Player Matchup

Charon
Charon
BigTommo123
Charon
Level 63
God Stats
2W - 1L
1,315 SR
Queue Stats
30W - 22L
1,655 Elo+
Party 2
Ix Chel
Ix Chel
GraniteGamer
Ix Chel
Level 126
God Stats
7W - 2L
1,811 SR
Queue Stats
96W - 92L
1,534 Elo+
Party 2
Odin
Odin
Gstormrider
Odin
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 34L
1,573 Elo+
Party 2
Artemis
Artemis
JNStormRider
Artemis
Level 42
God Stats
13W - 10L
1,657 SR
Queue Stats
29W - 30L
1,445 Elo+
Party 2
Anubis
Anubis
Munta_Hunta69
Anubis
Level 136
God Stats
66W - 25L
1,722 SR
Queue Stats
514W - 492L
1,509 Elo+
Solo
Team Averages
Level 89
1,601 SR
1,543 Elo+

VS

Team Averages
Level 93
1,594 SR
1,461 Elo+
Amaterasu
Amaterasu
AdriXtrem
Amaterasu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
CursedPanacea
Sun Wukong
Level 44
God Stats
2W - 2L
1,620 SR
Queue Stats
40W - 46L
1,465 Elo+
Party 1
Sol
Sol
GEORDIE JESUS10
Sol
Level 110
God Stats
1W - 1L
1,760 SR
Queue Stats
28W - 42L
1,384 Elo+
Party 1
Vulcan
Vulcan
THEGHOSTKLK
Vulcan
Level 31
God Stats
0W - 4L
1,437 SR
Queue Stats
74W - 77L
1,482 Elo+
Solo
Loki
Loki
TWO0DY
Loki
Level 157
God Stats
2W - 2L
1,652 SR
Queue Stats
45W - 49L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
0 / 0 / 2
5,250
583
1,885
4,189
2,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ix Chel
GraniteGamer
Ix Chel
10
4 / 2 / 1
5,924
658
6,464
5,950
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 0 / 0
5,602
622
2,014
4,626
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artemis
JNStormRider
Artemis
8
1 / 2 / 0
4,647
516
2,896
4,319
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 2 / 0
6,269
697
4,866
5,437
2,397
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AdriXtrem
Amaterasu
3
0 / 2 / 0
3,398
378
897
3,518
1,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
CursedPanacea
Sun Wukong
8
0 / 1 / 3
4,849
539
3,062
7,202
2,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
2 / 2 / 0
4,985
554
2,445
4,818
1,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
10
0 / 5 / 2
5,128
570
3,337
8,230
2,922
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
TWO0DY
Loki
11
4 / 1 / 1
6,132
681
3,758
4,988
1,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
11
Kills
6
6
Deaths
11
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AdriXtrem
Amaterasu
0
2
0
0
W
Charon
0
0
2
1
L
Sun Wukong
CursedPanacea
Sun Wukong
0
1
3
1.5
L
2
2
0
1
W
Ix Chel
GraniteGamer
Ix Chel
4
2
1
2.25
W
3
0
0
3
W
Artemis
JNStormRider
Artemis
1
2
0
0.5
W
3
2
0
1.5
L
Vulcan
0
5
2
0.2
L
Loki
TWO0DY
Loki
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,125
Damage
13,499
24,521
Taken
28,756
9,846
Mitigated
10,051
11,675
Healing
7,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AdriXtrem
Amaterasu
897
472
0
1,254
3,518
1,051
0
1,172
2,346
0
5,870
W
Charon
1,885
516
0
2,143
4,189
2,394
0
731
3,458
16,137
0
L
Sun Wukong
CursedPanacea
Sun Wukong
3,062
417
0
1,929
7,202
2,806
0
4,017
3,185
0
23,981
L
2,445
981
0
1,436
4,818
1,689
0
1,193
3,625
23,171
0
W
Ix Chel
GraniteGamer
Ix Chel
6,464
660
135
1,946
5,950
1,948
0
3,138
2,812
42,024
0
W
2,014
476
0
2,753
4,626
1,793
0
490
4,136
0
38,242
W
Artemis
JNStormRider
Artemis
2,896
709
0
1,826
4,319
1,314
0
1,423
2,896
0
30,125
W
4,866
688
0
2,872
5,437
2,397
280
0
5,437
47,495
0
L
Vulcan
3,337
2,161
0
2,062
8,230
2,922
0
5,365
2,663
38,065
0
L
Loki
TWO0DY
Loki
3,758
1,082
0
829
4,988
1,583
0
1,186
3,722
0
44,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,692
Gold Earned
24,492
305
Minions Killed
230
0
Camps Cleared
0
853,658
Distance Traveled
767,016
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,398
378
9
1
0
66,127
0
W
Charon
5,250
583
25
3
0
170,792
4
L
Sun Wukong
4,849
539
38
4
0
174,215
0
L
Sol
4,985
554
43
5
0
163,334
0
W
Ix Chel
5,924
658
76
8
0
156,450
1
W
Odin
5,602
622
78
9
0
213,305
0
W
Artemis
4,647
516
42
5
0
174,132
0
W
Anubis
6,269
697
84
9
0
138,979
4
L
Vulcan
5,128
570
64
7
0
160,908
2
L
Loki
6,132
681
76
8
0
202,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role