Player Matchup

Persephone
Persephone
Diamond I
 
Persephone
Diamond I
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold III
Basil852
Hachiman
Gold III
Level 120
God Stats
4W - 4L
1,790 SR
Queue Stats
117W - 113L
1,561 MMR
Party 1
Erlang Shen
Erlang Shen
Gold I
Lippy Red
Erlang Shen
Gold I
Level 127
God Stats
4W - 3L
1,668 SR
Queue Stats
66W - 69L
1,573 MMR
Solo
Amaterasu
Amaterasu
Gold II
Mango0100
Amaterasu
Gold II
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 113L
1,561 MMR
Party 1
Charon
Charon
Diamond III
T3LERiot
Charon
Diamond III
Level 155
God Stats
1W - 2L
1,730 SR
Queue Stats
91W - 57L
2,279 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,638 SR
1,695 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,719 SR
1,760 MMR
Sun Wukong
Sun Wukong
Diamond III
 
Sun Wukong
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum V
Surferdude0923
Khepri
Platinum V
Level 155
God Stats
4W - 2L
1,808 SR
Queue Stats
30W - 21L
1,724 MMR
Solo
Skadi
Skadi
Gold I
TTV_Juemobbing03
Skadi
Gold I
Level 141
God Stats
3W - 2L
1,939 SR
Queue Stats
44W - 47L
1,561 MMR
Solo
Thoth
Thoth
Diamond IV
Tsukishake
Thoth
Diamond IV
Level 156
God Stats
4W - 2L
1,848 SR
Queue Stats
125W - 101L
1,957 MMR
Solo
Arachne
Arachne
Diamond IV
ZachAttack181
Arachne
Diamond IV
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 99L
2,058 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
3 / 3 / 0
7,321
610
7,805
8,490
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Basil852
Hachiman
12
0 / 2 / 0
6,927
577
5,027
7,570
2,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Lippy Red
Erlang Shen
11
0 / 2 / 3
6,152
513
4,451
13,950
6,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Mango0100
Amaterasu
10
0 / 4 / 0
6,083
507
2,444
16,108
7,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
T3LERiot
Charon
9
0 / 1 / 3
6,002
500
6,150
10,377
6,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
KaliJanusThanatosChernobogRaijin

VS

Bans
MartichorasAthenaAo KuangRavanaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
4 / 0 / 2
8,280
690
11,762
9,635
5,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 0 / 3
6,152
513
2,936
9,018
5,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 0 / 0
7,187
599
5,151
7,258
2,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thoth
13
1 / 2 / 2
7,305
609
8,501
6,615
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
12
4 / 1 / 3
7,305
609
9,953
12,719
5,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
12
12
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
3
0
1
W
Sun Wukong
 
Sun Wukong
4
0
2
5
L
Hachiman
Basil852
Hachiman
0
2
0
0
L
Erlang Shen
Lippy Red
Erlang Shen
0
2
3
0.75
L
Amaterasu
Mango0100
Amaterasu
0
4
0
0
W
0
0
3
1.5
L
Charon
T3LERiot
Charon
0
1
3
1.5
W
3
0
0
3
W
Thoth
1
2
2
1
W
Arachne
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,877
Damage
38,303
56,495
Taken
45,245
26,070
Mitigated
22,701
18,231
Healing
15,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
7,805
403
0
3,009
8,490
2,485
0
4,745
3,678
55,039
0
W
Sun Wukong
 
Sun Wukong
11,762
2,776
0
4,482
9,635
5,801
375
1,088
8,514
0
69,397
L
Hachiman
Basil852
Hachiman
5,027
2,769
0
2,420
7,570
2,812
106
673
6,897
0
59,345
L
Erlang Shen
Lippy Red
Erlang Shen
4,451
2,310
0
2,806
13,950
6,659
0
2,393
11,557
0
53,221
L
Amaterasu
Mango0100
Amaterasu
2,444
1,346
0
5,669
16,108
7,403
0
0
16,108
0
38,549
W
2,936
343
1,610
2,299
9,018
5,661
0
4,284
4,656
14,348
0
L
Charon
T3LERiot
Charon
6,150
1,492
1,650
2,677
10,377
6,711
0
3,624
6,753
16,901
0
W
5,151
1,632
0
2,047
7,258
2,837
0
1,227
6,031
0
56,903
W
Thoth
8,501
482
0
1,190
6,615
2,650
0
3,660
2,829
72,550
0
W
Arachne
9,953
6,920
0
3,619
12,719
5,752
14
3,393
9,260
0
59,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,485
Gold Earned
36,229
376
Minions Killed
429
0
Camps Cleared
0
1,206,229
Distance Traveled
1,239,590
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,321
610
90
8
0
263,061
0
W
Sun Wukong
8,280
690
106
9
0
251,821
2
L
Hachiman
6,927
577
121
10
0
208,595
2
L
Erlang Shen
6,152
513
83
7
0
287,503
0
L
Amaterasu
6,083
507
71
6
0
207,920
2
W
Khepri
6,152
513
19
2
0
243,286
2
L
Charon
6,002
500
11
1
0
239,150
4
W
Skadi
7,187
599
103
9
0
231,743
4
W
Thoth
7,305
609
123
10
0
229,412
2
W
Arachne
7,305
609
78
7
0
283,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role