Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Chaos2247
Ares
Level 128
God Stats
31W - 14L
1,665 SR
Queue Stats
76W - 48L
1,617 Elo+
Solo
Baron Samedi
Baron Samedi
POLOmoreno9043
Baron Samedi
Level 123
God Stats
2W - 0L
1,528 SR
Queue Stats
29W - 41L
1,429 Elo+
Solo
Sol
Sol
gotinaytor
Sol
Level 116
God Stats
2W - 0L
1,285 SR
Queue Stats
48W - 35L
1,468 Elo+
Solo
Team Averages
Level 131
1,496 SR
1,503 Elo+

VS

Team Averages
Level 89
1,725 SR
1,511 Elo+
Ymir
Ymir
FlyingPotato147
Ymir
Level 99
God Stats
4W - 2L
1,911 SR
Queue Stats
126W - 124L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
Jackmehov47
Zhong Kui
Level 97
God Stats
0W - 1L
1,512 SR
Queue Stats
37W - 34L
1,517 Elo+
Solo
Odin
Odin
ThorsPeto
Odin
Level 41
God Stats
1W - 1L
1,721 SR
Queue Stats
14W - 16L
1,508 Elo+
Solo
Neith
Neith
Yammiyoyo
Neith
Level 121
God Stats
32W - 18L
1,676 SR
Queue Stats
210W - 197L
1,502 Elo+
Solo
Baba Yaga
Baba Yaga
YublianD
Baba Yaga
Level 88
God Stats
3W - 3L
1,806 SR
Queue Stats
176W - 171L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 1 / 7
7,413
1,059
6,220
5,097
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
 
Loki
13
1 / 0 / 7
7,338
1,048
5,392
4,419
1,998
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
13
2 / 0 / 8
8,287
1,184
5,203
6,622
7,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
POLOmoreno9043
Baron Samedi
13
3 / 1 / 7
8,073
1,153
8,041
5,062
2,590
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 6
7,912
1,130
9,982
4,746
2,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

357

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
7,109
1,016
3,379
11,731
10,760
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
Jackmehov47
Zhong Kui
12
0 / 4 / 3
7,139
1,020
7,393
9,719
7,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
12
0 / 4 / 3
6,840
977
1,723
9,232
7,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Yammiyoyo
Neith
13
3 / 0 / 0
8,067
1,152
8,874
6,825
2,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
YublianD
Baba Yaga
10
0 / 0 / 1
4,821
689
0
0
0

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
11
Kills
3
3
Deaths
11
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
7
4.5
W
Loki
 
Loki
1
0
7
4.5
W
Ares
2
0
8
6
L
0
3
3
0.5
L
Zhong Kui
Jackmehov47
Zhong Kui
0
4
3
0.38
W
Baron Samedi
POLOmoreno9043
Baron Samedi
3
1
7
6.5
L
Odin
0
4
3
0.38
L
Neith
Yammiyoyo
Neith
3
0
0
3
L
Baba Yaga
YublianD
Baba Yaga
0
0
1
0.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,838
Damage
21,369
25,946
Taken
37,507
16,726
Mitigated
28,691
7,705
Healing
3,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,220
2,715
0
825
5,097
2,398
0
1,519
3,344
0
16,977
W
Loki
 
Loki
5,392
842
0
250
4,419
1,998
0
1,360
3,019
0
15,969
W
Ares
5,203
970
0
737
6,622
7,492
0
4,007
2,482
8,305
0
L
3,379
407
0
0
11,731
10,760
0
6,453
4,828
12,382
0
L
Zhong Kui
Jackmehov47
Zhong Kui
7,393
299
0
2,190
9,719
7,579
0
5,477
3,942
24,865
0
W
Baron Samedi
POLOmoreno9043
Baron Samedi
8,041
179
2,425
2,709
5,062
2,590
0
1,749
3,084
16,215
0
L
Odin
1,723
209
0
485
9,232
7,675
0
6,459
2,773
0
4,407
L
Neith
Yammiyoyo
Neith
8,874
2,135
0
767
6,825
2,677
0
3,888
2,637
0
32,258
L
Baba Yaga
YublianD
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
W
9,982
2,941
0
759
4,746
2,248
0
2,137
2,518
22,087
1,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,023
Gold Earned
33,976
145
Minions Killed
128
6
Camps Cleared
3
691,577
Distance Traveled
479,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,413
1,059
35
5
3
116,031
0
W
Loki
7,338
1,048
42
6
1
163,823
0
W
Ares
8,287
1,184
6
1
0
161,467
0
L
Ymir
7,109
1,016
14
2
1
120,834
0
L
Zhong Kui
7,139
1,020
46
7
1
126,207
0
W
Baron Samedi
8,073
1,153
17
2
1
117,953
0
L
Odin
6,840
977
10
1
0
98,028
0
L
Neith
8,067
1,152
58
8
1
134,365
0
L
Baba Yaga
4,821
689
0
0
0
0
0
W
Sol
7,912
1,130
45
6
1
132,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role