Player Matchup

Eset
Eset
Fw00ssh
Eset
Level 86
God Stats
5W - 3L
1,732 SR
Queue Stats
133W - 112L
1,547 Elo+
Solo
Horus
Horus
Nicgg
Horus
Level 160
God Stats
8W - 1L
1,807 SR
Queue Stats
94W - 84L
1,578 Elo+
Party 1
Zhong Kui
Zhong Kui
Skazk
Zhong Kui
Level 140
God Stats
1W - 0L
1,580 SR
Queue Stats
135W - 111L
1,523 Elo+
Party 1
Bastet
Bastet
TEXASxFIGHT
Bastet
Level 147
God Stats
1W - 1L
1,707 SR
Queue Stats
179W - 181L
1,501 Elo+
Solo
Charon
Charon
Winpo
Charon
Level 157
God Stats
1W - 4L
1,089 SR
Queue Stats
263W - 236L
1,576 Elo+
Party 1
Team Averages
Level 138
1,583 SR
1,545 Elo+

VS

Team Averages
Level 99
1,453 SR
1,493 Elo+
Da Ji
Da Ji
Freerkelly2811
Da Ji
Level 37
God Stats
0W - 2L
1,269 SR
Queue Stats
153W - 156L
1,345 Elo+
Solo
Charybdis
Charybdis
MyYoke
Charybdis
Level 44
God Stats
4W - 6L
1,273 SR
Queue Stats
12W - 19L
1,474 Elo+
Solo
Cthulhu
Cthulhu
Mysteriousdude14
Cthulhu
Level 158
God Stats
1W - 3L
1,511 SR
Queue Stats
173W - 141L
1,547 Elo+
Solo
Kukulkan
Kukulkan
NonstopCargo64
Kukulkan
Level 119
God Stats
57W - 41L
1,664 SR
Queue Stats
518W - 419L
1,542 Elo+
Solo
Ares
Ares
TallBoxer
Ares
Level 136
God Stats
5W - 6L
1,551 SR
Queue Stats
315W - 286L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Fw00ssh
Eset
14
4 / 0 / 2
8,581
536
9,941
8,180
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
Nicgg
Horus
11
1 / 4 / 3
7,887
493
4,799
14,679
14,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Zhong Kui
Skazk
Zhong Kui
16
6 / 2 / 3
9,642
603
12,470
9,521
9,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
14
3 / 1 / 2
8,327
520
7,565
15,341
6,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Winpo
Charon
14
0 / 2 / 2
7,977
499
4,578
12,625
9,239
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
7,860
491
5,154
15,929
6,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
MyYoke
Charybdis
12
3 / 2 / 1
7,456
466
10,467
10,451
4,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 2 / 0
9,685
605
10,007
13,156
8,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
13
0 / 2 / 4
7,904
494
7,038
8,741
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ares
11
3 / 4 / 2
7,246
453
6,566
15,939
15,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
14
Kills
9
9
Deaths
14
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Eset
Fw00ssh
Eset
4
0
2
5
L
Charybdis
MyYoke
Charybdis
3
2
1
1.75
L
2
2
0
1
W
Horus
Nicgg
Horus
1
4
3
0.63
L
Kukulkan
0
2
4
1
W
Zhong Kui
Skazk
Zhong Kui
6
2
3
3.75
W
Bastet
3
1
2
4
L
Ares
3
4
2
1
W
Charon
Winpo
Charon
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,353
Damage
39,232
60,346
Taken
64,216
43,015
Mitigated
38,904
21,464
Healing
17,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,154
1,069
0
5,754
15,929
6,647
0
5,856
10,073
0
64,849
W
Eset
Fw00ssh
Eset
9,941
345
77
1,295
8,180
4,110
0
3,000
5,180
70,480
0
L
Charybdis
MyYoke
Charybdis
10,467
5,163
0
4,366
10,451
4,199
0
6,271
4,180
0
50,185
L
10,007
906
3
2,872
13,156
8,791
0
5,598
7,558
82,504
0
W
Horus
Nicgg
Horus
4,799
2,145
1,320
3,811
14,679
14,111
0
7,258
7,379
0
28,695
L
Kukulkan
7,038
442
0
868
8,741
3,816
0
3,436
5,305
66,311
0
W
Zhong Kui
Skazk
Zhong Kui
12,470
4,493
0
4,117
9,521
9,152
856
1,677
7,844
73,205
15,631
W
Bastet
7,565
1,994
0
6,307
15,341
6,403
0
4,457
10,838
0
71,557
L
Ares
6,566
843
0
3,137
15,939
15,451
0
5,130
10,809
24,240
0
W
Charon
Winpo
Charon
4,578
1,032
0
4,537
12,625
9,239
336
6,651
5,494
60,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,414
Gold Earned
40,151
481
Minions Killed
480
0
Camps Cleared
0
1,584,927
Distance Traveled
1,552,200
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,860
491
95
6
0
348,947
0
W
Eset
8,581
536
133
8
0
316,189
2
L
Charybdis
7,456
466
81
5
0
281,077
7
L
Cthulhu
9,685
605
146
9
0
309,380
4
W
Horus
7,887
493
29
2
0
311,626
1
L
Kukulkan
7,904
494
135
8
0
298,240
5
W
Zhong Kui
9,642
603
135
8
0
303,363
4
W
Bastet
8,327
520
92
6
0
356,734
0
L
Ares
7,246
453
23
1
0
314,556
3
W
Charon
7,977
499
92
6
0
297,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role