Player Matchup

Mercury
Mercury
Diamond V
 
Mercury
Diamond V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Platinum III
Aquisii
Amaterasu
Platinum III
Level 179
God Stats
8W - 11L
1,678 SR
Queue Stats
831W - 824L
1,908 MMR
Solo
Ra
Ra
Platinum I
DESTROYINOOBS
Ra
Platinum I
Level 158
God Stats
4W - 7L
1,593 SR
Queue Stats
656W - 639L
1,915 MMR
Solo
Geb
Geb
Gold I
Emireide
Geb
Gold I
Level 106
God Stats
4W - 2L
1,621 SR
Queue Stats
99W - 81L
1,876 MMR
Solo
Skadi
Skadi
Platinum III
ZZistoxic
Skadi
Platinum III
Level 126
God Stats
11W - 8L
1,547 SR
Queue Stats
334W - 330L
1,876 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,588 SR
1,815 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,494 SR
1,651 MMR
Thoth
Thoth
Diamond IV
 
Thoth
Diamond IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Diamond IV
 
Pele
Diamond IV
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond IV
 
Achilles
Diamond IV
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Platinum I
Steppa60
Charon
Platinum I
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 103L
1,900 MMR
Solo
Artemis
Artemis
Platinum III
bl3ckstar
Artemis
Platinum III
Level 107
God Stats
9W - 4L
1,472 SR
Queue Stats
636W - 628L
1,856 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
0 / 2 / 1
3,754
626
2,081
6,289
1,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Amaterasu
Aquisii
Amaterasu
8
0 / 1 / 0
4,607
768
1,321
6,351
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 0
4,350
725
1,474
4,239
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 0
3,571
595
953
5,560
2,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
ZZistoxic
Skadi
3
0 / 1 / 0
3,044
507
0
1,468
342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AresRatatoskrBakasuraIzanami

VS

Bans
SusanoArachneLancelotThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
2 / 1 / 2
5,021
837
3,067
2,711
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Pele
 
Pele
8
3 / 0 / 2
4,808
801
4,167
4,722
1,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
 
Achilles
8
0 / 0 / 1
4,448
741
2,254
4,035
1,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charon
Steppa60
Charon
6
0 / 0 / 2
4,076
679
1,695
1,667
588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
bl3ckstar
Artemis
8
1 / 0 / 1
4,686
781
1,412
1,565
507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
6
7
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
1
0.25
W
Thoth
 
Thoth
2
1
2
3
W
Pele
 
Pele
3
0
2
4
W
Achilles
 
Achilles
0
0
1
0.5
L
Amaterasu
Aquisii
Amaterasu
0
1
0
0
L
1
2
0
0.5
L
0
1
0
0
W
Charon
Steppa60
Charon
0
0
2
1
L
Skadi
ZZistoxic
Skadi
0
1
0
0
W
Artemis
bl3ckstar
Artemis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,829
Damage
12,595
23,907
Taken
14,700
9,426
Mitigated
5,231
7,741
Healing
3,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,081
1,320
0
1,320
6,289
1,724
0
1,854
4,435
0
19,509
W
Thoth
 
Thoth
3,067
316
0
559
2,711
768
0
418
2,205
33,882
0
W
Pele
 
Pele
4,167
1,448
0
831
4,722
1,474
0
1,098
3,574
0
21,761
W
Achilles
 
Achilles
2,254
543
0
1,084
4,035
1,894
0
0
4,035
0
25,220
L
Amaterasu
Aquisii
Amaterasu
1,321
378
0
3,056
6,351
3,843
0
0
6,351
0
30,926
L
1,474
58
336
1,686
4,239
1,369
0
1,931
2,308
25,784
0
L
953
132
211
1,087
5,560
2,148
0
977
4,583
13,249
0
W
Charon
Steppa60
Charon
1,695
292
679
508
1,667
588
0
270
1,359
6,156
0
L
Skadi
ZZistoxic
Skadi
0
0
0
45
1,468
342
0
0
1,468
0
5,723
W
Artemis
bl3ckstar
Artemis
1,412
668
0
125
1,565
507
0
465
1,100
0
27,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,326
Gold Earned
23,039
185
Minions Killed
216
0
Camps Cleared
0
630,558
Distance Traveled
732,276
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,754
626
34
6
0
164,672
0
W
Thoth
5,021
837
77
13
0
170,856
1
W
Pele
4,808
801
36
6
0
168,607
0
W
Achilles
4,448
741
39
7
0
137,670
0
L
Amaterasu
4,607
768
72
12
0
141,879
1
L
Ra
4,350
725
57
10
0
142,889
2
L
Geb
3,571
595
13
2
0
131,548
0
W
Charon
4,076
679
6
1
0
136,932
1
L
Skadi
3,044
507
9
2
0
49,570
0
W
Artemis
4,686
781
58
10
0
118,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role