Player Matchup

Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ReiGuts
Medusa
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,057 Elo+
Party 1
Ares
Ares
ansonjoker
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,083 Elo+
Party 1
Anubis
Anubis
licher96
Anubis
Level 123
God Stats
5W - 1L
1,807 SR
Queue Stats
131W - 137L
1,471 Elo+
Solo
Arachne
Arachne
lucyfer-lupp
Arachne
Level 60
God Stats
44W - 24L
1,500 SR
Queue Stats
282W - 269L
1,412 Elo+
Solo
Team Averages
Level 75
1,561 SR
1,305 Elo+

VS

Team Averages
Level 112
1,498 SR
1,447 Elo+
Guan Yu
Guan Yu
DZ_POWER680
Guan Yu
Level 58
God Stats
48W - 59L
1,416 SR
Queue Stats
65W - 78L
1,412 Elo+
Party 2
Chang'e
Chang'e
TORRES_du68
Chang'e
Level 158
God Stats
387W - 400L
1,521 SR
Queue Stats
497W - 511L
1,463 Elo+
Party 2
Neith
Neith
WhxteScythe
Neith
Level 119
God Stats
3W - 2L
1,553 SR
Queue Stats
52W - 55L
1,341 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pauet22
Morgan Le Fay
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 150L
1,448 Elo+
Solo
Nemesis
Nemesis
pedroqui33
Nemesis
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 142L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
1 / 3 / 0
6,700
372
3,951
7,346
5,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
ReiGuts
Medusa
12
2 / 4 / 2
7,382
410
7,301
16,630
6,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 3
7,304
406
4,248
17,428
16,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
licher96
Anubis
17
6 / 3 / 1
10,928
607
13,831
14,535
7,390
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
lucyfer-lupp
Arachne
13
1 / 4 / 2
8,064
448
9,663
15,633
5,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DZ_POWER680
Guan Yu
18
3 / 1 / 5
11,087
616
8,224
17,782
14,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
TORRES_du68
Chang'e
17
5 / 2 / 3
9,847
547
11,287
13,650
4,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 1 / 7
9,962
553
14,552
10,284
4,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
pauet22
Morgan Le Fay
15
0 / 4 / 3
8,989
499
5,527
11,137
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
pedroqui33
Nemesis
18
9 / 2 / 3
10,728
596
14,977
14,913
5,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
10
Kills
18
18
Deaths
10
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
3
0
0.33
W
Guan Yu
DZ_POWER680
Guan Yu
3
1
5
5.5
L
Medusa
ReiGuts
Medusa
2
4
2
0.75
W
Chang'e
TORRES_du68
Chang'e
5
2
3
3.25
W
1
1
7
4.5
L
0
4
3
0.38
L
Anubis
licher96
Anubis
6
3
1
2.17
L
Arachne
lucyfer-lupp
Arachne
1
4
2
0.5
W
Morgan Le Fay
pauet22
Morgan Le Fay
0
4
3
0.38
W
Nemesis
pedroqui33
Nemesis
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,994
Damage
54,567
71,572
Taken
67,766
41,903
Mitigated
33,647
13,377
Healing
24,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,951
2,033
0
2,095
7,346
5,241
0
0
7,346
0
22,061
W
Guan Yu
DZ_POWER680
Guan Yu
8,224
853
992
7,246
17,782
14,560
387
4,246
13,536
0
90,523
L
Medusa
ReiGuts
Medusa
7,301
3,332
0
2,052
16,630
6,867
0
2,419
13,952
0
46,695
W
Chang'e
TORRES_du68
Chang'e
11,287
656
3,294
7,179
13,650
4,964
1,516
3,590
10,060
61,756
0
W
14,552
3,867
0
3,280
10,284
4,045
1,946
2,109
8,175
0
89,490
L
4,248
351
0
1,295
17,428
16,918
0
4,185
12,931
21,248
0
L
Anubis
licher96
Anubis
13,831
164
0
6,115
14,535
7,390
0
5,322
9,149
91,819
0
L
Arachne
lucyfer-lupp
Arachne
9,663
7,890
0
1,820
15,633
5,487
0
4,145
11,380
0
59,278
W
Morgan Le Fay
pauet22
Morgan Le Fay
5,527
832
0
1,013
11,137
4,240
315
4,245
6,892
70,882
0
W
Nemesis
pedroqui33
Nemesis
14,977
9,019
0
1,209
14,913
5,838
0
3,889
11,024
0
104,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,378
Gold Earned
50,613
385
Minions Killed
664
0
Camps Cleared
0
1,409,895
Distance Traveled
1,838,572
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,700
372
36
2
0
116,261
0
W
Guan Yu
11,087
616
161
9
0
356,789
0
L
Medusa
7,382
410
78
4
0
308,907
0
W
Chang'e
9,847
547
109
6
0
380,417
0
W
Neith
9,962
553
129
7
0
335,518
2
L
Ares
7,304
406
28
2
0
333,429
0
L
Anubis
10,928
607
155
9
0
280,746
0
L
Arachne
8,064
448
88
5
0
370,552
0
W
Morgan Le Fay
8,989
499
125
7
0
338,526
0
W
Nemesis
10,728
596
140
8
0
427,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role