Player Matchup

Ix Chel
Ix Chel
AlphaRomeoKilo
Ix Chel
Level 129
God Stats
5W - 1L
1,810 SR
Queue Stats
468W - 348L
1,564 Elo+
Party 2
Anhur
Anhur
JORIKVARTANOV228
Anhur
Level 19
God Stats
3W - 6L
1,500 SR
Queue Stats
240W - 216L
1,578 Elo+
Solo
Charybdis
Charybdis
TURTLENECK1262
Charybdis
Level 156
God Stats
11W - 11L
1,549 SR
Queue Stats
486W - 283L
1,546 Elo+
Party 2
Jormungandr
Jormungandr
cristian231
Jormungandr
Level 76
God Stats
0W - 1L
1,496 SR
Queue Stats
27W - 30L
1,495 Elo+
Solo
Chaac
Chaac
zerkxes07
Chaac
Level 120
God Stats
30W - 26L
1,532 SR
Queue Stats
924W - 915L
1,503 Elo+
Solo
Team Averages
Level 100
1,578 SR
1,537 Elo+

VS

Team Averages
Level 119
1,534 SR
1,602 Elo+
Ix Chel
Ix Chel
AboJazaa
Ix Chel
Level 90
God Stats
1W - 0L
1,436 SR
Queue Stats
7W - 6L
1,633 Elo+
Solo
Discordia
Discordia
DsiignXI
Discordia
Level 79
God Stats
2W - 1L
1,436 SR
Queue Stats
28W - 27L
1,528 Elo+
Solo
Nike
Nike
Kyrov
Nike
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 31L
1,709 Elo+
Party 1
Agni
Agni
martinicastro
Agni
Level 156
God Stats
2W - 0L
1,800 SR
Queue Stats
188W - 125L
1,524 Elo+
Party 1
Ravana
Ravana
крыжовник
Ravana
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
262W - 171L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 5
8,070
621
4,330
12,983
5,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
10 / 6 / 3
11,112
855
10,628
16,159
7,379
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
TURTLENECK1262
Charybdis
15
0 / 6 / 9
8,822
679
5,021
15,147
7,265
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
cristian231
Jormungandr
17
4 / 5 / 8
10,274
790
15,367
18,873
27,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
zerkxes07
Chaac
14
2 / 7 / 8
8,865
682
12,277
16,356
12,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AboJazaa
Ix Chel
17
3 / 4 / 15
11,013
847
12,935
14,486
7,168
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Discordia
DsiignXI
Discordia
17
6 / 3 / 14
10,655
820
13,882
8,573
3,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
Kyrov
Nike
17
7 / 3 / 16
11,082
852
14,455
18,746
20,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
9 / 2 / 12
11,394
876
21,912
11,936
6,263
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 5 / 18
11,099
854
11,761
17,308
16,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
107
16
Kills
32
32
Deaths
17
33
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AboJazaa
Ix Chel
3
4
15
2.63
L
0
8
5
0.31
W
Discordia
DsiignXI
Discordia
6
3
14
4.33
L
10
6
3
1.92
W
Nike
Kyrov
Nike
7
3
16
5
L
Charybdis
TURTLENECK1262
Charybdis
0
6
9
0.75
L
Jormungandr
cristian231
Jormungandr
4
5
8
1.6
W
9
2
12
7.5
L
Chaac
zerkxes07
Chaac
2
7
8
0.86
W
7
5
18
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,623
Damage
74,945
79,518
Taken
71,049
59,530
Mitigated
54,391
20,069
Healing
18,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AboJazaa
Ix Chel
12,935
1,409
5,577
4,711
14,486
7,168
1,353
2,589
11,743
27,333
0
L
4,330
743
6,323
1,694
12,983
5,237
0
7,161
5,822
13,118
0
W
Discordia
DsiignXI
Discordia
13,882
747
617
1,298
8,573
3,461
2,906
2,315
5,680
35,121
0
L
10,628
6,516
693
2,110
16,159
7,379
1,241
9,183
6,976
0
23,272
W
Nike
Kyrov
Nike
14,455
1,070
645
1,588
18,746
20,640
485
4,025
14,357
104
24,077
L
Charybdis
TURTLENECK1262
Charybdis
5,021
2,133
954
2,773
15,147
7,265
475
8,609
6,538
0
14,448
L
Jormungandr
cristian231
Jormungandr
15,367
2,889
721
1,451
18,873
27,189
169
12,801
6,072
26,933
1,022
W
21,912
1,449
185
1,490
11,936
6,263
4,012
2,821
8,940
41,113
0
L
Chaac
zerkxes07
Chaac
12,277
537
554
2,796
16,356
12,460
47
11,113
5,243
0
19,093
W
11,761
2,623
943
1,791
17,308
16,859
702
5,258
11,654
34
17,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,143
Gold Earned
55,243
115
Minions Killed
144
0
Camps Cleared
0
993,968
Distance Traveled
1,178,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,013
847
33
3
0
224,143
0
L
Ix Chel
8,070
621
21
2
0
179,201
0
W
Discordia
10,655
820
34
3
0
238,103
0
L
Anhur
11,112
855
44
3
0
175,798
0
W
Nike
11,082
852
19
1
0
237,932
0
L
Charybdis
8,822
679
26
2
0
187,020
0
L
Jormungandr
10,274
790
18
1
0
219,257
0
W
Agni
11,394
876
44
3
0
236,242
0
L
Chaac
8,865
682
6
0
0
232,692
0
W
Ravana
11,099
854
14
1
0
241,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role