Player Matchup

Chaac
Chaac
AudilePillow427
Chaac
Level 24
God Stats
12W - 20L
1,500 SR
Queue Stats
28W - 58L
1,284 Elo+
Party 1
Apollo
Apollo
Raev1
Apollo
Level 38
God Stats
6W - 6L
1,317 SR
Queue Stats
44W - 66L
1,319 Elo+
Solo
Kali
Kali
Sillygoatcokev2
Kali
Level 62
God Stats
5W - 10L
1,286 SR
Queue Stats
55W - 78L
1,350 Elo+
Party 1
Nu Wa
Nu Wa
TheAwesomeBlox
Nu Wa
Level 61
God Stats
1W - 1L
1,276 SR
Queue Stats
73W - 94L
1,377 Elo+
Party 1
Yemoja
Yemoja
girlgame345
Yemoja
Level 68
God Stats
4W - 12L
1,422 SR
Queue Stats
10W - 21L
1,329 Elo+
Party 1
Team Averages
Level 51
1,360 SR
1,332 Elo+

VS

Team Averages
Level 57
1,433 SR
1,442 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Amirahh
Kukulkan
Level 67
God Stats
16W - 14L
1,653 SR
Queue Stats
95W - 81L
1,452 Elo+
Party 2
Athena
Athena
Ankhetzxz
Athena
Level 63
God Stats
8W - 7L
1,428 SR
Queue Stats
77W - 61L
1,443 Elo+
Party 2
Bellona
Bellona
Don_Juanson
Bellona
Level 45
God Stats
0W - 5L
1,045 SR
Queue Stats
18W - 27L
1,396 Elo+
Solo
Anhur
Anhur
GUARDIAn__sLO
Anhur
Level 57
God Stats
1W - 3L
1,537 SR
Queue Stats
157W - 169L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,604
576
993
3,520
1,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Raev1
Apollo
7
0 / 0 / 2
4,084
511
2,428
4,720
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 1 / 0
5,562
695
4,193
7,577
3,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 1 / 2
4,643
580
2,693
3,183
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
8
1 / 0 / 1
4,822
603
1,638
3,218
1,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
3 / 1 / 0
5,194
649
4,714
8,872
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Amirahh
Kukulkan
8
0 / 2 / 1
4,711
589
1,126
3,341
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Ankhetzxz
Athena
6
0 / 1 / 0
4,170
521
1,270
5,236
3,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
Don_Juanson
Bellona
1
0 / 0 / 0
1,620
203
0
200
66
7
0 / 0 / 0
4,180
523
3,547
2,893
989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
4
Kills
3
3
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
1
0
3
L
Kukulkan
Amirahh
Kukulkan
0
2
1
0.25
L
Athena
Ankhetzxz
Athena
0
1
0
0
W
0
1
0
0
L
Bellona
Don_Juanson
Bellona
0
0
0
0
L
0
0
0
0
W
Apollo
Raev1
Apollo
0
0
2
1
W
3
1
0
3
W
0
1
2
1
W
Yemoja
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,945
Damage
10,657
22,218
Taken
20,542
7,643
Mitigated
8,228
7,894
Healing
5,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,714
2,080
0
3,074
8,872
2,889
0
744
8,128
0
32,790
L
Kukulkan
Amirahh
Kukulkan
1,126
96
0
250
3,341
920
0
1,430
1,911
34,092
0
L
Athena
Ankhetzxz
Athena
1,270
291
0
1,531
5,236
3,364
0
1,147
4,089
8,439
0
W
993
216
0
1,155
3,520
1,348
0
0
3,520
0
26,474
L
Bellona
Don_Juanson
Bellona
0
0
0
0
200
66
0
200
0
0
0
L
3,547
1,949
0
883
2,893
989
15
810
2,083
0
21,865
W
Apollo
Raev1
Apollo
2,428
2,045
0
454
4,720
1,173
0
637
4,083
0
19,961
W
4,193
2,289
0
3,282
7,577
3,110
0
305
7,272
0
31,618
W
2,693
368
0
500
3,183
839
0
972
2,211
24,031
0
W
Yemoja
1,638
617
1,953
550
3,218
1,173
0
482
2,736
15,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,715
Gold Earned
19,875
183
Minions Killed
172
0
Camps Cleared
0
776,932
Distance Traveled
637,214
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,194
649
54
7
0
187,975
0
L
Kukulkan
4,711
589
68
9
0
173,281
0
L
Athena
4,170
521
14
2
0
141,678
2
W
Chaac
4,604
576
36
5
0
137,457
0
L
Bellona
1,620
203
0
0
0
0
0
L
Anhur
4,180
523
36
5
0
134,280
0
W
Apollo
4,084
511
32
4
0
132,582
0
W
Kali
5,562
695
51
6
0
207,277
0
W
Nu Wa
4,643
580
41
5
0
157,465
1
W
Yemoja
4,822
603
23
3
0
142,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role