Player Matchup

Bakasura
Bakasura
BigBoiBozze
Bakasura
Level 83
God Stats
1W - 4L
1,188 SR
Queue Stats
246W - 221L
1,421 Elo+
Solo
Medusa
Medusa
GothWarrior
Medusa
Level 104
God Stats
3W - 1L
1,539 SR
Queue Stats
156W - 167L
1,429 Elo+
Party 1
King Arthur
King Arthur
Peltsi
King Arthur
Level 108
God Stats
4W - 7L
1,319 SR
Queue Stats
209W - 228L
1,455 Elo+
Party 1
Olorun
Olorun
WELEHO69
Olorun
Level 7
God Stats
1W - 1L
1,260 SR
Queue Stats
10W - 25L
1,350 Elo+
Party 1
Atlas
Atlas
weebaboonn
Atlas
Level 100
God Stats
13W - 8L
1,621 SR
Queue Stats
145W - 144L
1,472 Elo+
Party 1
Team Averages
Level 80
1,385 SR
1,425 Elo+

VS

Team Averages
Level 85
1,400 SR
1,452 Elo+
Hachiman
Hachiman
Buzzbomb3000
Hachiman
Level 119
God Stats
7W - 9L
1,580 SR
Queue Stats
337W - 311L
1,488 Elo+
Solo
Medusa
Medusa
GTR_FLANGU3R
Medusa
Level 65
God Stats
0W - 2L
1,108 SR
Queue Stats
94W - 92L
1,380 Elo+
Solo
Set
Set
KattBob_-_
Set
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
1,479 Elo+
Solo
Achilles
Achilles
LAWilson8
Achilles
Level 111
God Stats
16W - 13L
1,563 SR
Queue Stats
110W - 121L
1,471 Elo+
Party 2
Anubis
Anubis
iMightyMoonhead
Anubis
Level 68
God Stats
0W - 2L
1,252 SR
Queue Stats
117W - 106L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigBoiBozze
Bakasura
16
5 / 1 / 2
9,002
643
6,653
11,483
5,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
13
6 / 2 / 1
8,481
606
7,776
10,495
4,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Peltsi
King Arthur
15
5 / 1 / 2
9,198
657
10,580
12,952
12,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
WELEHO69
Olorun
12
0 / 4 / 4
6,869
491
5,571
10,520
3,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
12
2 / 0 / 9
7,416
530
7,431
10,371
6,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Buzzbomb3000
Hachiman
12
1 / 4 / 0
7,420
530
6,405
13,867
4,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
11
2 / 4 / 2
6,609
472
4,881
9,618
3,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 3 / 0
7,904
565
8,234
15,795
7,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
LAWilson8
Achilles
12
0 / 3 / 3
6,912
494
6,486
14,102
11,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 4 / 3
6,623
473
5,480
8,731
3,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
18
Kills
8
8
Deaths
18
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BigBoiBozze
Bakasura
5
1
2
6
L
Hachiman
Buzzbomb3000
Hachiman
1
4
0
0.25
L
Medusa
2
4
2
0.75
W
Medusa
6
2
1
3.25
L
4
3
0
1.33
L
Achilles
LAWilson8
Achilles
0
3
3
0.5
W
King Arthur
Peltsi
King Arthur
5
1
2
6
W
Olorun
WELEHO69
Olorun
0
4
4
0.5
L
1
4
3
0.63
W
Atlas
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,011
Damage
31,486
55,821
Taken
62,113
32,652
Mitigated
31,505
13,079
Healing
14,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BigBoiBozze
Bakasura
6,653
4,738
0
2,990
11,483
5,413
0
526
10,957
0
80,518
L
Hachiman
Buzzbomb3000
Hachiman
6,405
2,933
0
5,011
13,867
4,474
0
407
12,832
0
62,394
L
Medusa
4,881
1,766
0
1,372
9,618
3,545
0
3,333
5,851
0
41,258
W
Medusa
7,776
3,186
0
3,519
10,495
4,106
1,392
0
10,495
0
55,023
L
8,234
3,241
0
2,248
15,795
7,853
816
2,526
12,993
0
71,636
L
Achilles
LAWilson8
Achilles
6,486
1,903
0
2,534
14,102
11,910
0
2,269
11,725
0
47,430
W
King Arthur
Peltsi
King Arthur
10,580
1,438
0
2,625
12,952
12,701
0
175
12,777
627
70,669
W
Olorun
WELEHO69
Olorun
5,571
2,005
90
1,585
10,520
3,695
255
2,772
7,748
43,009
0
L
5,480
146
0
3,338
8,731
3,723
0
4,002
4,385
40,806
0
W
Atlas
7,431
2,454
0
2,270
10,371
6,737
245
2,007
8,364
26,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,966
Gold Earned
35,468
443
Minions Killed
388
0
Camps Cleared
0
1,437,407
Distance Traveled
1,349,334
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,002
643
134
10
0
339,829
0
L
Hachiman
7,420
530
98
7
0
235,074
3
L
Medusa
6,609
472
64
5
0
268,344
1
W
Medusa
8,481
606
86
6
0
283,325
2
L
Set
7,904
565
95
7
0
288,658
0
L
Achilles
6,912
494
72
5
0
298,087
0
W
King Arthur
9,198
657
123
9
0
281,679
0
W
Olorun
6,869
491
67
5
0
240,970
0
L
Anubis
6,623
473
59
4
0
259,171
0
W
Atlas
7,416
530
33
2
0
291,604
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role