Player Matchup

Chernobog
Chernobog
Gold II
 
Chernobog
Gold II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Silver III
IronRam666
Thor
Silver III
Level 106
God Stats
2W - 5L
1,506 SR
Queue Stats
64W - 74L
1,440 MMR
Solo
King Arthur
King Arthur
Silver I
KingPholar
King Arthur
Silver I
Level 175
God Stats
0W - 4L
1,561 SR
Queue Stats
54W - 58L
1,415 MMR
Solo
Maui
Maui
Silver III
Nopolle
Maui
Silver III
Level 138
God Stats
0W - 1L
1,831 SR
Queue Stats
45W - 51L
1,314 MMR
Party 1
Ah Puch
Ah Puch
Silver I
mikeoxlong12341
Ah Puch
Silver I
Level 87
God Stats
0W - 1L
1,521 SR
Queue Stats
76W - 99L
1,426 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,584 SR
1,419 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,483 SR
1,425 MMR
Apollo
Apollo
Gold II
Ilúvαtαr
Apollo
Gold II
Level 170
God Stats
2W - 0L
1,289 SR
Queue Stats
185W - 177L
1,436 MMR
Solo
Raijin
Raijin
Gold V
Neliiak
Raijin
Gold V
Level 126
God Stats
8W - 4L
1,631 SR
Queue Stats
21W - 22L
1,465 MMR
Party 2
Awilix
Awilix
Silver I
TheBigSourt
Awilix
Silver I
Level 129
God Stats
8W - 6L
1,249 SR
Queue Stats
26W - 25L
1,348 MMR
Party 2
Athena
Athena
Bronze III
Xx_Aribu_xX
Athena
Bronze III
Level 89
God Stats
2W - 2L
1,610 SR
Queue Stats
22W - 35L
1,430 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
piu_de_goma
Sun Wukong
Gold IV
Level 107
God Stats
6W - 3L
1,636 SR
Queue Stats
63W - 61L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
1 / 2 / 2
6,194
516
4,534
6,970
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 2 / 1
6,576
548
1,613
8,845
2,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
KingPholar
King Arthur
12
0 / 2 / 0
6,940
578
5,586
8,064
7,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
Nopolle
Maui
8
0 / 3 / 1
5,586
466
2,835
9,066
6,369
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 5 / 2
6,166
514
7,484
8,147
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bans
ThanatosFreyaAresArachne

VS

Bans
KaliSusanoHadesPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
3 / 1 / 1
7,337
611
7,449
7,142
2,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
Neliiak
Raijin
12
6 / 1 / 2
7,385
615
6,448
7,890
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
12
4 / 1 / 5
6,898
575
7,036
6,556
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
8
0 / 1 / 5
5,703
475
2,584
9,037
5,558
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
piu_de_goma
Sun Wukong
13
1 / 0 / 1
7,711
643
3,205
9,514
6,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
14
14
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
2
2
1
W
Apollo
3
1
1
3.5
L
2
2
1
1.25
L
King Arthur
KingPholar
King Arthur
0
2
0
0
W
Raijin
Neliiak
Raijin
6
1
2
7
L
Maui
Nopolle
Maui
0
3
1
0.17
W
Awilix
4
1
5
6.5
W
Athena
0
1
5
2.5
L
0
5
2
0.2
W
Sun Wukong
piu_de_goma
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,052
Damage
26,722
41,092
Taken
40,139
21,320
Mitigated
20,949
6,770
Healing
13,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,534
3,178
0
1,834
6,970
2,008
0
784
6,186
0
33,177
W
Apollo
7,449
5,084
0
2,838
7,142
2,810
951
1,048
6,094
0
53,207
L
1,613
61
0
350
8,845
2,982
0
2,057
6,788
0
46,482
L
King Arthur
KingPholar
King Arthur
5,586
686
0
1,342
8,064
7,314
0
0
8,064
240
57,275
W
Raijin
Neliiak
Raijin
6,448
865
0
580
7,890
3,198
0
3,527
4,363
58,070
0
L
Maui
Nopolle
Maui
2,835
685
858
1,335
9,066
6,369
0
1,637
7,429
16,784
0
W
Awilix
7,036
2,354
0
3,082
6,556
2,625
0
2,236
4,320
0
42,475
W
Athena
2,584
1,079
990
1,887
9,037
5,558
0
3,593
5,444
16,217
0
L
7,484
762
0
1,051
8,147
2,647
0
4,554
3,593
44,556
0
W
Sun Wukong
piu_de_goma
Sun Wukong
3,205
551
0
4,465
9,514
6,758
0
155
9,359
0
61,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,462
Gold Earned
35,034
346
Minions Killed
395
0
Camps Cleared
0
1,221,523
Distance Traveled
1,306,286
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,194
516
72
6
0
235,907
1
W
Apollo
7,337
611
86
7
0
246,502
4
L
Thor
6,576
548
70
6
0
279,780
0
L
King Arthur
6,940
578
100
8
0
256,065
1
W
Raijin
7,385
615
110
9
0
231,064
3
L
Maui
5,586
466
18
2
0
245,925
2
W
Awilix
6,898
575
61
5
0
299,555
1
W
Athena
5,703
475
17
1
0
254,695
4
L
Ah Puch
6,166
514
86
7
0
203,846
0
W
Sun Wukong
7,711
643
121
10
0
274,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role