Player Matchup

Hercules
Hercules
BoneHorn
Hercules
Level 157
God Stats
2W - 4L
1,749 SR
Queue Stats
148W - 148L
1,460 Elo+
Solo
Martichoras
Martichoras
KLXY
Martichoras
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 25L
1,575 Elo+
Party 1
Nike
Nike
WARLORD9609
Nike
Level 155
God Stats
90W - 77L
1,541 SR
Queue Stats
848W - 843L
1,486 Elo+
Solo
Sol
Sol
Z31CH3NR3DROCK
Sol
Level 98
God Stats
5W - 4L
1,733 SR
Queue Stats
199W - 191L
1,445 Elo+
Solo
Cthulhu
Cthulhu
xHx Battosai
Cthulhu
Level 261
God Stats
2W - 1L
1,897 SR
Queue Stats
568W - 568L
1,544 Elo+
Party 1
Team Averages
Level 159
1,684 SR
1,502 Elo+

VS

Team Averages
Level 90
1,471 SR
1,452 Elo+
Aphrodite
Aphrodite
LEITA54
Aphrodite
Level 46
God Stats
12W - 9L
1,586 SR
Queue Stats
80W - 84L
1,444 Elo+
Party 2
Arachne
Arachne
Peluquin20022002
Arachne
Level 91
God Stats
9W - 12L
1,383 SR
Queue Stats
88W - 99L
1,441 Elo+
Party 2
Chaac
Chaac
Pleasedd
Chaac
Level 122
God Stats
7W - 2L
1,583 SR
Queue Stats
399W - 388L
1,475 Elo+
Solo
Persephone
Persephone
Zarpas02
Persephone
Level 124
God Stats
1W - 0L
1,304 SR
Queue Stats
146W - 143L
1,461 Elo+
Party 2
Hou Yi
Hou Yi
diegobouso_
Hou Yi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 64L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BoneHorn
Hercules
7
0 / 0 / 0
3,674
735
713
3,805
1,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
KLXY
Martichoras
6
2 / 0 / 1
4,025
805
2,012
1,651
556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
3,465
693
2,013
4,740
2,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
2,559
512
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
xHx Battosai
Cthulhu
7
1 / 0 / 2
4,335
867
1,370
2,094
1,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LEITA54
Aphrodite
6
0 / 2 / 0
3,492
698
643
3,377
1,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 0 / 0
3,790
758
192
3,596
1,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chaac
Pleasedd
Chaac
7
0 / 0 / 0
4,089
818
2,308
4,946
2,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
Zarpas02
Persephone
7
0 / 0 / 0
4,216
843
1,386
501
115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
6
0 / 1 / 0
3,198
640
342
2,654
811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
BoneHorn
Hercules
0
0
0
0
L
Martichoras
KLXY
Martichoras
2
0
1
2.5
W
Aphrodite
LEITA54
Aphrodite
0
2
0
0
W
0
0
0
0
W
Chaac
Pleasedd
Chaac
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
Persephone
Zarpas02
Persephone
0
0
0
0
W
Hou Yi
0
1
0
0
L
Cthulhu
xHx Battosai
Cthulhu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,108
Damage
4,871
12,290
Taken
15,074
6,047
Mitigated
5,906
5,262
Healing
5,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BoneHorn
Hercules
713
220
0
2,348
3,805
1,569
0
1,386
2,419
0
18,480
L
Martichoras
KLXY
Martichoras
2,012
459
0
423
1,651
556
0
343
1,308
0
21,791
W
Aphrodite
LEITA54
Aphrodite
643
112
597
1,426
3,377
1,774
0
679
2,698
10,244
0
W
192
129
0
738
3,596
1,192
0
77
3,519
0
23,166
W
Chaac
Pleasedd
Chaac
2,308
274
0
2,270
4,946
2,014
0
0
4,571
0
24,216
L
2,013
203
0
1,640
4,740
2,898
0
0
4,740
0
14,338
L
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
Zarpas02
Persephone
1,386
168
0
220
501
115
0
0
501
26,531
0
W
Hou Yi
342
277
0
597
2,654
811
0
614
2,040
0
13,645
L
Cthulhu
xHx Battosai
Cthulhu
1,370
56
0
851
2,094
1,024
0
300
1,794
12,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,058
Gold Earned
18,785
132
Minions Killed
167
0
Camps Cleared
0
458,843
Distance Traveled
605,529
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,674
735
44
9
0
129,098
0
L
Martichoras
4,025
805
36
7
0
106,470
1
W
Aphrodite
3,492
698
14
3
0
121,260
0
W
Arachne
3,790
758
46
9
0
131,472
0
W
Chaac
4,089
818
39
8
0
126,985
1
L
Nike
3,465
693
28
6
0
105,721
0
L
Sol
2,559
512
0
0
0
4,617
0
W
Persephone
4,216
843
40
8
0
113,832
0
W
Hou Yi
3,198
640
28
6
0
111,980
0
L
Cthulhu
4,335
867
24
5
0
112,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role