Player Matchup

Thanatos
Thanatos
AdriXtrem
Thanatos
Level 124
God Stats
5W - 2L
1,811 SR
Queue Stats
40W - 41L
1,463 Elo+
Solo
Odin
Odin
CroqueCarotte
Odin
Level 37
God Stats
6W - 1L
1,500 SR
Queue Stats
54W - 63L
1,490 Elo+
Solo
Ah Puch
Ah Puch
LB204_Palko
Ah Puch
Level 87
God Stats
3W - 3L
1,521 SR
Queue Stats
31W - 41L
1,431 Elo+
Party 2
Loki
Loki
jEsUiS1PiGeOnOk
Loki
Level 80
God Stats
2W - 1L
1,299 SR
Queue Stats
28W - 34L
1,417 Elo+
Party 2
Xbalanque
Xbalanque
nat3nicolet
Xbalanque
Level 149
God Stats
2W - 6L
1,379 SR
Queue Stats
136W - 115L
1,447 Elo+
Solo
Team Averages
Level 95
1,502 SR
1,450 Elo+

VS

Team Averages
Level 98
1,515 SR
1,525 Elo+
Nemesis
Nemesis
ALEJAANDRO_99
Nemesis
Level 121
God Stats
11W - 20L
1,446 SR
Queue Stats
231W - 236L
1,510 Elo+
Party 1
Hachiman
Hachiman
AlMalaky96
Hachiman
Level 127
God Stats
5W - 3L
1,525 SR
Queue Stats
313W - 297L
1,553 Elo+
Solo
Charon
Charon
Ritbull_371_
Charon
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 115L
1,545 Elo+
Party 1
Hercules
Hercules
Tabington1
Hercules
Level 72
God Stats
0W - 3L
1,500 SR
Queue Stats
351W - 360L
1,533 Elo+
Solo
Anubis
Anubis
elcrack_001
Anubis
Level 73
God Stats
7W - 11L
1,604 SR
Queue Stats
130W - 127L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AdriXtrem
Thanatos
10
3 / 2 / 3
6,873
529
5,816
10,458
6,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 0 / 0
8,584
660
6,647
10,978
8,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
LB204_Palko
Ah Puch
13
1 / 1 / 1
7,633
587
8,318
5,969
1,925
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 4 / 2
6,923
533
4,064
11,768
3,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
nat3nicolet
Xbalanque
12
0 / 1 / 2
7,005
539
6,779
7,698
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
1 / 0 / 5
6,700
515
5,309
9,300
3,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
AlMalaky96
Hachiman
13
4 / 2 / 1
7,698
592
5,347
7,859
2,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
8
0 / 2 / 4
5,856
450
4,259
10,294
8,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Tabington1
Hercules
12
0 / 2 / 0
7,121
548
6,023
11,467
9,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
11
2 / 3 / 1
6,557
504
5,702
8,199
3,928
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
9
Kills
7
8
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
0
5
3.5
W
Thanatos
AdriXtrem
Thanatos
3
2
3
2.25
L
Hachiman
AlMalaky96
Hachiman
4
2
1
2.25
W
2
0
0
2
W
Ah Puch
LB204_Palko
Ah Puch
1
1
1
1.5
L
Charon
0
2
4
1
L
Hercules
Tabington1
Hercules
0
2
0
0
L
Anubis
2
3
1
0.83
W
3
4
2
1
W
Xbalanque
nat3nicolet
Xbalanque
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,624
Damage
26,640
46,871
Taken
47,119
24,575
Mitigated
28,246
15,587
Healing
12,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
5,309
1,612
0
980
9,300
3,609
0
2,120
7,180
0
50,866
W
Thanatos
AdriXtrem
Thanatos
5,816
485
0
5,646
10,458
6,970
411
3,444
7,014
0
23,135
L
Hachiman
AlMalaky96
Hachiman
5,347
2,685
0
2,589
7,859
2,729
0
0
7,859
0
52,199
W
6,647
1,937
0
2,996
10,978
8,983
0
162
10,816
0
65,634
W
Ah Puch
LB204_Palko
Ah Puch
8,318
200
0
3,566
5,969
1,925
0
2,227
3,742
65,485
0
L
Charon
4,259
905
0
1,856
10,294
8,053
0
1,257
9,037
16,360
0
L
Hercules
Tabington1
Hercules
6,023
3,156
0
3,816
11,467
9,927
0
0
11,467
0
52,673
L
Anubis
5,702
0
0
3,131
8,199
3,928
0
4,941
3,258
40,625
0
W
4,064
868
0
575
11,768
3,925
0
2,069
9,699
0
56,242
W
Xbalanque
nat3nicolet
Xbalanque
6,779
3,143
0
2,804
7,698
2,772
559
2,059
5,639
0
62,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,018
Gold Earned
33,932
436
Minions Killed
374
0
Camps Cleared
0
1,367,023
Distance Traveled
1,338,617
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,700
515
80
6
0
326,980
0
W
Thanatos
6,873
529
20
2
0
291,713
0
L
Hachiman
7,698
592
93
7
0
252,807
1
W
Odin
8,584
660
117
9
0
271,663
0
W
Ah Puch
7,633
587
115
9
0
259,003
4
L
Charon
5,856
450
20
2
0
259,553
4
L
Hercules
7,121
548
93
7
0
263,245
0
L
Anubis
6,557
504
88
7
0
236,032
2
W
Loki
6,923
533
75
6
0
304,064
0
W
Xbalanque
7,005
539
109
8
0
240,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role