Player Matchup

Thanatos
Thanatos
ComradeCreep
Thanatos
Level 158
God Stats
16W - 14L
1,508 SR
Queue Stats
138W - 129L
1,570 Elo+
Party 2
Atlas
Atlas
DerkDerm
Atlas
Level 159
God Stats
2W - 1L
1,704 SR
Queue Stats
105W - 100L
1,593 Elo+
Party 2
Ullr
Ullr
MrXamelax
Ullr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,565 Elo+
Party 2
Ix Chel
Ix Chel
Raytechs1
Ix Chel
Level 139
God Stats
5W - 2L
1,576 SR
Queue Stats
251W - 275L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
xBlackspellx
Sun Wukong
Level 145
God Stats
7W - 6L
1,721 SR
Queue Stats
147W - 137L
1,493 Elo+
Party 2
Team Averages
Level 145
1,602 SR
1,534 Elo+

VS

Team Averages
Level 108
1,506 SR
1,547 Elo+
Tyr
Tyr
BlitzLivesMatter
Tyr
Level 73
God Stats
3W - 10L
1,174 SR
Queue Stats
607W - 523L
1,565 Elo+
Party 1
Da Ji
Da Ji
DrSolfernus
Da Ji
Level 164
God Stats
14W - 13L
1,631 SR
Queue Stats
278W - 270L
1,518 Elo+
Solo
Poseidon
Poseidon
OoByadigeoO
Poseidon
Level 148
God Stats
35W - 22L
1,566 SR
Queue Stats
877W - 834L
1,552 Elo+
Solo
Ares
Ares
Rosnin
Ares
Level 69
God Stats
40W - 38L
1,638 SR
Queue Stats
671W - 635L
1,515 Elo+
Solo
Agni
Agni
WhereIsUrDaddy
Agni
Level 86
God Stats
17W - 19L
1,519 SR
Queue Stats
480W - 425L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ComradeCreep
Thanatos
12
4 / 1 / 1
7,041
640
4,832
11,696
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
DerkDerm
Atlas
10
1 / 2 / 1
6,331
576
4,762
7,674
5,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
10
0 / 1 / 2
5,461
496
2,668
6,634
2,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Raytechs1
Ix Chel
11
1 / 4 / 0
6,597
600
2,086
7,436
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
xBlackspellx
Sun Wukong
12
3 / 0 / 0
7,056
641
5,823
9,608
6,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,615
510
1,872
5,451
3,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 3
5,699
518
4,167
7,785
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
OoByadigeoO
Poseidon
9
1 / 3 / 1
5,528
503
4,441
7,374
2,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
Rosnin
Ares
10
0 / 3 / 0
5,687
517
5,706
8,644
6,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 1 / 1
7,436
676
6,953
5,794
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
9
Kills
8
8
Deaths
9
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
0
3
2.5
W
Thanatos
ComradeCreep
Thanatos
4
1
1
4.5
W
Atlas
DerkDerm
Atlas
1
2
1
0.75
L
1
2
3
1.25
W
Ullr
0
1
2
1
L
Poseidon
OoByadigeoO
Poseidon
1
3
1
0.5
W
Ix Chel
Raytechs1
Ix Chel
1
4
0
0.25
L
Ares
Rosnin
Ares
0
3
0
0
L
5
1
1
5.5
W
Sun Wukong
xBlackspellx
Sun Wukong
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,171
Damage
23,139
43,048
Taken
35,048
20,790
Mitigated
16,706
18,913
Healing
11,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,872
469
0
2,324
5,451
3,195
0
1,142
4,309
0
17,175
W
Thanatos
ComradeCreep
Thanatos
4,832
1,477
0
9,276
11,696
4,384
0
1,694
10,002
0
59,863
W
Atlas
DerkDerm
Atlas
4,762
2,015
0
1,943
7,674
5,498
0
1,985
5,689
24,321
0
L
4,167
1,323
0
3,048
7,785
2,521
0
837
6,948
0
32,852
W
Ullr
2,668
1,308
0
2,152
6,634
2,405
737
2,965
3,669
0
31,605
L
Poseidon
OoByadigeoO
Poseidon
4,441
913
0
2,308
7,374
2,682
0
3,176
4,198
35,450
3,076
W
Ix Chel
Raytechs1
Ix Chel
2,086
206
100
2,453
7,436
2,385
0
4,592
2,844
47,949
0
L
Ares
Rosnin
Ares
5,706
46
0
2,177
8,644
6,691
0
0
8,644
30,028
0
L
6,953
678
0
1,605
5,794
1,617
0
1,693
4,101
60,519
0
W
Sun Wukong
xBlackspellx
Sun Wukong
5,823
1,468
0
2,989
9,608
6,118
0
5,084
3,902
0
45,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,486
Gold Earned
29,965
362
Minions Killed
303
0
Camps Cleared
0
1,168,996
Distance Traveled
1,134,664
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,615
510
23
2
0
257,344
1
W
Thanatos
7,041
640
85
8
0
284,547
0
W
Atlas
6,331
576
17
2
0
238,411
2
L
Da Ji
5,699
518
51
5
0
255,543
2
W
Ullr
5,461
496
67
6
0
189,322
1
L
Poseidon
5,528
503
63
6
0
200,703
2
W
Ix Chel
6,597
600
99
9
0
191,619
2
L
Ares
5,687
517
58
5
0
189,445
0
L
Agni
7,436
676
108
10
0
231,629
0
W
Sun Wukong
7,056
641
94
9
0
265,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role