Player Matchup

Anubis
Anubis
 
Anubis
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Los_Andretti15
Hachiman
Level 67
God Stats
6W - 6L
1,521 SR
Queue Stats
153W - 182L
1,408 Elo+
Solo
Nu Wa
Nu Wa
behindyu101
Nu Wa
Level 107
God Stats
0W - 7L
1,171 SR
Queue Stats
157W - 153L
1,500 Elo+
Solo
Pele
Pele
eSg_Riif
Pele
Level 69
God Stats
16W - 21L
1,563 SR
Queue Stats
306W - 308L
1,464 Elo+
Party 1
Terra
Terra
spyrojules
Terra
Level 125
God Stats
0W - 2L
1,148 SR
Queue Stats
304W - 320L
1,407 Elo+
Party 1
Team Averages
Level 93
1,381 SR
1,456 Elo+

VS

Team Averages
Level 73
1,532 SR
1,394 Elo+
Scylla
Scylla
BuckelBjorn2
Scylla
Level 83
God Stats
1W - 1L
1,230 SR
Queue Stats
78W - 88L
1,353 Elo+
Solo
Hercules
Hercules
Namenlose_Huelle
Hercules
Level 87
God Stats
4W - 9L
1,611 SR
Queue Stats
228W - 222L
1,446 Elo+
Solo
Arachne
Arachne
StacyTyan
Arachne
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 35L
1,300 Elo+
Party 2
Sylvanus
Sylvanus
gihyuni
Sylvanus
Level 46
God Stats
3W - 2L
1,614 SR
Queue Stats
23W - 37L
1,343 Elo+
Party 2
Charybdis
Charybdis
shaggy_weggy
Charybdis
Level 108
God Stats
23W - 8L
1,707 SR
Queue Stats
255W - 258L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 5 / 0
5,614
351
1,891
6,286
2,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
13
0 / 2 / 0
7,617
476
3,547
8,276
2,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
2 / 7 / 0
7,560
473
13,102
12,197
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
14
4 / 5 / 0
8,602
538
9,180
15,898
5,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
10
1 / 4 / 1
7,300
456
5,466
20,748
14,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
7 / 1 / 7
9,461
591
15,642
11,286
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 4 / 6
8,318
520
7,469
14,421
11,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
StacyTyan
Arachne
14
4 / 2 / 8
9,206
575
8,450
14,185
4,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
gihyuni
Sylvanus
14
2 / 0 / 10
9,519
595
5,165
11,969
8,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
shaggy_weggy
Charybdis
17
6 / 1 / 0
10,020
626
10,018
13,412
5,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
7
Kills
23
23
Deaths
8
1
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
5
0
0
W
Scylla
7
1
7
10.5
L
Hachiman
0
2
0
0
W
4
4
6
1.75
W
Arachne
StacyTyan
Arachne
4
2
8
4
L
2
7
0
0.29
L
Pele
4
5
0
0.8
W
Sylvanus
gihyuni
Sylvanus
2
0
10
7
W
Charybdis
shaggy_weggy
Charybdis
6
1
0
6
L
Terra
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,186
Damage
46,744
63,405
Taken
65,273
28,544
Mitigated
34,689
14,483
Healing
24,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,891
210
0
326
6,286
2,380
0
3,263
3,023
20,515
0
W
Scylla
15,642
2,234
0
3,274
11,286
3,783
1,498
3,834
7,452
72,463
0
L
Hachiman
3,547
2,391
0
2,443
8,276
2,529
0
1,790
6,486
0
51,685
W
7,469
1,251
0
3,671
14,421
11,437
609
7,383
7,038
0
42,452
W
Arachne
StacyTyan
Arachne
8,450
6,471
0
2,488
14,185
4,911
1,962
5,047
9,138
0
56,089
L
13,102
4,476
0
1,480
12,197
3,850
236
2,094
9,406
61,436
0
L
Pele
9,180
2,669
0
2,868
15,898
5,395
0
5,851
9,955
0
62,980
W
Sylvanus
gihyuni
Sylvanus
5,165
2,070
2,956
3,392
11,969
8,714
538
3,999
7,970
35,804
0
W
Charybdis
shaggy_weggy
Charybdis
10,018
5,352
266
8,062
13,412
5,844
2,427
950
12,462
0
112,399
L
Terra
5,466
648
1,956
5,410
20,748
14,390
0
7,809
12,754
32,288
382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,693
Gold Earned
46,524
348
Minions Killed
455
0
Camps Cleared
0
1,332,176
Distance Traveled
1,528,534
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,614
351
33
2
0
242,179
0
W
Scylla
9,461
591
88
6
0
305,878
0
L
Hachiman
7,617
476
103
6
0
220,829
2
W
Hercules
8,318
520
53
3
0
333,959
0
W
Arachne
9,206
575
82
5
0
331,617
0
L
Nu Wa
7,560
473
85
5
0
288,276
0
L
Pele
8,602
538
93
6
0
291,716
0
W
Sylvanus
9,519
595
62
4
0
263,597
1
W
Charybdis
10,020
626
170
11
0
293,483
0
L
Terra
7,300
456
34
2
0
289,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role