Player Matchup

Danzaburou
Danzaburou
AbidingComb739
Danzaburou
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
327W - 326L
1,490 Elo+
Solo
Thanatos
Thanatos
LorDannyX MX
Thanatos
Level 87
God Stats
3W - 6L
1,093 SR
Queue Stats
387W - 380L
1,517 Elo+
Solo
Jing Wei
Jing Wei
Savagewife77
Jing Wei
Level 103
God Stats
6W - 6L
1,497 SR
Queue Stats
425W - 424L
1,434 Elo+
Party 1
Cabrakan
Cabrakan
ricosavage77
Cabrakan
Level 156
God Stats
13W - 6L
1,597 SR
Queue Stats
362W - 338L
1,441 Elo+
Party 1
Fenrir
Fenrir
strela-negra99
Fenrir
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 75L
1,339 Elo+
Solo
Team Averages
Level 86
1,437 SR
1,444 Elo+

VS

Team Averages
Level 69
1,552 SR
1,542 Elo+
Ares
Ares
 
Ares
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
JscroggsBih
Anubis
Level 40
God Stats
8W - 5L
1,917 SR
Queue Stats
454W - 453L
1,492 Elo+
Solo
Tiamat
Tiamat
TrueKingOj
Tiamat
Level 83
God Stats
4W - 3L
1,471 SR
Queue Stats
249W - 254L
1,471 Elo+
Solo
Cthulhu
Cthulhu
vfricke
Cthulhu
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,751 Elo+
Solo
Apollo
Apollo
xI Achilles Ix1
Apollo
Level 125
God Stats
3W - 5L
1,372 SR
Queue Stats
286W - 268L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbidingComb739
Danzaburou
19
7 / 7 / 9
11,765
840
20,456
18,739
7,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
LorDannyX MX
Thanatos
17
9 / 6 / 6
10,628
759
15,544
16,932
8,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Savagewife77
Jing Wei
15
0 / 7 / 10
8,895
635
6,111
13,096
5,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
ricosavage77
Cabrakan
17
3 / 6 / 9
9,948
711
11,751
19,363
15,787
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 8 / 10
8,370
598
3,621
16,129
19,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
5 / 3 / 20
11,485
820
11,031
15,179
18,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
20
13 / 3 / 15
12,953
925
19,755
12,896
8,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
TrueKingOj
Tiamat
16
6 / 4 / 18
10,520
751
13,872
11,905
10,165
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
vfricke
Cthulhu
14
0 / 6 / 21
9,823
702
9,350
18,670
25,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 3 / 19
12,342
882
17,992
14,683
9,828
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
127
19
Kills
34
34
Deaths
19
44
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
3
20
5
L
Danzaburou
AbidingComb739
Danzaburou
7
7
9
1.64
W
Anubis
13
3
15
6.83
L
Thanatos
LorDannyX MX
Thanatos
9
6
6
2
L
Jing Wei
Savagewife77
Jing Wei
0
7
10
0.71
W
Tiamat
TrueKingOj
Tiamat
6
4
18
3.75
L
Cabrakan
ricosavage77
Cabrakan
3
6
9
1.25
L
0
8
10
0.63
W
Cthulhu
vfricke
Cthulhu
0
6
21
1.75
W
10
3
19
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,483
Damage
72,000
84,259
Taken
73,333
56,711
Mitigated
72,412
24,654
Healing
20,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,031
448
508
2,490
15,179
18,440
559
1,687
13,492
19,443
0
L
Danzaburou
AbidingComb739
Danzaburou
20,456
10,486
789
6,053
18,739
7,920
18
13,803
4,936
0
33,560
W
Anubis
19,755
687
539
3,261
12,896
8,693
2,261
3,724
9,172
44,537
0
L
Thanatos
LorDannyX MX
Thanatos
15,544
2,481
410
7,149
16,932
8,055
545
11,192
5,740
0
27,205
L
Jing Wei
Savagewife77
Jing Wei
6,111
4,253
0
0
13,096
5,482
1,012
8,223
4,873
0
22,090
W
Tiamat
TrueKingOj
Tiamat
13,872
1,685
893
2,557
11,905
10,165
1,183
1,214
10,691
27,205
0
L
Cabrakan
ricosavage77
Cabrakan
11,751
828
1,728
6,183
19,363
15,787
0
12,210
7,153
23,112
0
L
3,621
258
603
1,739
16,129
19,467
0
8,580
7,549
0
4,592
W
Cthulhu
vfricke
Cthulhu
9,350
1,123
1,564
2,458
18,670
25,286
84
2,772
15,898
15,289
0
W
17,992
12,499
1,410
4,676
14,683
9,828
4,324
2,354
12,329
0
46,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,606
Gold Earned
57,123
126
Minions Killed
167
0
Camps Cleared
0
1,076,369
Distance Traveled
1,112,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,485
820
21
2
0
246,195
0
L
Danzaburou
11,765
840
28
2
0
228,107
0
W
Anubis
12,953
925
54
4
0
218,696
0
L
Thanatos
10,628
759
32
2
0
227,784
0
L
Jing Wei
8,895
635
36
3
0
195,129
0
W
Tiamat
10,520
751
17
1
0
176,393
0
L
Cabrakan
9,948
711
27
2
0
201,736
0
L
Fenrir
8,370
598
3
0
0
223,613
0
W
Cthulhu
9,823
702
15
1
0
238,198
0
W
Apollo
12,342
882
60
4
0
232,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role