Player Matchup

Pele
Pele
Adium-One
Pele
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,588 Elo+
Solo
Ah Puch
Ah Puch
IamSadness
Ah Puch
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,733 Elo+
Solo
Merlin
Merlin
btg6160
Merlin
Level 150
God Stats
10W - 6L
1,539 SR
Queue Stats
318W - 319L
1,475 Elo+
Solo
Zhong Kui
Zhong Kui
vveedgar
Zhong Kui
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,517 Elo+
Solo
Osiris
Osiris
боже
Osiris
Level 126
God Stats
4W - 4L
1,490 SR
Queue Stats
348W - 337L
1,487 Elo+
Solo
Team Averages
Level 99
1,506 SR
1,560 Elo+

VS

Team Averages
Level 107
1,499 SR
1,539 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
SavageCyborg
Nox
Level 127
God Stats
4W - 5L
1,375 SR
Queue Stats
373W - 372L
1,599 Elo+
Party 1
Janus
Janus
Xavier885
Janus
Level 146
God Stats
11W - 14L
1,502 SR
Queue Stats
814W - 832L
1,584 Elo+
Party 1
Artemis
Artemis
labomitraille
Artemis
Level 60
God Stats
7W - 3L
1,620 SR
Queue Stats
246W - 226L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
2 / 3 / 4
6,306
901
1,904
6,624
4,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
IamSadness
Ah Puch
9
0 / 4 / 0
5,284
755
4,889
5,632
1,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
btg6160
Merlin
13
3 / 2 / 1
7,077
1,011
4,430
4,280
1,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
vveedgar
Zhong Kui
5
0 / 0 / 0
4,680
669
0
0
0
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
боже
Osiris
13
1 / 1 / 5
6,265
895
8,372
5,312
5,429
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 2 / 5
5,671
810
2,735
5,350
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
 
Ganesha
10
0 / 2 / 5
5,404
772
1,730
4,591
3,680
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 1 / 6
6,751
964
5,712
3,398
1,707
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Xavier885
Janus
13
3 / 1 / 6
6,937
991
4,348
4,950
2,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
12
2 / 1 / 4
6,251
893
4,005
4,313
2,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
10
10
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
5
1.75
W
Ganesha
 
Ganesha
0
2
5
1.25
L
Pele
2
3
4
1.33
L
Ah Puch
IamSadness
Ah Puch
0
4
0
0
W
4
1
6
7
W
Janus
Xavier885
Janus
3
1
6
6
L
Merlin
btg6160
Merlin
3
2
1
1.75
W
Artemis
2
1
4
4
L
Zhong Kui
vveedgar
Zhong Kui
0
0
0
0
L
Osiris
боже
Osiris
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,595
Damage
18,530
21,848
Taken
22,602
13,185
Mitigated
13,281
5,016
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,735
0
1,880
1,094
5,350
3,569
0
1,795
3,437
3,750
0
W
Ganesha
 
Ganesha
1,730
145
269
316
4,591
3,680
0
1,518
2,550
5,044
0
L
Pele
1,904
179
425
623
6,624
4,066
58
4,824
1,800
0
7,436
L
Ah Puch
IamSadness
Ah Puch
4,889
173
87
667
5,632
1,930
0
4,572
1,060
10,019
0
W
5,712
215
1,112
489
3,398
1,707
0
1,450
1,948
10,579
0
W
Janus
Xavier885
Janus
4,348
377
531
1,369
4,950
2,245
330
1,697
2,942
13,885
0
L
Merlin
btg6160
Merlin
4,430
114
0
614
4,280
1,760
908
2,412
1,868
16,109
0
W
Artemis
4,005
687
473
668
4,313
2,080
105
2,859
1,416
0
13,117
L
Zhong Kui
vveedgar
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
боже
Osiris
8,372
1,110
375
2,225
5,312
5,429
350
2,717
2,595
0
11,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,612
Gold Earned
31,014
50
Minions Killed
69
0
Camps Cleared
0
481,003
Distance Traveled
659,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,671
810
3
0
0
143,433
0
W
Ganesha
5,404
772
0
0
0
115,978
0
L
Pele
6,306
901
9
1
0
115,110
0
L
Ah Puch
5,284
755
8
1
0
75,775
0
W
Nox
6,751
964
21
3
0
134,762
0
W
Janus
6,937
991
26
4
0
127,607
0
L
Merlin
7,077
1,011
27
4
0
121,617
0
W
Artemis
6,251
893
19
3
0
137,526
0
L
Zhong Kui
4,680
669
0
0
0
18,519
0
L
Osiris
6,265
895
6
1
0
149,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role