Player Matchup

Janus
Janus
 
Janus
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Larsi_NnT
Lancelot
Level 186
God Stats
3W - 13L
1,642 SR
Queue Stats
491W - 445L
1,602 Elo+
Party 2
Achilles
Achilles
Shoto-Todoroki25
Achilles
Level 129
God Stats
21W - 38L
1,541 SR
Queue Stats
602W - 569L
1,547 Elo+
Party 2
Team Averages
Level 162
1,561 SR
1,550 Elo+

VS

Team Averages
Level 109
1,589 SR
1,600 Elo+
Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
MattW
Amaterasu
Level 48
God Stats
2W - 1L
1,656 SR
Queue Stats
6W - 2L
1,685 Elo+
Solo
Chronos
Chronos
zguze
Chronos
Level 123
God Stats
1W - 1L
1,610 SR
Queue Stats
27W - 15L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 0 / 2
6,530
653
2,389
2,271
683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lancelot
Larsi_NnT
Lancelot
11
1 / 4 / 2
7,572
757
8,430
9,821
6,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 0
7,662
766
6,920
10,407
13,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 1 / 1
7,703
770
6,086
7,546
2,354
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
MattW
Amaterasu
9
0 / 1 / 4
7,151
715
3,249
8,536
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
zguze
Chronos
12
4 / 1 / 1
8,189
819
7,472
7,117
2,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
3
Kills
6
6
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
2
1
W
Medusa
 
Medusa
2
1
1
2.5
L
Lancelot
Larsi_NnT
Lancelot
1
4
2
0.5
W
Amaterasu
MattW
Amaterasu
0
1
4
2
L
2
2
0
1
W
Chronos
zguze
Chronos
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,739
Damage
16,807
22,499
Taken
23,199
20,061
Mitigated
8,185
3,028
Healing
5,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,389
89
0
700
2,271
683
0
656
1,615
15,656
0
W
Medusa
 
Medusa
6,086
2,795
0
1,862
7,546
2,354
138
819
6,459
0
28,687
L
Lancelot
Larsi_NnT
Lancelot
8,430
1,558
0
500
9,821
6,091
0
2,915
6,906
0
28,862
W
Amaterasu
MattW
Amaterasu
3,249
1,301
0
2,020
8,536
3,455
0
1,562
6,498
0
18,266
L
6,920
910
0
1,828
10,407
13,287
0
4,119
6,288
1,318
21,985
W
Chronos
zguze
Chronos
7,472
2,638
0
1,220
7,117
2,376
0
800
5,817
34,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,764
Gold Earned
23,043
93
Minions Killed
121
0
Camps Cleared
0
490,002
Distance Traveled
606,210
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,530
653
27
3
0
83,447
0
W
Medusa
7,703
770
32
3
0
204,063
1
L
Lancelot
7,572
757
30
3
0
206,917
0
W
Amaterasu
7,151
715
22
2
0
198,422
0
L
Achilles
7,662
766
36
4
0
199,638
0
W
Chronos
8,189
819
67
7
0
203,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role