Player Matchup

Persephone
Persephone
 
Persephone
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Blackjoker262
Izanami
Level 99
God Stats
5W - 5L
1,549 SR
Queue Stats
200W - 187L
1,414 Elo+
Party 1
Gilgamesh
Gilgamesh
I_am_this-L
Gilgamesh
Level 118
God Stats
4W - 9L
1,219 SR
Queue Stats
256W - 245L
1,388 Elo+
Party 1
Cerberus
Cerberus
Robert_Hanelt
Cerberus
Level 54
God Stats
1W - 6L
1,173 SR
Queue Stats
65W - 77L
1,363 Elo+
Party 1
Mercury
Mercury
Superlatja
Mercury
Level 114
God Stats
4W - 12L
1,317 SR
Queue Stats
479W - 481L
1,408 Elo+
Party 1
Team Averages
Level 94
1,352 SR
1,415 Elo+

VS

Team Averages
Level 89
1,452 SR
1,464 Elo+
Bastet
Bastet
BigDanGill
Bastet
Level 107
God Stats
42W - 31L
1,535 SR
Queue Stats
206W - 225L
1,410 Elo+
Solo
Janus
Janus
CARRYDURO
Janus
Level 22
God Stats
19W - 21L
1,483 SR
Queue Stats
144W - 137L
1,401 Elo+
Party 2
Ares
Ares
Szatanuu
Ares
Level 99
God Stats
3W - 1L
1,248 SR
Queue Stats
122W - 117L
1,462 Elo+
Solo
Mulan
Mulan
TTVDixieXNormous
Mulan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,661 Elo+
Solo
Izanami
Izanami
Topollillo94
Izanami
Level 98
God Stats
17W - 22L
1,496 SR
Queue Stats
183W - 207L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
0 / 6 / 2
7,547
472
7,960
12,274
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
13
1 / 2 / 1
7,785
487
9,568
8,224
3,158
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
I_am_this-L
Gilgamesh
12
3 / 3 / 2
7,872
492
12,685
21,605
13,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Robert_Hanelt
Cerberus
11
2 / 3 / 1
7,561
473
4,750
15,129
11,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Superlatja
Mercury
13
3 / 6 / 0
8,394
525
4,273
14,913
5,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BigDanGill
Bastet
15
5 / 1 / 6
9,062
566
9,878
12,216
5,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
CARRYDURO
Janus
15
7 / 2 / 5
9,600
600
15,317
7,785
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
0 / 0 / 10
8,356
522
8,189
10,402
11,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
8 / 4 / 4
9,067
567
16,834
19,442
13,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Topollillo94
Izanami
14
0 / 2 / 1
8,185
512
3,305
11,382
5,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
9
Kills
20
20
Deaths
9
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
6
2
0.17
W
Bastet
BigDanGill
Bastet
5
1
6
8
L
Izanami
1
2
1
0.75
W
Janus
CARRYDURO
Janus
7
2
5
4.75
L
Gilgamesh
I_am_this-L
Gilgamesh
3
3
2
1.33
L
Cerberus
Robert_Hanelt
Cerberus
2
3
1
0.83
L
Mercury
Superlatja
Mercury
3
6
0
0.5
W
Ares
0
0
10
5
W
8
4
4
2.5
W
Izanami
Topollillo94
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,236
Damage
53,523
72,145
Taken
61,227
38,383
Mitigated
39,782
12,948
Healing
15,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
7,960
416
0
2,152
12,274
4,533
0
4,720
7,454
52,070
0
W
Bastet
BigDanGill
Bastet
9,878
2,505
0
2,521
12,216
5,681
1,288
781
11,435
0
65,584
L
Izanami
9,568
7,530
0
977
8,224
3,158
1,558
1,928
6,296
0
66,570
W
Janus
CARRYDURO
Janus
15,317
866
0
446
7,785
3,437
441
4,365
3,420
72,610
0
L
Gilgamesh
I_am_this-L
Gilgamesh
12,685
3,290
0
3,226
21,605
13,208
0
4,647
16,958
0
45,666
L
Cerberus
Robert_Hanelt
Cerberus
4,750
349
272
5,352
15,129
11,772
0
6,296
8,833
16,388
0
L
Mercury
Superlatja
Mercury
4,273
1,936
0
969
14,913
5,712
0
5,883
9,030
0
55,815
W
Ares
8,189
1,452
0
1,712
10,402
11,202
154
1,959
8,443
22,574
0
W
16,834
2,845
0
5,934
19,442
13,486
553
3,571
15,871
0
47,625
W
Izanami
Topollillo94
Izanami
3,305
1,898
0
4,631
11,382
5,976
956
2,815
8,567
0
78,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,159
Gold Earned
44,270
362
Minions Killed
393
0
Camps Cleared
0
1,545,689
Distance Traveled
1,575,236
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,547
472
64
4
0
293,592
0
W
Bastet
9,062
566
90
6
0
334,255
0
L
Izanami
7,785
487
112
7
0
286,531
2
W
Janus
9,600
600
109
7
0
319,876
0
L
Gilgamesh
7,872
492
64
4
0
317,091
0
L
Cerberus
7,561
473
38
2
0
302,129
4
L
Mercury
8,394
525
84
5
0
346,346
5
W
Ares
8,356
522
21
1
0
323,639
0
W
Mulan
9,067
567
45
3
0
319,520
4
W
Izanami
8,185
512
128
8
0
277,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role