Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FilthyRigRat
Izanami
Level 96
God Stats
26W - 22L
1,619 SR
Queue Stats
174W - 174L
1,431 Elo+
Party 2
Poseidon
Poseidon
Nonewfriends9697
Poseidon
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 29L
1,520 Elo+
Party 2
Surtr
Surtr
OllllDaffi
Surtr
Level 155
God Stats
9W - 8L
1,451 SR
Queue Stats
438W - 402L
1,453 Elo+
Solo
Ares
Ares
xxeresgayxx
Ares
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,616 Elo+
Solo
Team Averages
Level 100
1,514 SR
1,504 Elo+

VS

Team Averages
Level 81
1,481 SR
1,473 Elo+
Artio
Artio
 
Artio
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Cetto2797
Olorun
Level 63
God Stats
10W - 8L
1,500 SR
Queue Stats
260W - 291L
1,447 Elo+
Solo
Camazotz
Camazotz
MrPeace97
Camazotz
Level 126
God Stats
1W - 1L
1,649 SR
Queue Stats
147W - 163L
1,457 Elo+
Solo
Guan Yu
Guan Yu
ReAgain_
Guan Yu
Level 68
God Stats
0W - 1L
1,257 SR
Queue Stats
157W - 159L
1,460 Elo+
Party 1
Martichoras
Martichoras
nyar999
Martichoras
Level 64
God Stats
3W - 5L
1,499 SR
Queue Stats
178W - 189L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 1 / 2
6,096
610
6,462
8,481
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
FilthyRigRat
Izanami
9
3 / 1 / 0
5,381
538
4,867
5,899
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 2
6,525
653
5,417
5,190
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
11
4 / 2 / 1
6,866
687
7,710
9,949
5,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 2
4,996
500
2,778
7,039
4,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 1 / 2
5,037
504
3,359
8,839
5,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
Cetto2797
Olorun
10
0 / 4 / 0
5,392
539
2,966
6,611
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
MrPeace97
Camazotz
9
3 / 1 / 0
5,372
537
4,964
10,388
3,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
ReAgain_
Guan Yu
10
1 / 6 / 1
5,497
550
6,563
11,497
12,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
nyar999
Martichoras
7
0 / 3 / 2
4,360
436
4,290
6,524
2,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
15
Kills
4
4
Deaths
15
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
2
6
L
Artio
 
Artio
0
1
2
1
L
Olorun
Cetto2797
Olorun
0
4
0
0
W
Izanami
FilthyRigRat
Izanami
3
1
0
3
L
Camazotz
MrPeace97
Camazotz
3
1
0
3
W
3
0
2
4
W
Surtr
4
2
1
2.25
L
Guan Yu
ReAgain_
Guan Yu
1
6
1
0.25
L
Martichoras
nyar999
Martichoras
0
3
2
0.33
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,234
Damage
22,142
36,558
Taken
43,859
17,267
Mitigated
26,917
10,978
Healing
12,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,462
1,669
0
3,369
8,481
3,339
0
657
7,824
0
36,967
L
Artio
 
Artio
3,359
553
284
3,050
8,839
5,913
0
1,567
7,272
9,481
0
L
Olorun
Cetto2797
Olorun
2,966
1,215
96
845
6,611
2,623
0
4,256
2,355
39,889
0
W
Izanami
FilthyRigRat
Izanami
4,867
4,071
0
1,468
5,899
1,909
0
1,604
4,295
0
38,230
L
Camazotz
MrPeace97
Camazotz
4,964
2,101
0
5,637
10,388
3,374
0
1,648
8,740
0
34,204
W
5,417
931
0
1,246
5,190
1,808
0
2,803
2,387
46,545
0
W
Surtr
7,710
4,507
0
3,480
9,949
5,830
0
386
9,563
785
45,239
L
Guan Yu
ReAgain_
Guan Yu
6,563
1,276
0
1,776
11,497
12,213
0
298
11,199
1,089
36,843
L
Martichoras
nyar999
Martichoras
4,290
1,673
0
1,036
6,524
2,794
0
761
5,763
0
23,763
W
2,778
160
0
1,415
7,039
4,381
0
1,435
5,604
12,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,864
Gold Earned
25,658
291
Minions Killed
234
0
Camps Cleared
0
1,005,482
Distance Traveled
966,208
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,096
610
58
6
0
216,519
0
L
Artio
5,037
504
9
1
0
212,804
0
L
Olorun
5,392
539
73
7
0
157,498
0
W
Izanami
5,381
538
57
6
0
170,019
0
L
Camazotz
5,372
537
49
5
0
232,075
0
W
Poseidon
6,525
653
88
9
0
227,286
0
W
Surtr
6,866
687
66
7
0
182,834
1
L
Guan Yu
5,497
550
66
7
0
197,966
0
L
Martichoras
4,360
436
37
4
0
165,865
2
W
Ares
4,996
500
22
2
0
208,824
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role