Player Matchup

Arachne
Arachne
FlakesFc
Arachne
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 40L
1,511 Elo+
Party 2
Thanatos
Thanatos
JustAm8
Thanatos
Level 47
God Stats
2W - 4L
1,314 SR
Queue Stats
60W - 50L
1,536 Elo+
Party 2
He Bo
He Bo
PulseJ4deX75
He Bo
Level 102
God Stats
6W - 2L
1,782 SR
Queue Stats
287W - 258L
1,424 Elo+
Party 3
Yemoja
Yemoja
Sigji
Yemoja
Level 27
God Stats
4W - 4L
1,376 SR
Queue Stats
52W - 49L
1,511 Elo+
Party 2
Izanami
Izanami
tuturutu2008
Izanami
Level 18
God Stats
4W - 6L
1,188 SR
Queue Stats
52W - 63L
1,288 Elo+
Party 3
Team Averages
Level 44
1,432 SR
1,454 Elo+

VS

Team Averages
Level 15
1,552 SR
1,591 Elo+
King Arthur
King Arthur
ConcombreEV
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,634 Elo+
Party 1
Bacchus
Bacchus
CourgetteEV
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,634 Elo+
Party 1
Thanatos
Thanatos
Lacheto
Thanatos
Level 30
God Stats
1W - 7L
1,491 SR
Queue Stats
14W - 15L
1,555 Elo+
Solo
Anubis
Anubis
Zirak58
Anubis
Level 33
God Stats
4W - 6L
1,500 SR
Queue Stats
115W - 132L
1,497 Elo+
Party 1
Neith
Neith
gerundiø
Neith
Level 5
God Stats
3W - 3L
1,767 SR
Queue Stats
3W - 7L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FlakesFc
Arachne
16
4 / 1 / 9
10,129
533
9,897
14,934
9,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
JustAm8
Thanatos
20
7 / 2 / 8
13,362
703
16,665
20,990
10,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
16 / 2 / 4
12,816
675
27,954
16,006
6,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Sigji
Yemoja
16
1 / 1 / 16
11,120
585
6,353
15,150
15,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
tuturutu2008
Izanami
17
2 / 5 / 5
10,769
567
9,483
14,377
5,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ConcombreEV
King Arthur
15
2 / 4 / 1
9,907
521
12,249
18,578
19,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
CourgetteEV
Bacchus
12
4 / 6 / 3
9,093
479
8,742
26,436
31,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Lacheto
Thanatos
15
2 / 5 / 5
9,358
493
12,246
19,354
10,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Zirak58
Anubis
16
2 / 7 / 0
9,569
504
9,454
17,113
7,931
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
gerundiø
Neith
14
1 / 8 / 4
8,766
461
9,097
16,792
5,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
30
Kills
11
11
Deaths
30
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ConcombreEV
King Arthur
2
4
1
0.63
L
Bacchus
CourgetteEV
Bacchus
4
6
3
0.92
W
Arachne
FlakesFc
Arachne
4
1
9
8.5
W
Thanatos
JustAm8
Thanatos
7
2
8
5.5
L
Thanatos
Lacheto
Thanatos
2
5
5
0.9
W
16
2
4
9
W
Yemoja
Sigji
Yemoja
1
1
16
9
L
Anubis
Zirak58
Anubis
2
7
0
0.29
L
Neith
gerundiø
Neith
1
8
4
0.38
W
Izanami
tuturutu2008
Izanami
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,352
Damage
51,788
81,457
Taken
98,273
47,259
Mitigated
74,702
42,283
Healing
25,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ConcombreEV
King Arthur
12,249
953
0
1,341
18,578
19,534
232
4,400
14,178
0
81,405
L
Bacchus
CourgetteEV
Bacchus
8,742
1,034
351
6,495
26,436
31,610
6
9,018
17,418
29,706
0
W
Arachne
FlakesFc
Arachne
9,897
7,596
0
7,260
14,934
9,009
522
2,574
12,360
0
44,222
W
Thanatos
JustAm8
Thanatos
16,665
5,564
0
17,655
20,990
10,148
3,574
4,274
16,716
0
139,199
L
Thanatos
Lacheto
Thanatos
12,246
3,698
0
10,133
19,354
10,359
0
6,118
13,236
0
83,341
W
27,954
1,820
0
4,687
16,006
6,745
949
5,595
10,411
94,815
0
W
Yemoja
Sigji
Yemoja
6,353
3,193
4,718
5,173
15,150
15,594
587
4,882
10,268
24,877
0
L
Anubis
Zirak58
Anubis
9,454
198
0
6,177
17,113
7,931
0
11,095
6,018
61,841
0
L
Neith
gerundiø
Neith
9,097
3,693
0
685
16,792
5,268
126
3,676
13,116
0
51,266
W
Izanami
tuturutu2008
Izanami
9,483
6,892
0
2,790
14,377
5,763
6,810
2,013
12,364
0
98,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,196
Gold Earned
46,693
532
Minions Killed
473
0
Camps Cleared
0
1,841,331
Distance Traveled
1,682,066
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,907
521
144
8
0
330,889
2
L
Bacchus
9,093
479
23
1
0
344,356
5
W
Arachne
10,129
533
81
4
0
397,428
0
W
Thanatos
13,362
703
175
9
0
394,926
0
L
Thanatos
9,358
493
113
6
0
401,138
0
W
He Bo
12,816
675
108
6
0
392,402
0
W
Yemoja
11,120
585
34
2
0
350,586
4
L
Anubis
9,569
504
116
6
0
309,900
4
L
Neith
8,766
461
77
4
0
295,783
0
W
Izanami
10,769
567
134
7
0
305,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role