Player Matchup

Surtr
Surtr
Cboybebop
Surtr
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,381 Elo+
Solo
Odin
Odin
RayneDrop3
Odin
Level 121
God Stats
2W - 3L
1,682 SR
Queue Stats
344W - 324L
1,461 Elo+
Solo
Anhur
Anhur
UnseenCloud6399
Anhur
Level 156
God Stats
19W - 22L
1,519 SR
Queue Stats
1,153W - 1,146L
1,479 Elo+
Solo
Nike
Nike
eldensting
Nike
Level 88
God Stats
3W - 3L
1,626 SR
Queue Stats
409W - 403L
1,422 Elo+
Solo
Ra
Ra
stephenzhu
Ra
Level 119
God Stats
7W - 7L
1,485 SR
Queue Stats
817W - 868L
1,401 Elo+
Solo
Team Averages
Level 110
1,562 SR
1,429 Elo+

VS

Team Averages
Level 104
1,562 SR
1,400 Elo+
Hou Yi
Hou Yi
IntroverticlTV
Hou Yi
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,461 Elo+
Solo
Discordia
Discordia
PrincessMagicka
Discordia
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 72L
1,189 Elo+
Solo
Chang'e
Chang'e
TheNightOwl69
Chang'e
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
213W - 225L
1,462 Elo+
Solo
Cthulhu
Cthulhu
VengefulPeace
Cthulhu
Level 147
God Stats
2W - 1L
1,586 SR
Queue Stats
68W - 57L
1,438 Elo+
Solo
Agni
Agni
sweets4Christ
Agni
Level 71
God Stats
8W - 2L
1,722 SR
Queue Stats
265W - 263L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Cboybebop
Surtr
14
1 / 2 / 5
7,456
678
2,696
12,016
14,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 5 / 5
8,288
753
8,649
16,605
18,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 2 / 3
8,112
737
5,670
9,434
6,763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
0 / 2 / 7
7,427
675
10,645
10,675
7,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 4
7,765
706
11,115
8,463
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 9
9,558
869
18,411
7,777
4,441
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
PrincessMagicka
Discordia
15
2 / 2 / 7
8,451
768
8,036
6,118
2,811
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chang'e
13
3 / 3 / 9
8,553
778
5,507
10,962
4,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cthulhu
16
2 / 2 / 8
9,418
856
11,931
13,361
15,080
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 0 / 9
8,532
776
5,388
7,391
3,646
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
8
Kills
14
14
Deaths
8
24
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Surtr
Cboybebop
Surtr
1
2
5
1.75
W
5
1
9
9.5
W
Discordia
PrincessMagicka
Discordia
2
2
7
2.75
L
3
5
5
1.1
W
Chang'e
3
3
9
2.5
L
3
2
3
2.25
W
Cthulhu
2
2
8
3
L
0
2
7
1.75
L
1
3
4
1
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,775
Damage
49,273
57,193
Taken
45,609
52,444
Mitigated
30,737
21,882
Healing
23,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Cboybebop
Surtr
2,696
682
290
1,510
12,016
14,502
0
6,737
5,279
71
6,732
W
18,411
10,417
303
1,117
7,777
4,441
3,413
1,943
5,759
0
32,249
W
Discordia
PrincessMagicka
Discordia
8,036
997
2,163
1,306
6,118
2,811
387
1,619
4,436
15,115
0
L
8,649
1,977
2,996
4,829
16,605
18,896
77
8,799
7,806
2,258
11,593
W
Chang'e
5,507
247
6,375
4,586
10,962
4,759
308
2,351
8,471
10,049
0
L
5,670
1,489
1,144
2,702
9,434
6,763
217
4,572
4,862
0
21,145
W
Cthulhu
11,931
872
1,650
1,920
13,361
15,080
279
3,695
9,357
32,105
352
L
10,645
521
215
1,182
10,675
7,817
0
5,108
5,567
0
18,468
L
11,115
53
4,320
2,694
8,463
4,466
21
5,294
3,169
26,521
0
W
5,388
635
469
3,159
7,391
3,646
340
2,091
5,129
13,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,048
Gold Earned
44,512
107
Minions Killed
133
0
Camps Cleared
0
1,047,183
Distance Traveled
980,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,456
678
5
0
0
217,046
0
W
Hou Yi
9,558
869
36
3
0
198,649
0
W
Discordia
8,451
768
15
1
0
185,715
0
L
Odin
8,288
753
9
1
0
199,682
0
W
Chang'e
8,553
778
16
1
0
191,587
0
L
Anhur
8,112
737
35
3
0
183,123
0
W
Cthulhu
9,418
856
47
4
0
220,686
0
L
Nike
7,427
675
8
1
0
219,076
0
L
Ra
7,765
706
50
5
0
228,256
0
W
Agni
8,532
776
19
2
0
184,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role