Player Matchup

Jing Wei
Jing Wei
BobyBlue91
Jing Wei
Level 69
God Stats
2W - 0L
1,822 SR
Queue Stats
288W - 296L
1,457 Elo+
Party 2
Surtr
Surtr
JakeTory
Surtr
Level 67
God Stats
3W - 2L
1,557 SR
Queue Stats
4W - 3L
1,455 Elo+
Solo
Ah Puch
Ah Puch
Leshu09uwu
Ah Puch
Level 89
God Stats
9W - 5L
1,565 SR
Queue Stats
591W - 575L
1,448 Elo+
Solo
Khepri
Khepri
Zinou77
Khepri
Level 103
God Stats
25W - 27L
1,515 SR
Queue Stats
147W - 140L
1,518 Elo+
Party 2
Arachne
Arachne
lucyfer-lupp
Arachne
Level 60
God Stats
44W - 24L
1,634 SR
Queue Stats
282W - 269L
1,435 Elo+
Solo
Team Averages
Level 78
1,619 SR
1,463 Elo+

VS

Team Averages
Level 72
1,483 SR
1,446 Elo+
Cabrakan
Cabrakan
GhostofSpartallR
Cabrakan
Level 49
God Stats
2W - 5L
1,259 SR
Queue Stats
107W - 132L
1,432 Elo+
Solo
Ares
Ares
JonathanMac111
Ares
Level 29
God Stats
13W - 14L
1,538 SR
Queue Stats
103W - 102L
1,277 Elo+
Party 1
Susano
Susano
Tower_Block-39
Susano
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
162W - 152L
1,442 Elo+
Party 1
Anhur
Anhur
XxDaniS592xX
Anhur
Level 87
God Stats
52W - 57L
1,501 SR
Queue Stats
392W - 384L
1,476 Elo+
Solo
Hades
Hades
Yeetermcyeet123
Hades
Level 89
God Stats
3W - 3L
1,619 SR
Queue Stats
59W - 52L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BobyBlue91
Jing Wei
16
5 / 1 / 3
9,481
527
14,342
12,564
5,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Surtr
JakeTory
Surtr
15
4 / 6 / 3
9,747
542
10,664
17,201
11,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
Leshu09uwu
Ah Puch
14
1 / 5 / 5
9,091
505
11,920
13,664
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Khepri
Zinou77
Khepri
14
0 / 1 / 8
8,932
496
5,036
13,395
13,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Arachne
lucyfer-lupp
Arachne
19
10 / 3 / 0
11,287
627
11,553
18,459
8,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 1
9,850
547
11,417
14,487
11,745
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 1
8,511
473
5,429
14,905
15,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
3 / 5 / 3
9,329
518
9,408
16,532
6,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 4 / 2
8,427
468
9,842
13,693
6,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 7 / 4
10,528
585
16,563
17,649
9,299
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
20
Kills
16
16
Deaths
21
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BobyBlue91
Jing Wei
5
1
3
6.5
L
4
3
1
1.5
W
Surtr
JakeTory
Surtr
4
6
3
0.92
L
1
2
1
0.75
W
Ah Puch
Leshu09uwu
Ah Puch
1
5
5
0.7
L
3
5
3
0.9
L
2
4
2
0.75
L
6
7
4
1.14
W
Khepri
Zinou77
Khepri
0
1
8
4
W
Arachne
lucyfer-lupp
Arachne
10
3
0
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,515
Damage
52,659
75,283
Taken
77,266
44,113
Mitigated
49,468
19,337
Healing
20,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BobyBlue91
Jing Wei
14,342
11,738
0
5,219
12,564
5,033
1,141
2,329
10,235
0
77,920
L
11,417
1,288
0
6,863
14,487
11,745
0
2,022
12,465
76,113
0
W
Surtr
JakeTory
Surtr
10,664
3,887
0
2,025
17,201
11,905
457
11,098
6,103
2,269
49,025
L
5,429
271
0
1,290
14,905
15,238
0
2,068
12,837
29,678
0
W
Ah Puch
Leshu09uwu
Ah Puch
11,920
1,601
0
3,177
13,664
5,315
0
7,838
5,826
62,282
0
L
9,408
2,950
0
2,411
16,532
6,993
0
2,598
13,934
0
77,124
L
9,842
5,963
0
3,525
13,693
6,193
118
2,617
11,076
0
65,764
L
16,563
570
331
6,232
17,649
9,299
0
8,850
8,799
81,227
0
W
Khepri
Zinou77
Khepri
5,036
614
403
2,396
13,395
13,117
311
4,220
9,175
28,184
0
W
Arachne
lucyfer-lupp
Arachne
11,553
8,593
0
6,117
18,459
8,743
0
7,924
10,535
0
116,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,538
Gold Earned
46,645
446
Minions Killed
541
0
Camps Cleared
0
1,759,006
Distance Traveled
1,572,820
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,481
527
100
6
0
337,554
0
L
Cabrakan
9,850
547
146
8
0
179,159
5
W
Surtr
9,747
542
67
4
0
355,510
1
L
Ares
8,511
473
38
2
0
356,528
0
W
Ah Puch
9,091
505
104
6
0
321,396
2
L
Susano
9,329
518
99
6
0
391,053
0
L
Anhur
8,427
468
103
6
0
306,939
0
L
Hades
10,528
585
155
9
0
339,141
0
W
Khepri
8,932
496
30
2
0
346,105
6
W
Arachne
11,287
627
145
8
0
398,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role