Player Matchup

Medusa
Medusa
CritFenOnly
Medusa
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 200L
1,600 Elo+
Party 1
Athena
Athena
HardSquirt
Athena
Level 67
God Stats
1W - 1L
1,744 SR
Queue Stats
70W - 47L
1,584 Elo+
Party 1
Arachne
Arachne
NecRokiss
Arachne
Level 156
God Stats
8W - 6L
1,606 SR
Queue Stats
197W - 175L
1,546 Elo+
Solo
Raijin
Raijin
OnlySet
Raijin
Level 26
God Stats
2W - 0L
1,790 SR
Queue Stats
38W - 17L
1,669 Elo+
Party 1
Bakasura
Bakasura
Solaire927
Bakasura
Level 100
God Stats
68W - 48L
1,649 SR
Queue Stats
926W - 949L
1,485 Elo+
Solo
Team Averages
Level 93
1,658 SR
1,577 Elo+

VS

Team Averages
Level 143
1,628 SR
1,522 Elo+
Raijin
Raijin
 
Raijin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Dimch1ck
Atlas
Level 140
God Stats
10W - 11L
1,596 SR
Queue Stats
148W - 142L
1,576 Elo+
Solo
Freya
Freya
NACHO 1235
Freya
Level 157
God Stats
3W - 2L
1,597 SR
Queue Stats
153W - 170L
1,469 Elo+
Solo
King Arthur
King Arthur
ProfessorBosk
King Arthur
Level 141
God Stats
9W - 8L
1,754 SR
Queue Stats
107W - 110L
1,489 Elo+
Solo
Ne Zha
Ne Zha
Ziibo
Ne Zha
Level 154
God Stats
5W - 14L
1,693 SR
Queue Stats
539W - 471L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 2 / 2
7,223
556
7,100
9,604
4,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
HardSquirt
Athena
11
0 / 0 / 10
7,034
541
5,716
12,216
9,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
NecRokiss
Arachne
15
2 / 1 / 2
8,122
625
7,580
10,918
6,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
OnlySet
Raijin
13
7 / 2 / 3
8,491
653
13,344
9,267
3,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Solaire927
Bakasura
13
3 / 4 / 4
7,508
578
5,482
16,605
7,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
4 / 4 / 0
7,729
595
9,471
10,007
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Dimch1ck
Atlas
9
0 / 3 / 2
5,949
458
3,347
10,636
7,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
13
3 / 2 / 1
7,718
594
8,506
9,603
3,783
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
ProfessorBosk
King Arthur
13
1 / 1 / 0
7,542
580
10,773
14,765
13,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Ziibo
Ne Zha
13
1 / 4 / 4
7,229
556
6,113
13,891
5,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
14
Kills
9
9
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
4
0
1
W
Medusa
2
2
2
1.5
L
Atlas
Dimch1ck
Atlas
0
3
2
0.33
W
Athena
HardSquirt
Athena
0
0
10
5
L
Freya
3
2
1
1.75
W
Arachne
NecRokiss
Arachne
2
1
2
3
W
Raijin
OnlySet
Raijin
7
2
3
4.25
L
King Arthur
ProfessorBosk
King Arthur
1
1
0
1
W
Bakasura
Solaire927
Bakasura
3
4
4
1.25
L
Ne Zha
Ziibo
Ne Zha
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,222
Damage
38,210
58,610
Taken
58,902
31,699
Mitigated
34,013
19,649
Healing
12,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,471
1,054
0
676
10,007
3,642
27
4,096
5,561
49,329
0
W
Medusa
7,100
3,221
0
2,834
9,604
4,349
42
5,839
3,765
0
55,929
L
Atlas
Dimch1ck
Atlas
3,347
1,251
0
1,479
10,636
7,505
0
6,078
4,340
22,434
0
W
Athena
HardSquirt
Athena
5,716
1,822
1,818
2,792
12,216
9,384
0
5,410
6,630
19,229
0
L
Freya
8,506
2,415
0
6,169
9,603
3,783
703
2,083
7,474
57,402
0
W
Arachne
NecRokiss
Arachne
7,580
6,059
0
4,301
10,918
6,497
0
157
10,751
0
61,832
W
Raijin
OnlySet
Raijin
13,344
1,238
0
1,753
9,267
3,504
560
5,071
3,958
64,057
0
L
King Arthur
ProfessorBosk
King Arthur
10,773
1,657
0
2,566
14,765
13,612
0
1,595
12,819
0
79,382
W
Bakasura
Solaire927
Bakasura
5,482
3,801
0
6,151
16,605
7,965
220
4,177
12,182
0
44,913
L
Ne Zha
Ziibo
Ne Zha
6,113
1,792
0
1,639
13,891
5,471
0
4,434
9,148
0
70,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,378
Gold Earned
36,167
425
Minions Killed
437
0
Camps Cleared
0
1,399,630
Distance Traveled
1,364,422
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,729
595
99
8
0
258,695
3
W
Medusa
7,223
556
94
7
0
242,056
0
L
Atlas
5,949
458
28
2
0
263,775
0
W
Athena
7,034
541
25
2
0
291,600
1
L
Freya
7,718
594
94
7
0
261,086
1
W
Arachne
8,122
625
112
9
0
281,177
2
W
Raijin
8,491
653
111
9
0
266,232
2
L
King Arthur
7,542
580
124
10
0
267,914
0
W
Bakasura
7,508
578
83
6
0
318,565
1
L
Ne Zha
7,229
556
92
7
0
312,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role