Player Matchup

Thanatos
Thanatos
Dabestma
Thanatos
Level 69
God Stats
12W - 7L
1,611 SR
Queue Stats
31W - 36L
1,462 Elo+
Solo
Amaterasu
Amaterasu
Edwinghost1303
Amaterasu
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,494 Elo+
Solo
Heimdallr
Heimdallr
HxShadow2302
Heimdallr
Level 126
God Stats
4W - 1L
1,583 SR
Queue Stats
213W - 192L
1,460 Elo+
Solo
Athena
Athena
Ozymandîas
Athena
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 103L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
xXJ_StarkXx
Zhong Kui
Level 121
God Stats
52W - 33L
1,500 SR
Queue Stats
545W - 517L
1,491 Elo+
Solo
Team Averages
Level 98
1,539 SR
1,477 Elo+

VS

Team Averages
Level 70
1,403 SR
1,451 Elo+
Arachne
Arachne
 
Arachne
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DegDaddy
Medusa
Level 83
God Stats
0W - 5L
1,341 SR
Queue Stats
72W - 72L
1,466 Elo+
Solo
Janus
Janus
Kensai53
Janus
Level 32
God Stats
1W - 6L
1,109 SR
Queue Stats
38W - 70L
1,353 Elo+
Party 1
Bakasura
Bakasura
Lil Rerock
Bakasura
Level 86
God Stats
225W - 186L
1,562 SR
Queue Stats
238W - 200L
1,501 Elo+
Solo
Camazotz
Camazotz
dardanbang
Camazotz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 77L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dabestma
Thanatos
14
12 / 3 / 5
9,009
644
13,373
15,943
7,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Edwinghost1303
Amaterasu
12
1 / 2 / 1
7,264
519
4,306
11,971
9,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
HxShadow2302
Heimdallr
14
4 / 0 / 5
8,670
619
9,868
5,604
2,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
12
4 / 0 / 11
7,975
570
4,527
8,890
7,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
xXJ_StarkXx
Zhong Kui
13
4 / 3 / 7
8,402
600
11,246
10,468
7,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
5 / 6 / 2
7,952
568
11,431
17,409
6,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
DegDaddy
Medusa
11
0 / 3 / 0
6,629
474
3,894
8,663
3,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Kensai53
Janus
11
2 / 8 / 0
7,098
507
5,610
9,888
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Lil Rerock
Bakasura
11
1 / 2 / 0
6,680
477
7,259
13,455
8,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
dardanbang
Camazotz
10
0 / 7 / 1
6,045
432
2,715
16,806
5,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
25
Kills
8
8
Deaths
26
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
6
2
1
W
Thanatos
Dabestma
Thanatos
12
3
5
4.83
L
Medusa
DegDaddy
Medusa
0
3
0
0
W
Amaterasu
Edwinghost1303
Amaterasu
1
2
1
0.75
W
Heimdallr
HxShadow2302
Heimdallr
4
0
5
6.5
L
Janus
Kensai53
Janus
2
8
0
0.25
L
Bakasura
Lil Rerock
Bakasura
1
2
0
0.5
W
Athena
4
0
11
9.5
L
Camazotz
dardanbang
Camazotz
0
7
1
0.07
W
Zhong Kui
xXJ_StarkXx
Zhong Kui
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,320
Damage
30,909
52,876
Taken
66,221
34,488
Mitigated
25,831
24,221
Healing
17,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
11,431
8,312
0
5,620
17,409
6,520
11
4,734
12,675
0
61,347
W
Thanatos
Dabestma
Thanatos
13,373
3,476
0
10,750
15,943
7,388
0
1,588
14,173
0
74,793
L
Medusa
DegDaddy
Medusa
3,894
1,072
0
1,451
8,663
3,036
0
622
8,041
0
47,186
W
Amaterasu
Edwinghost1303
Amaterasu
4,306
2,048
0
4,968
11,971
9,868
378
0
11,057
0
45,809
W
Heimdallr
HxShadow2302
Heimdallr
9,868
6,438
0
2,867
5,604
2,530
876
311
5,007
0
67,953
L
Janus
Kensai53
Janus
5,610
434
0
250
9,888
2,795
0
3,843
6,045
34,155
0
L
Bakasura
Lil Rerock
Bakasura
7,259
5,423
0
6,293
13,455
8,117
0
1,432
12,023
0
23,884
W
Athena
4,527
1,597
0
2,978
8,890
7,266
0
530
7,996
19,346
0
L
Camazotz
dardanbang
Camazotz
2,715
569
0
3,885
16,806
5,363
0
4,359
12,447
0
32,141
W
Zhong Kui
xXJ_StarkXx
Zhong Kui
11,246
3,077
0
2,658
10,468
7,436
287
2,597
7,555
48,771
9,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,320
Gold Earned
34,404
376
Minions Killed
342
0
Camps Cleared
0
1,362,728
Distance Traveled
1,405,427
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,952
568
82
6
0
251,624
0
W
Thanatos
9,009
644
92
7
0
305,639
0
L
Medusa
6,629
474
85
6
0
321,283
0
W
Amaterasu
7,264
519
75
5
0
251,575
2
W
Heimdallr
8,670
619
106
8
0
250,821
0
L
Janus
7,098
507
49
4
0
253,410
0
L
Bakasura
6,680
477
72
5
0
290,292
0
W
Athena
7,975
570
20
1
0
326,031
2
L
Camazotz
6,045
432
54
4
0
288,818
0
W
Zhong Kui
8,402
600
83
6
0
228,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role