Player Matchup

Athena
Athena
DarthDionysusXI
Athena
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 40L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
Elite_Maxey
Gilgamesh
Level 105
God Stats
1W - 0L
1,245 SR
Queue Stats
35W - 19L
1,652 Elo+
Solo
Persephone
Persephone
RuleBreakerMedea
Persephone
Level 161
God Stats
14W - 12L
1,428 SR
Queue Stats
353W - 345L
1,413 Elo+
Party 2
The Morrigan
The Morrigan
gimmeyokills
The Morrigan
Level 29
God Stats
1W - 1L
1,275 SR
Queue Stats
112W - 126L
1,409 Elo+
Party 2
Da Ji
Da Ji
jennnaahhh
Da Ji
Level 106
God Stats
4W - 6L
1,687 SR
Queue Stats
768W - 822L
1,491 Elo+
Solo
Team Averages
Level 93
1,427 SR
1,496 Elo+

VS

Team Averages
Level 125
1,439 SR
1,418 Elo+
Anhur
Anhur
DecentCroissant
Anhur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,538 Elo+
Party 1
Ne Zha
Ne Zha
RedLegionnaire0
Ne Zha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 76L
1,456 Elo+
Party 1
Ymir
Ymir
XxMagaxX
Ymir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,160 Elo+
Solo
Ao Kuang
Ao Kuang
YOURSNOWMAN
Ao Kuang
Level 125
God Stats
1W - 1L
1,407 SR
Queue Stats
14W - 12L
1,538 Elo+
Party 1
Chaac
Chaac
wolfdietric
Chaac
Level 103
God Stats
0W - 1L
1,290 SR
Queue Stats
25W - 40L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 13
8,113
811
5,382
13,929
11,112
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
Elite_Maxey
Gilgamesh
15
3 / 3 / 7
8,393
839
9,339
12,531
11,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
RuleBreakerMedea
Persephone
17
8 / 2 / 10
10,019
1,002
15,277
8,095
3,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
gimmeyokills
The Morrigan
12
3 / 1 / 6
7,799
780
4,285
5,114
3,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Da Ji
15
7 / 4 / 5
8,787
879
10,969
10,165
5,997
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 9
7,572
757
8,675
10,160
4,523
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 5 / 6
6,951
695
6,664
8,630
3,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
16
3 / 2 / 9
8,371
837
5,768
10,329
12,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
YOURSNOWMAN
Ao Kuang
15
8 / 6 / 3
9,078
908
8,707
10,638
5,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 3 / 8
7,830
783
8,314
12,046
12,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
49
22
Kills
14
15
Deaths
22
41
Assists
35
Player
Kills
Deaths
Assists
KDA
W
1
5
13
1.5
L
1
6
9
0.92
W
Gilgamesh
Elite_Maxey
Gilgamesh
3
3
7
2.17
L
0
5
6
0.6
W
Persephone
RuleBreakerMedea
Persephone
8
2
10
6.5
L
Ymir
3
2
9
3.75
L
Ao Kuang
YOURSNOWMAN
Ao Kuang
8
6
3
1.58
W
The Morrigan
gimmeyokills
The Morrigan
3
1
6
6
W
Da Ji
7
4
5
2.38
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,252
Damage
38,128
49,834
Taken
51,803
36,524
Mitigated
38,653
11,771
Healing
10,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,382
1,739
328
1,133
13,929
11,112
204
2,754
11,175
12,030
0
L
8,675
4,622
189
337
10,160
4,523
315
6,419
3,558
0
17,814
W
Gilgamesh
Elite_Maxey
Gilgamesh
9,339
1,542
431
2,664
12,531
11,728
207
2,773
9,758
0
18,912
L
6,664
1,322
1,397
299
8,630
3,831
314
3,515
4,950
0
16,658
W
Persephone
RuleBreakerMedea
Persephone
15,277
554
1,535
1,845
8,095
3,840
390
1,485
6,606
30,933
0
L
Ymir
5,768
744
310
2,476
10,329
12,360
0
3,851
6,303
14,470
0
L
Ao Kuang
YOURSNOWMAN
Ao Kuang
8,707
3,149
181
1,324
10,638
5,632
0
4,873
5,487
11,152
488
W
The Morrigan
gimmeyokills
The Morrigan
4,285
798
581
518
5,114
3,847
33
1,815
3,299
6,526
974
W
Da Ji
10,969
1,965
1,061
1,675
10,165
5,997
456
5,219
4,946
0
16,770
L
8,314
1,335
661
3,539
12,046
12,307
106
5,312
6,628
53
21,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,111
Gold Earned
39,802
95
Minions Killed
97
0
Camps Cleared
0
883,511
Distance Traveled
845,665
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,113
811
15
2
0
186,906
0
L
Anhur
7,572
757
28
3
0
168,301
0
W
Gilgamesh
8,393
839
20
2
0
186,135
0
L
Ne Zha
6,951
695
13
1
0
182,914
0
W
Persephone
10,019
1,002
46
5
0
190,697
0
L
Ymir
8,371
837
26
3
0
167,848
0
L
Ao Kuang
9,078
908
7
1
0
160,397
0
W
The Morrigan
7,799
780
1
0
0
139,410
3
W
Da Ji
8,787
879
13
1
0
180,363
0
L
Chaac
7,830
783
23
2
0
166,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role