Player Matchup

Xbalanque
Xbalanque
Grolato
Xbalanque
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,425 Elo+
Solo
Atlas
Atlas
Senior_Canardo_
Atlas
Level 61
God Stats
3W - 1L
1,770 SR
Queue Stats
69W - 67L
1,477 Elo+
Solo
Bakasura
Bakasura
Stalek
Bakasura
Level 126
God Stats
1W - 2L
1,241 SR
Queue Stats
194W - 214L
1,378 Elo+
Solo
Merlin
Merlin
aminoglico
Merlin
Level 79
God Stats
25W - 31L
1,415 SR
Queue Stats
516W - 547L
1,431 Elo+
Solo
Amaterasu
Amaterasu
thedeadbomb
Amaterasu
Level 67
God Stats
2W - 2L
1,266 SR
Queue Stats
41W - 49L
1,395 Elo+
Solo
Team Averages
Level 79
1,438 SR
1,421 Elo+

VS

Team Averages
Level 77
1,668 SR
1,421 Elo+
Freya
Freya
IzanamI5377
Freya
Level 78
God Stats
13W - 8L
1,519 SR
Queue Stats
216W - 209L
1,432 Elo+
Solo
Atlas
Atlas
Jeshnz11
Atlas
Level 19
God Stats
8W - 3L
1,737 SR
Queue Stats
13W - 18L
1,411 Elo+
Party 1
Discordia
Discordia
MyStIcXAleXIs
Discordia
Level 112
God Stats
13W - 4L
1,691 SR
Queue Stats
87W - 86L
1,392 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TomBabel93
Cu Chulainn
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,462 Elo+
Solo
Fenrir
Fenrir
maitre-yorck
Fenrir
Level 109
God Stats
4W - 4L
1,895 SR
Queue Stats
361W - 371L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Grolato
Xbalanque
12
3 / 4 / 2
8,189
409
7,403
10,301
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 4 / 7
10,611
531
7,913
20,803
21,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
Stalek
Bakasura
19
9 / 2 / 4
11,676
584
17,382
24,997
13,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
aminoglico
Merlin
16
4 / 4 / 4
10,576
529
10,372
12,387
5,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
thedeadbomb
Amaterasu
17
1 / 3 / 7
10,582
529
5,085
15,282
12,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 7 / 1
10,934
547
20,002
18,906
8,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Jeshnz11
Atlas
11
0 / 2 / 8
8,435
422
6,398
12,953
10,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
MyStIcXAleXIs
Discordia
12
0 / 4 / 4
8,044
402
5,682
8,568
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
TomBabel93
Cu Chulainn
17
6 / 5 / 0
11,478
574
11,130
21,736
21,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
15
3 / 6 / 1
9,384
469
6,664
17,407
8,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
21
Kills
17
17
Deaths
24
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Grolato
Xbalanque
3
4
2
1
L
8
7
1
1.21
L
Atlas
Jeshnz11
Atlas
0
2
8
2
L
Discordia
MyStIcXAleXIs
Discordia
0
4
4
0.5
W
4
4
7
1.88
W
Bakasura
Stalek
Bakasura
9
2
4
5.5
L
Cu Chulainn
TomBabel93
Cu Chulainn
6
5
0
1.2
W
Merlin
aminoglico
Merlin
4
4
4
1.5
L
Fenrir
3
6
1
0.58
W
Amaterasu
thedeadbomb
Amaterasu
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,155
Damage
49,876
83,770
Taken
79,570
55,795
Mitigated
51,490
30,408
Healing
14,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Grolato
Xbalanque
7,403
4,394
0
3,752
10,301
3,838
553
5,522
4,489
0
40,217
L
20,002
5,395
0
6,130
18,906
8,063
664
3,664
14,843
86,581
2,542
L
Atlas
Jeshnz11
Atlas
6,398
2,776
65
1,582
12,953
10,278
0
4,924
7,847
24,859
0
L
Discordia
MyStIcXAleXIs
Discordia
5,682
243
0
1,525
8,568
3,308
0
3,727
4,841
40,733
0
W
7,913
3,217
0
3,606
20,803
21,023
315
8,984
11,375
37,131
0
W
Bakasura
Stalek
Bakasura
17,382
11,537
0
12,489
24,997
13,375
675
10,058
14,707
0
109,690
L
Cu Chulainn
TomBabel93
Cu Chulainn
11,130
2,594
0
2,023
21,736
21,611
1,041
3,774
17,746
4,745
85,534
W
Merlin
aminoglico
Merlin
10,372
62
0
3,118
12,387
5,445
188
6,580
5,731
62,912
0
L
Fenrir
6,664
2,102
0
3,460
17,407
8,230
0
2,196
15,011
0
73,880
W
Amaterasu
thedeadbomb
Amaterasu
5,085
2,550
0
7,443
15,282
12,114
470
1,379
13,884
0
65,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,634
Gold Earned
48,275
463
Minions Killed
445
0
Camps Cleared
0
1,861,848
Distance Traveled
1,664,750
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,189
409
55
3
0
279,531
4
L
Freya
10,934
547
131
7
0
383,753
0
L
Atlas
8,435
422
25
1
0
287,642
0
L
Discordia
8,044
402
61
3
0
259,410
2
W
Atlas
10,611
531
43
2
0
374,144
2
W
Bakasura
11,676
584
147
7
0
450,448
7
L
Cu Chulainn
11,478
574
130
7
0
349,818
0
W
Merlin
10,576
529
101
5
0
349,090
1
L
Fenrir
9,384
469
98
5
0
384,127
0
W
Amaterasu
10,582
529
117
6
0
408,635
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role