Player Matchup

Arachne
Arachne
BackfischUddo
Arachne
Level 57
God Stats
3W - 2L
1,703 SR
Queue Stats
18W - 33L
1,323 Elo+
Solo
Nox
Nox
Optimys07009
Nox
Level 83
God Stats
4W - 4L
1,529 SR
Queue Stats
234W - 232L
1,428 Elo+
Solo
Tiamat
Tiamat
PapillonCyan
Tiamat
Level 35
God Stats
17W - 21L
1,242 SR
Queue Stats
90W - 103L
1,325 Elo+
Solo
Ganesha
Ganesha
SrJord_
Ganesha
Level 48
God Stats
13W - 18L
1,482 SR
Queue Stats
93W - 118L
1,384 Elo+
Solo
Medusa
Medusa
rachdi10
Medusa
Level 33
God Stats
15W - 23L
1,358 SR
Queue Stats
20W - 47L
1,210 Elo+
Solo
Team Averages
Level 51
1,463 SR
1,334 Elo+

VS

Team Averages
Level 103
1,555 SR
1,436 Elo+
Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Cptbaldshaft
Chaac
Level 118
God Stats
20W - 16L
1,489 SR
Queue Stats
630W - 632L
1,367 Elo+
Solo
Set
Set
VinceMoone
Set
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,432 Elo+
Solo
Anubis
Anubis
rorolefoot34
Anubis
Level 62
God Stats
7W - 7L
1,784 SR
Queue Stats
14W - 17L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
7
1 / 1 / 1
4,361
485
3,531
7,811
2,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 2 / 0
4,860
540
3,197
4,944
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
8
0 / 2 / 0
4,676
520
2,597
3,822
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
SrJord_
Ganesha
6
0 / 0 / 0
4,084
454
504
4,646
2,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
rachdi10
Medusa
6
1 / 3 / 0
4,081
453
1,023
4,607
1,343
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
2 / 0 / 2
5,528
614
2,683
6,082
3,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
 
Neith
8
1 / 1 / 0
4,856
540
2,545
4,754
1,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
3 / 0 / 0
5,850
650
3,661
6,793
3,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 2
4,800
533
1,751
7,636
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
9
1 / 0 / 1
5,199
578
4,446
4,371
1,972
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
8
8
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
2
3
W
Neith
 
Neith
1
1
0
1
L
Arachne
1
1
1
1.5
W
3
0
0
3
L
1
2
0
0.5
L
Tiamat
0
2
0
0
L
Ganesha
SrJord_
Ganesha
0
0
0
0
W
1
2
2
1
L
Medusa
rachdi10
Medusa
1
3
0
0.33
W
Anubis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,852
Damage
15,086
25,830
Taken
29,636
9,262
Mitigated
12,966
4,656
Healing
10,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
2,683
1,322
998
1,754
6,082
3,364
48
0
6,082
17,135
0
W
Neith
 
Neith
2,545
1,281
0
1,133
4,754
1,380
259
139
4,615
0
28,526
L
Arachne
3,531
2,571
0
1,265
7,811
2,193
0
2,424
5,387
0
17,890
W
3,661
200
0
2,915
6,793
3,269
0
2,719
4,074
0
33,527
L
3,197
239
0
1,404
4,944
1,882
0
0
4,944
25,451
0
L
Tiamat
2,597
172
0
924
3,822
1,722
0
1,590
2,232
23,082
0
L
Ganesha
SrJord_
Ganesha
504
0
0
481
4,646
2,122
0
2,508
2,138
10,604
0
W
1,751
942
0
695
7,636
2,981
302
1,047
6,589
0
28,198
L
Medusa
rachdi10
Medusa
1,023
398
118
464
4,607
1,343
0
607
4,000
0
12,868
W
Anubis
4,446
496
0
2,522
4,371
1,972
0
2,393
1,978
36,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,062
Gold Earned
26,233
162
Minions Killed
243
0
Camps Cleared
0
784,953
Distance Traveled
857,039
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,528
614
23
3
0
158,714
4
W
Neith
4,856
540
51
6
0
152,079
1
L
Arachne
4,361
485
33
4
0
201,899
0
W
Chaac
5,850
650
59
7
0
178,160
4
L
Nox
4,860
540
52
6
0
166,427
0
L
Tiamat
4,676
520
52
6
0
156,591
0
L
Ganesha
4,084
454
3
0
0
135,531
0
W
Set
4,800
533
51
6
0
183,013
0
L
Medusa
4,081
453
22
2
0
124,505
0
W
Anubis
5,199
578
59
7
0
185,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role