Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
JUSTCOOLFOR
Mulan
Level 126
God Stats
4W - 1L
1,670 SR
Queue Stats
153W - 151L
1,450 Elo+
Solo
Cernunnos
Cernunnos
Ro0LiOaMaRu
Cernunnos
Level 86
God Stats
14W - 15L
1,493 SR
Queue Stats
422W - 386L
1,457 Elo+
Solo
Anubis
Anubis
SiarWinchester
Anubis
Level 113
God Stats
71W - 48L
1,668 SR
Queue Stats
200W - 212L
1,520 Elo+
Solo
Ao Kuang
Ao Kuang
WillyTybur
Ao Kuang
Level 66
God Stats
19W - 25L
1,522 SR
Queue Stats
434W - 473L
1,549 Elo+
Solo
Team Averages
Level 106
1,571 SR
1,495 Elo+

VS

Team Averages
Level 102
1,448 SR
1,464 Elo+
Arachne
Arachne
 
Arachne
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Hickam
Surtr
Level 114
God Stats
0W - 3L
1,280 SR
Queue Stats
12W - 16L
1,404 Elo+
Solo
Tiamat
Tiamat
MalikTheMarksman
Tiamat
Level 128
God Stats
2W - 2L
1,517 SR
Queue Stats
382W - 374L
1,472 Elo+
Solo
Sol
Sol
khalisi2334
Sol
Level 108
God Stats
9W - 6L
1,444 SR
Queue Stats
115W - 114L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
2 / 2 / 2
6,004
600
3,673
9,534
6,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
4 / 0 / 1
7,190
719
6,115
7,298
4,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
Ro0LiOaMaRu
Cernunnos
9
1 / 2 / 3
5,697
570
4,365
6,466
2,227
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 1 / 3
7,516
752
6,041
3,652
1,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
WillyTybur
Ao Kuang
11
4 / 0 / 5
6,925
693
4,781
8,901
3,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
1 / 3 / 2
5,100
510
2,575
8,521
3,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ne Zha
 
Ne Zha
8
0 / 4 / 1
5,062
506
2,692
9,705
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Hickam
Surtr
9
0 / 5 / 0
5,090
509
2,886
10,250
4,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
5,161
516
2,843
3,777
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 3 / 0
5,510
551
8,468
8,808
2,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
5
5
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
2
2
1.5
L
Arachne
 
Arachne
1
3
2
0.67
L
Ne Zha
 
Ne Zha
0
4
1
0.13
L
Surtr
Hickam
Surtr
0
5
0
0
W
4
0
1
4.5
L
0
2
0
0
W
Cernunnos
Ro0LiOaMaRu
Cernunnos
1
2
3
1.25
W
5
1
3
6.5
W
Ao Kuang
WillyTybur
Ao Kuang
4
0
5
6.5
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,975
Damage
19,464
35,851
Taken
41,061
18,542
Mitigated
15,943
11,751
Healing
9,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,673
1,289
0
2,010
9,534
6,610
55
5,087
4,403
22,820
0
L
Arachne
 
Arachne
2,575
1,777
0
2,193
8,521
3,361
0
4,276
4,245
0
7,109
L
Ne Zha
 
Ne Zha
2,692
416
0
1,778
9,705
3,065
0
2,906
6,799
0
34,302
L
Surtr
Hickam
Surtr
2,886
1,050
0
2,048
10,250
4,623
0
551
9,699
181
27,044
W
6,115
650
0
2,844
7,298
4,485
634
130
7,168
0
54,773
L
2,843
511
0
650
3,777
2,096
0
2,611
1,166
29,692
0
W
Cernunnos
Ro0LiOaMaRu
Cernunnos
4,365
2,299
0
2,305
6,466
2,227
325
2,711
3,755
0
28,411
W
6,041
0
0
2,019
3,652
1,925
0
2,115
1,437
54,357
0
W
Ao Kuang
WillyTybur
Ao Kuang
4,781
538
0
2,573
8,901
3,295
0
1,154
7,675
45,836
0
L
8,468
5,201
0
2,395
8,808
2,798
0
4,151
4,657
35,850
334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,332
Gold Earned
25,923
362
Minions Killed
214
0
Camps Cleared
0
1,041,657
Distance Traveled
992,050
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,004
600
37
4
0
183,999
0
L
Arachne
5,100
510
11
1
0
214,953
0
L
Ne Zha
5,062
506
55
6
0
208,910
0
L
Surtr
5,090
509
43
4
0
185,830
2
W
Mulan
7,190
719
89
9
0
195,375
5
L
Tiamat
5,161
516
65
7
0
183,777
0
W
Cernunnos
5,697
570
55
6
0
190,538
0
W
Anubis
7,516
752
103
10
0
223,379
1
W
Ao Kuang
6,925
693
78
8
0
248,366
0
L
Sol
5,510
551
40
4
0
198,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role