Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FlyingPotato147
Ymir
Level 98
God Stats
4W - 2L
1,885 SR
Queue Stats
126W - 124L
1,497 Elo+
Solo
Nu Wa
Nu Wa
Moonlight156
Nu Wa
Level 124
God Stats
58W - 51L
1,540 SR
Queue Stats
177W - 195L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
W8ting4theW0rms
Cu Chulainn
Level 109
God Stats
30W - 27L
1,471 SR
Queue Stats
405W - 438L
1,472 Elo+
Solo
Kukulkan
Kukulkan
YeYe_24K
Kukulkan
Level 36
God Stats
1W - 2L
1,303 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Team Averages
Level 94
1,540 SR
1,490 Elo+

VS

Team Averages
Level 67
1,399 SR
1,489 Elo+
Chiron
Chiron
 
Chiron
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
GabbyXDXX
Aphrodite
Level 86
God Stats
3W - 3L
1,567 SR
Queue Stats
140W - 144L
1,504 Elo+
Party 2
Hercules
Hercules
Sicpasleo
Hercules
Level 49
God Stats
20W - 12L
1,429 SR
Queue Stats
347W - 231L
1,429 Elo+
Party 1
Agni
Agni
XLatusX
Agni
Level 68
God Stats
1W - 2L
1,182 SR
Queue Stats
152W - 163L
1,508 Elo+
Party 2
Ymir
Ymir
simon44419
Ymir
Level 88
God Stats
20W - 23L
1,316 SR
Queue Stats
407W - 314L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
1 / 2 / 4
8,644
1,081
8,305
7,998
3,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 3
8,085
1,011
4,532
8,776
9,447
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 0 / 6
8,448
1,056
10,120
4,067
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
W8ting4theW0rms
Cu Chulainn
14
3 / 0 / 4
8,794
1,099
7,063
11,391
13,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
YeYe_24K
Kukulkan
14
3 / 1 / 4
8,687
1,086
9,497
4,777
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

331

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
1 / 5 / 2
8,325
1,041
7,022
10,353
4,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
GabbyXDXX
Aphrodite
13
0 / 0 / 3
7,684
961
4,270
7,110
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
Sicpasleo
Hercules
14
2 / 2 / 2
9,101
1,138
10,235
14,909
10,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
XLatusX
Agni
14
1 / 3 / 2
8,274
1,034
12,996
10,618
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 0 / 0
5,390
674
0
451
219

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
10
Kills
4
4
Deaths
10
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
2
4
1.5
L
Chiron
 
Chiron
1
5
2
0.4
W
2
1
3
3.5
L
Aphrodite
GabbyXDXX
Aphrodite
0
0
3
1.5
W
1
0
6
4
L
Hercules
Sicpasleo
Hercules
2
2
2
1.5
W
Cu Chulainn
W8ting4theW0rms
Cu Chulainn
3
0
4
5
L
Agni
XLatusX
Agni
1
3
2
0.67
W
Kukulkan
YeYe_24K
Kukulkan
3
1
4
5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,517
Damage
34,523
37,009
Taken
43,441
30,740
Mitigated
24,042
4,320
Healing
9,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,305
5,616
0
1,073
7,998
3,717
0
3,831
4,017
0
20,822
L
Chiron
 
Chiron
7,022
3,249
236
1,138
10,353
4,563
0
5,777
4,276
0
28,446
W
4,532
354
120
359
8,776
9,447
0
4,925
3,851
9,064
0
L
Aphrodite
GabbyXDXX
Aphrodite
4,270
314
1,675
3,305
7,110
4,210
0
4,478
2,332
11,807
0
W
10,120
2,106
0
1,425
4,067
1,756
0
1,935
1,982
28,075
0
L
Hercules
Sicpasleo
Hercules
10,235
2,494
434
2,977
14,909
10,301
0
8,062
6,247
0
19,500
W
Cu Chulainn
W8ting4theW0rms
Cu Chulainn
7,063
1,731
0
1,093
11,391
13,584
0
4,902
6,489
0
14,562
L
Agni
XLatusX
Agni
12,996
555
0
149
10,618
4,749
0
4,631
5,837
37,783
0
W
Kukulkan
YeYe_24K
Kukulkan
9,497
1,307
0
250
4,777
2,236
0
1,523
3,254
26,080
0
L
0
0
0
0
451
219
0
451
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,658
Gold Earned
38,774
163
Minions Killed
182
8
Camps Cleared
3
777,733
Distance Traveled
578,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,644
1,081
27
3
4
151,315
0
L
Chiron
8,325
1,041
60
8
2
120,953
0
W
Ymir
8,085
1,011
16
2
0
147,871
0
L
Aphrodite
7,684
961
19
2
1
135,183
0
W
Nu Wa
8,448
1,056
46
6
0
154,946
0
L
Hercules
9,101
1,138
41
5
0
163,640
0
W
Cu Chulainn
8,794
1,099
27
3
2
160,665
0
L
Agni
8,274
1,034
62
8
0
158,244
0
W
Kukulkan
8,687
1,086
47
6
2
162,936
0
L
Ymir
5,390
674
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role