player Matchup

Charon
Charon
 
Charon
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Engatari
Tyr
Level 124
God Stats
1W - 2L
1,501 SR
Queue Stats
134W - 119L
1,568 Elo+
Solo
Janus
Janus
Matkolius
Janus
Level 129
God Stats
5W - 4L
1,771 SR
Queue Stats
262W - 282L
1,533 Elo+
Solo
Rama
Rama
Ninjay28
Rama
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 75L
1,480 Elo+
Solo
Guan Yu
Guan Yu
WickyWizard
Guan Yu
Level 84
God Stats
0W - 1L
1,280 SR
Queue Stats
143W - 141L
1,515 Elo+
Solo
Team Averages
Level 100
1,510 SR
1,519 Elo+

VS

Team Averages
Level 113
1,604 SR
1,469 Elo+
Bacchus
Bacchus
DemonCook9871
Bacchus
Level 101
God Stats
13W - 7L
1,653 SR
Queue Stats
172W - 169L
1,437 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Emener
Ah Muzen Cab
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 38L
1,379 Elo+
Solo
Xbalanque
Xbalanque
Garouk-SG14
Xbalanque
Level 141
God Stats
14W - 6L
1,586 SR
Queue Stats
846W - 827L
1,499 Elo+
Solo
Guan Yu
Guan Yu
MonkeyHaze69
Guan Yu
Level 109
God Stats
4W - 0L
1,803 SR
Queue Stats
199W - 201L
1,470 Elo+
Party 1
Ao Kuang
Ao Kuang
headscoooper
Ao Kuang
Level 105
God Stats
6W - 10L
1,477 SR
Queue Stats
768W - 786L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
3 / 4 / 7
8,444
704
9,834
21,577
16,725
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 3 / 8
9,278
773
15,948
17,814
18,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Matkolius
Janus
15
1 / 6 / 8
8,566
714
15,904
10,782
4,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
15
1 / 5 / 10
8,338
695
13,111
13,177
5,956
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Guan Yu
WickyWizard
Guan Yu
15
5 / 6 / 6
9,223
769
9,062
20,739
25,904
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
3 / 3 / 15
10,190
849
10,943
17,632
23,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Emener
Ah Muzen Cab
18
10 / 3 / 9
11,115
926
26,894
14,477
7,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Garouk-SG14
Xbalanque
16
2 / 3 / 11
9,544
795
16,467
11,733
5,802
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
MonkeyHaze69
Guan Yu
16
2 / 4 / 17
9,328
777
6,690
17,832
17,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ao Kuang
headscoooper
Ao Kuang
19
7 / 2 / 11
11,269
939
15,846
12,901
8,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
87
15
Kills
24
24
Deaths
15
39
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
3
4
7
1.63
W
Bacchus
3
3
15
3.5
W
Ah Muzen Cab
Emener
Ah Muzen Cab
10
3
9
4.83
L
5
3
8
3
W
Xbalanque
Garouk-SG14
Xbalanque
2
3
11
2.5
L
Janus
Matkolius
Janus
1
6
8
0.83
W
Guan Yu
MonkeyHaze69
Guan Yu
2
4
17
2.63
L
Rama
1
5
10
1.2
L
Guan Yu
WickyWizard
Guan Yu
5
6
6
1.33
W
Ao Kuang
headscoooper
Ao Kuang
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,859
Damage
76,840
84,089
Taken
74,575
72,021
Mitigated
63,471
20,636
Healing
34,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
9,834
1,612
1,463
5,141
21,577
16,725
125
5,071
16,300
17,887
0
W
Bacchus
10,943
803
2,094
3,832
17,632
23,468
93
5,728
11,139
14,916
1,071
W
Ah Muzen Cab
Emener
Ah Muzen Cab
26,894
11,213
473
2,503
14,477
7,930
3,136
3,940
10,251
0
50,137
L
15,948
1,055
862
1,992
17,814
18,940
0
5,301
12,206
0
21,897
W
Xbalanque
Garouk-SG14
Xbalanque
16,467
6,480
1,347
695
11,733
5,802
1,879
4,153
7,299
0
35,144
L
Janus
Matkolius
Janus
15,904
430
906
461
10,782
4,496
0
4,280
6,271
31,049
0
W
Guan Yu
MonkeyHaze69
Guan Yu
6,690
799
7,693
6,323
17,832
17,483
387
6,901
10,227
0
10,792
L
Rama
13,111
6,862
983
1,028
13,177
5,956
245
4,054
8,927
0
28,852
L
Guan Yu
WickyWizard
Guan Yu
9,062
1,251
4,386
3,414
20,739
25,904
0
5,871
14,667
0
12,031
W
Ao Kuang
headscoooper
Ao Kuang
15,846
3,838
3,575
5,595
12,901
8,788
1,924
3,833
8,850
21,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,849
Gold Earned
51,446
128
Minions Killed
131
0
Camps Cleared
0
1,034,467
Distance Traveled
1,111,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,444
704
12
1
0
211,708
0
W
Bacchus
10,190
849
14
1
0
236,049
0
W
Ah Muzen Cab
11,115
926
38
3
0
219,237
0
L
Tyr
9,278
773
26
2
0
241,213
0
W
Xbalanque
9,544
795
48
4
0
201,857
0
L
Janus
8,566
714
41
3
0
181,185
0
W
Guan Yu
9,328
777
10
1
0
234,949
0
L
Rama
8,338
695
38
3
0
174,301
0
L
Guan Yu
9,223
769
11
1
0
226,060
0
W
Ao Kuang
11,269
939
21
2
0
219,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role