Player Matchup

Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Kryptoll
Kuzenbo
Level 74
God Stats
9W - 10L
1,877 SR
Queue Stats
239W - 201L
1,573 Elo+
Solo
Bakasura
Bakasura
mrsnakee2174
Bakasura
Level 66
God Stats
0W - 2L
1,286 SR
Queue Stats
74W - 70L
1,523 Elo+
Solo
Poseidon
Poseidon
un1que1012
Poseidon
Level 124
God Stats
142W - 114L
1,611 SR
Queue Stats
227W - 210L
1,477 Elo+
Solo
Bellona
Bellona
xiTzPhill
Bellona
Level 159
God Stats
4W - 2L
1,272 SR
Queue Stats
186W - 196L
1,478 Elo+
Solo
Team Averages
Level 116
1,509 SR
1,510 Elo+

VS

Team Averages
Level 128
1,499 SR
1,544 Elo+
Bellona
Bellona
 
Bellona
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ChilliNinja3079
Merlin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
386W - 372L
1,534 Elo+
Solo
Chronos
Chronos
DonkeySchponk
Chronos
Level 87
God Stats
2W - 0L
1,561 SR
Queue Stats
49W - 41L
1,552 Elo+
Solo
Cliodhna
Cliodhna
Frostcicle
Cliodhna
Level 159
God Stats
1W - 0L
1,437 SR
Queue Stats
50W - 42L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 2 / 1
5,665
472
5,905
7,971
2,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kuzenbo
Kryptoll
Kuzenbo
9
0 / 0 / 0
5,747
479
4,623
7,285
6,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
mrsnakee2174
Bakasura
11
0 / 2 / 1
6,455
538
3,672
10,945
4,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
un1que1012
Poseidon
13
2 / 1 / 0
7,365
614
4,433
4,037
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
xiTzPhill
Bellona
2
0 / 0 / 0
4,135
345
264
913
546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 1 / 1
8,141
678
6,885
10,754
9,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gilgamesh
 
Gilgamesh
11
0 / 0 / 2
6,831
569
2,810
8,279
4,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 0 / 2
7,779
648
1,849
5,323
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
12
0 / 1 / 1
6,781
565
3,565
7,629
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
Frostcicle
Cliodhna
12
3 / 0 / 0
7,271
606
4,279
8,287
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
5
5
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
1
0.25
W
Bellona
 
Bellona
2
1
1
2.5
W
Gilgamesh
 
Gilgamesh
0
0
2
1
W
0
0
2
1
W
Chronos
0
1
1
0.5
W
Cliodhna
Frostcicle
Cliodhna
3
0
0
3
L
Kuzenbo
Kryptoll
Kuzenbo
0
0
0
0
L
Bakasura
mrsnakee2174
Bakasura
0
2
1
0.25
L
Poseidon
un1que1012
Poseidon
2
1
0
2
L
Bellona
xiTzPhill
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,897
Damage
19,388
31,151
Taken
40,272
14,974
Mitigated
21,324
6,987
Healing
15,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,905
1,277
0
1,845
7,971
2,616
0
1,745
6,226
0
40,983
W
Bellona
 
Bellona
6,885
4,026
0
4,132
10,754
9,492
0
1,787
8,397
0
65,019
W
Gilgamesh
 
Gilgamesh
2,810
430
0
3,564
8,279
4,273
302
1,686
6,593
0
22,216
W
1,849
62
0
989
5,323
1,996
681
2,483
2,762
67,183
0
W
Chronos
3,565
1,463
0
5,097
7,629
2,511
286
2,041
5,588
55,674
0
W
Cliodhna
Frostcicle
Cliodhna
4,279
606
0
2,083
8,287
3,052
0
1,860
6,427
0
56,796
L
Kuzenbo
Kryptoll
Kuzenbo
4,623
2,261
0
2,949
7,285
6,078
10
1,985
5,300
20,470
0
L
Bakasura
mrsnakee2174
Bakasura
3,672
2,476
0
1,754
10,945
4,625
0
748
10,197
0
40,776
L
Poseidon
un1que1012
Poseidon
4,433
958
0
400
4,037
1,109
0
936
3,101
63,432
0
L
Bellona
xiTzPhill
Bellona
264
158
0
39
913
546
0
0
913
0
1,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,367
Gold Earned
36,803
300
Minions Killed
459
0
Camps Cleared
0
1,043,918
Distance Traveled
1,287,831
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,665
472
60
5
0
192,703
0
W
Bellona
8,141
678
114
10
0
267,222
0
W
Gilgamesh
6,831
569
28
2
0
243,939
4
W
Merlin
7,779
648
130
11
0
237,829
0
W
Chronos
6,781
565
93
8
0
220,776
0
W
Cliodhna
7,271
606
94
8
0
318,065
0
L
Kuzenbo
5,747
479
36
3
0
263,557
0
L
Bakasura
6,455
538
80
7
0
294,234
0
L
Poseidon
7,365
614
119
10
0
269,056
3
L
Bellona
4,135
345
5
0
0
24,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role