Player Matchup

Merlin
Merlin
HouseofSmith135
Merlin
Level 101
God Stats
27W - 18L
1,632 SR
Queue Stats
217W - 186L
1,553 Elo+
Solo
Arachne
Arachne
La_Cassonade
Arachne
Level 142
God Stats
6W - 3L
1,348 SR
Queue Stats
225W - 244L
1,500 Elo+
Solo
Hades
Hades
Siansa
Hades
Level 128
God Stats
1W - 5L
1,318 SR
Queue Stats
305W - 294L
1,532 Elo+
Party 1
Apollo
Apollo
VUBVUBflyer
Apollo
Level 176
God Stats
13W - 13L
1,544 SR
Queue Stats
436W - 403L
1,535 Elo+
Solo
Horus
Horus
demoknigt
Horus
Level 86
God Stats
6W - 5L
1,631 SR
Queue Stats
86W - 81L
1,511 Elo+
Party 1
Team Averages
Level 127
1,495 SR
1,526 Elo+

VS

Team Averages
Level 149
1,550 SR
1,533 Elo+
Hercules
Hercules
 
Hercules
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Mmonster1
Freya
Level 156
God Stats
13W - 10L
1,556 SR
Queue Stats
203W - 160L
1,556 Elo+
Solo
Pele
Pele
Samibalawi20
Pele
Level 127
God Stats
15W - 11L
1,548 SR
Queue Stats
405W - 402L
1,597 Elo+
Solo
Nu Wa
Nu Wa
dedicated_genius
Nu Wa
Level 157
God Stats
12W - 10L
1,686 SR
Queue Stats
211W - 191L
1,494 Elo+
Solo
Serqet
Serqet
skylord99
Serqet
Level 127
God Stats
2W - 2L
1,459 SR
Queue Stats
453W - 453L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,155
560
4,709
5,429
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
La_Cassonade
Arachne
11
1 / 5 / 1
6,160
560
4,088
12,171
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hades
Siansa
Hades
10
1 / 2 / 1
5,689
517
4,692
7,807
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
12
0 / 1 / 0
6,806
619
6,544
6,944
2,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
demoknigt
Horus
7
0 / 1 / 2
5,096
463
3,607
7,018
4,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 1 / 2
6,157
560
5,217
10,058
7,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
Mmonster1
Freya
12
0 / 0 / 0
6,487
590
3,596
8,024
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
5 / 0 / 1
7,843
713
9,415
12,761
12,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 0 / 1
7,200
655
6,673
3,900
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
skylord99
Serqet
11
1 / 1 / 3
6,317
574
2,725
7,599
3,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
2
Kills
10
10
Deaths
2
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
1
2
1
L
0
1
2
1
L
Arachne
La_Cassonade
Arachne
1
5
1
0.3
W
Freya
Mmonster1
Freya
0
0
0
0
W
5
0
1
5.5
L
Hades
Siansa
Hades
1
2
1
0.75
L
Apollo
0
1
0
0
W
4
0
1
4.5
L
Horus
demoknigt
Horus
0
1
2
1
W
Serqet
skylord99
Serqet
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,640
Damage
27,626
39,369
Taken
42,342
16,583
Mitigated
27,561
15,043
Healing
12,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,217
1,620
0
3,637
10,058
7,636
0
2,580
7,478
0
19,653
L
4,709
152
0
622
5,429
1,841
0
1,782
3,531
55,097
0
L
Arachne
La_Cassonade
Arachne
4,088
2,999
0
3,945
12,171
4,069
0
1,034
10,617
0
36,209
W
Freya
Mmonster1
Freya
3,596
1,172
0
5,376
8,024
3,205
0
866
7,158
55,377
0
W
9,415
2,869
0
2,024
12,761
12,179
520
2,666
10,095
0
60,112
L
Hades
Siansa
Hades
4,692
982
535
4,279
7,807
3,365
0
1,488
6,232
38,362
383
L
Apollo
6,544
4,563
0
3,314
6,944
2,619
0
3,452
3,468
0
61,230
W
6,673
1,153
0
884
3,900
1,250
0
1,979
1,921
59,341
267
L
Horus
demoknigt
Horus
3,607
1,507
447
1,901
7,018
4,689
0
1,983
4,935
0
8,608
W
Serqet
skylord99
Serqet
2,725
407
0
688
7,599
3,291
0
1,204
6,395
0
46,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,906
Gold Earned
34,004
361
Minions Killed
423
0
Camps Cleared
0
1,217,197
Distance Traveled
1,252,248
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,157
560
18
2
0
274,778
2
L
Merlin
6,155
560
109
10
0
246,506
5
L
Arachne
6,160
560
64
6
0
240,735
2
W
Freya
6,487
590
111
10
0
228,141
0
W
Pele
7,843
713
96
9
0
240,430
0
L
Hades
5,689
517
69
6
0
245,635
0
L
Apollo
6,806
619
112
10
0
231,930
2
W
Nu Wa
7,200
655
123
11
0
221,655
1
L
Horus
5,096
463
7
1
0
252,391
0
W
Serqet
6,317
574
75
7
0
287,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role