Player Matchup

Ra
Ra
ApexDaDon
Ra
Level 148
God Stats
3W - 3L
1,519 SR
Queue Stats
166W - 159L
1,531 Elo+
Solo
Arachne
Arachne
ArchAngelsupreme
Arachne
Level 116
God Stats
1W - 4L
1,278 SR
Queue Stats
213W - 213L
1,437 Elo+
Solo
Neith
Neith
Its Lena Paul
Neith
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 124L
1,486 Elo+
Solo
Artio
Artio
Odiesan
Artio
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 212L
1,506 Elo+
Solo
Geb
Geb
ShinobiYingYang
Geb
Level 148
God Stats
4W - 4L
1,623 SR
Queue Stats
285W - 298L
1,421 Elo+
Solo
Team Averages
Level 136
1,484 SR
1,476 Elo+

VS

Team Averages
Level 107
1,481 SR
1,449 Elo+
Janus
Janus
 
Janus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AstarothDemon
Mulan
Level 68
God Stats
1W - 0L
1,313 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Cupid
Cupid
GeJahFiki
Cupid
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,201 Elo+
Solo
Atlas
Atlas
NemoHead9137
Atlas
Level 157
God Stats
9W - 13L
1,428 SR
Queue Stats
137W - 149L
1,508 Elo+
Solo
Fenrir
Fenrir
Smetchj67
Fenrir
Level 157
God Stats
17W - 14L
1,664 SR
Queue Stats
244W - 236L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 5
7,583
632
10,145
9,244
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 2 / 7
6,770
564
5,267
7,520
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 3
6,056
505
4,169
6,804
2,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
Odiesan
Artio
13
6 / 3 / 0
7,772
648
10,402
13,257
10,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 7 / 2
5,024
419
862
12,633
8,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
5 / 5 / 3
7,528
627
5,669
8,903
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 3 / 0
6,519
543
6,642
11,257
5,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
GeJahFiki
Cupid
12
3 / 2 / 2
7,241
603
5,012
8,165
3,131
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 2 / 9
7,133
594
4,796
11,005
9,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Smetchj67
Fenrir
14
6 / 4 / 2
8,033
669
5,440
13,638
6,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
15
Kills
19
20
Deaths
16
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
5
3
1.3
L
5
6
5
1.25
L
4
2
7
3.75
W
4
3
0
1.33
W
Cupid
GeJahFiki
Cupid
3
2
2
2
L
0
2
3
0.75
W
1
2
9
2.75
L
Artio
Odiesan
Artio
6
3
0
2
L
0
7
2
0.14
W
Fenrir
Smetchj67
Fenrir
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,845
Damage
27,559
49,458
Taken
52,968
27,160
Mitigated
27,491
8,477
Healing
15,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,669
567
0
991
8,903
3,344
606
5,002
3,763
50,814
0
L
10,145
926
377
1,676
9,244
3,701
0
4,024
5,070
57,112
0
L
5,267
3,984
0
1,100
7,520
2,634
0
2,384
5,040
0
32,097
W
6,642
1,084
0
2,770
11,257
5,790
122
6,973
3,890
0
30,133
W
Cupid
GeJahFiki
Cupid
5,012
3,389
109
3,646
8,165
3,131
336
1,605
6,551
0
52,997
L
4,169
956
0
1,466
6,804
2,497
0
951
5,853
0
49,444
W
4,796
1,758
226
1,846
11,005
9,144
154
3,070
7,669
20,623
0
L
Artio
Odiesan
Artio
10,402
1,718
270
2,523
13,257
10,327
0
1,166
12,045
43,989
0
L
862
232
0
1,065
12,633
8,001
0
2,538
10,094
18,362
0
W
Fenrir
Smetchj67
Fenrir
5,440
1,636
0
5,607
13,638
6,082
0
3,778
9,644
0
56,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,205
Gold Earned
36,454
301
Minions Killed
360
0
Camps Cleared
0
1,230,648
Distance Traveled
1,215,529
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,528
627
107
9
0
256,218
3
L
Ra
7,583
632
103
9
0
247,805
0
L
Arachne
6,770
564
49
4
0
286,084
0
W
Mulan
6,519
543
45
4
0
245,683
0
W
Cupid
7,241
603
101
8
0
233,838
0
L
Neith
6,056
505
70
6
0
238,549
0
W
Atlas
7,133
594
11
1
0
227,461
0
L
Artio
7,772
648
60
5
0
248,052
0
L
Geb
5,024
419
19
2
0
210,158
0
W
Fenrir
8,033
669
96
8
0
252,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role