Player Matchup

Kali
Kali
Camilamateus
Kali
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 231L
1,464 Elo+
Solo
Ullr
Ullr
DRIPBOIERNIE
Ullr
Level 68
God Stats
5W - 2L
1,557 SR
Queue Stats
154W - 165L
1,382 Elo+
Party 1
Athena
Athena
Luffyrok
Athena
Level 66
God Stats
14W - 8L
1,587 SR
Queue Stats
137W - 163L
1,413 Elo+
Party 1
Chang'e
Chang'e
NekoMancer6910
Chang'e
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 45L
1,368 Elo+
Solo
Mulan
Mulan
Skrimzon
Mulan
Level 109
God Stats
8W - 12L
1,391 SR
Queue Stats
121W - 118L
1,383 Elo+
Solo
Team Averages
Level 91
1,507 SR
1,402 Elo+

VS

Team Averages
Level 63
1,457 SR
1,425 Elo+
Gilgamesh
Gilgamesh
Soldado2700
Gilgamesh
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,402 Elo+
Solo
Mercury
Mercury
XxPachiManxX
Mercury
Level 45
God Stats
4W - 4L
1,574 SR
Queue Stats
49W - 54L
1,419 Elo+
Solo
Bacchus
Bacchus
jose34pro
Bacchus
Level 87
God Stats
8W - 2L
1,587 SR
Queue Stats
19W - 16L
1,433 Elo+
Solo
Ishtar
Ishtar
ullrtamatePlayer
Ishtar
Level 89
God Stats
10W - 9L
1,503 SR
Queue Stats
66W - 51L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zungetsu_24
Morgan Le Fay
Level 35
God Stats
53W - 44L
1,123 SR
Queue Stats
485W - 483L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 7
9,253
544
8,977
16,996
7,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 1 / 2
7,751
456
4,409
9,518
4,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
Luffyrok
Athena
12
0 / 1 / 6
7,437
437
3,857
15,715
13,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 1 / 4
9,419
554
11,947
15,461
6,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Skrimzon
Mulan
14
4 / 3 / 3
9,599
565
11,543
16,490
17,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Soldado2700
Gilgamesh
12
1 / 6 / 3
7,465
439
9,461
16,182
12,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
XxPachiManxX
Mercury
14
0 / 5 / 2
7,880
464
8,278
15,562
6,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
jose34pro
Bacchus
12
2 / 2 / 3
7,820
460
7,881
13,393
14,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 3
8,521
501
9,695
11,255
4,887
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
zungetsu_24
Morgan Le Fay
15
3 / 2 / 2
8,840
520
12,130
7,918
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
17
Kills
9
9
Deaths
17
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
W
4
1
2
5
W
Athena
Luffyrok
Athena
0
1
6
3
W
5
1
4
7
W
Mulan
Skrimzon
Mulan
4
3
3
1.83
L
Gilgamesh
Soldado2700
Gilgamesh
1
6
3
0.42
L
Mercury
XxPachiManxX
Mercury
0
5
2
0.2
L
Bacchus
jose34pro
Bacchus
2
2
3
1.75
L
3
2
3
2.25
L
Morgan Le Fay
zungetsu_24
Morgan Le Fay
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,733
Damage
47,445
74,180
Taken
64,310
49,834
Mitigated
41,835
28,141
Healing
11,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,977
5,082
0
3,841
16,996
7,678
751
3,046
13,911
0
70,676
W
4,409
2,581
0
1,100
9,518
4,016
288
2,211
7,307
0
30,160
W
Athena
Luffyrok
Athena
3,857
1,173
0
4,340
15,715
13,421
81
5,499
10,126
21,746
0
W
11,947
1,480
5,565
8,917
15,461
6,967
536
6,536
8,829
62,904
0
W
Mulan
Skrimzon
Mulan
11,543
2,230
0
4,378
16,490
17,752
693
2,719
12,988
0
59,939
L
Gilgamesh
Soldado2700
Gilgamesh
9,461
2,814
0
1,666
16,182
12,418
0
3,295
12,226
0
36,889
L
Mercury
XxPachiManxX
Mercury
8,278
3,788
0
1,725
15,562
6,333
0
3,505
11,974
0
83,106
L
Bacchus
jose34pro
Bacchus
7,881
425
0
3,653
13,393
14,659
418
4,508
8,799
36,585
0
L
9,695
4,904
0
3,784
11,255
4,887
360
1,370
9,885
0
57,752
L
Morgan Le Fay
zungetsu_24
Morgan Le Fay
12,130
858
0
1,035
7,918
3,538
393
3,126
4,696
63,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,459
Gold Earned
40,526
349
Minions Killed
391
0
Camps Cleared
0
1,518,216
Distance Traveled
1,567,852
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,253
544
95
6
0
316,304
0
W
Ullr
7,751
456
51
3
0
291,001
0
W
Athena
7,437
437
24
1
0
309,674
2
W
Chang'e
9,419
554
95
6
0
306,293
0
W
Mulan
9,599
565
84
5
0
294,944
4
L
Gilgamesh
7,465
439
50
3
0
289,066
0
L
Mercury
7,880
464
103
6
0
336,541
0
L
Bacchus
7,820
460
46
3
0
328,288
0
L
Ishtar
8,521
501
86
5
0
295,663
5
L
Morgan Le Fay
8,840
520
106
6
0
318,294
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role