Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Rev psycho ty
Nu Wa
Level 45
God Stats
0W - 1L
1,419 SR
Queue Stats
6W - 11L
1,182 Elo+
Party 1
Cthulhu
Cthulhu
Wolfenstein960
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,106 Elo+
Party 1
Heimdallr
Heimdallr
ZOMB1EK1LLER010
Heimdallr
Level 54
God Stats
0W - 2L
1,276 SR
Queue Stats
4W - 17L
1,134 Elo+
Party 1
Team Averages
Level 59
1,439 SR
1,284 Elo+

VS

Team Averages
Level 81
1,533 SR
1,410 Elo+
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AdriRM001
Thor
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 135L
1,482 Elo+
Solo
Surtr
Surtr
JakeTory
Surtr
Level 67
God Stats
3W - 2L
1,453 SR
Queue Stats
4W - 3L
1,185 Elo+
Solo
Ymir
Ymir
NRG__ION
Ymir
Level 47
God Stats
10W - 5L
1,568 SR
Queue Stats
104W - 103L
1,481 Elo+
Solo
Poseidon
Poseidon
agusaldeadavila
Poseidon
Level 66
God Stats
17W - 4L
1,644 SR
Queue Stats
139W - 122L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
0 / 6 / 0
4,732
473
2,833
9,806
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
 
Thanatos
8
0 / 5 / 0
4,677
468
2,490
10,661
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 0
4,884
488
3,100
4,961
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 4 / 1
4,237
424
2,319
9,000
6,687
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
ZOMB1EK1LLER010
Heimdallr
7
1 / 5 / 0
4,517
452
3,584
6,673
2,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 0 / 7
6,388
639
7,516
4,536
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
9
1 / 0 / 3
5,425
543
2,313
5,764
1,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
JakeTory
Surtr
12
7 / 0 / 0
7,559
756
7,742
9,869
7,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ymir
8
2 / 1 / 5
5,758
576
2,443
6,794
3,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
11
9 / 0 / 1
7,025
703
6,449
4,488
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
22
23
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
6
0
0
L
Thanatos
 
Thanatos
0
5
0
0
W
Neith
 
Neith
3
0
7
6.5
W
Thor
1
0
3
2.5
W
Surtr
JakeTory
Surtr
7
0
0
7
W
Ymir
2
1
5
4.5
L
0
3
0
0
L
0
4
1
0.13
L
Heimdallr
ZOMB1EK1LLER010
Heimdallr
1
5
0
0.2
W
Poseidon
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,326
Damage
26,463
41,101
Taken
31,451
18,813
Mitigated
15,737
10,297
Healing
8,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,833
1,566
0
2,073
9,806
4,078
0
240
9,566
0
21,682
L
Thanatos
 
Thanatos
2,490
558
0
6,486
10,661
3,525
0
1,870
8,791
0
29,033
W
Neith
 
Neith
7,516
4,625
0
3,149
4,536
1,620
280
987
3,433
0
43,087
W
Thor
2,313
848
0
422
5,764
1,878
0
596
5,129
0
35,561
W
Surtr
JakeTory
Surtr
7,742
3,080
0
2,567
9,869
7,060
700
96
9,773
792
48,784
W
Ymir
2,443
929
0
1,124
6,794
3,710
333
2,068
4,448
21,048
0
L
3,100
932
0
941
4,961
1,548
0
2,754
2,207
30,653
0
L
2,319
352
0
450
9,000
6,687
0
1,562
7,438
14,397
0
L
Heimdallr
ZOMB1EK1LLER010
Heimdallr
3,584
923
0
347
6,673
2,975
0
2,755
3,918
0
21,001
W
Poseidon
6,449
1,188
0
928
4,488
1,469
0
1,672
2,782
46,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,047
Gold Earned
32,155
211
Minions Killed
305
0
Camps Cleared
0
1,006,995
Distance Traveled
1,042,006
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,732
473
42
4
0
218,989
0
L
Thanatos
4,677
468
61
6
0
242,806
0
W
Neith
6,388
639
79
8
0
160,872
0
W
Thor
5,425
543
48
5
0
233,773
2
W
Surtr
7,559
756
74
7
0
204,682
1
W
Ymir
5,758
576
22
2
0
221,279
4
L
Nu Wa
4,884
488
51
5
0
175,732
0
L
Cthulhu
4,237
424
29
3
0
181,574
0
L
Heimdallr
4,517
452
28
3
0
187,894
0
W
Poseidon
7,025
703
82
8
0
221,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role