Player Matchup

Geb
Geb
 
Geb
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
GhostSyc
Raijin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,572 Elo+
Solo
Skadi
Skadi
biitchingtons
Skadi
Level 145
God Stats
6W - 4L
1,542 SR
Queue Stats
324W - 333L
1,422 Elo+
Solo
Team Averages
Level 111
1,508 SR
1,499 Elo+

VS

Team Averages
Level 154
1,643 SR
1,657 Elo+
Hera
Hera
 
Hera
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DAYDREAMER23
Anubis
Level 145
God Stats
35W - 26L
1,621 SR
Queue Stats
338W - 332L
1,471 Elo+
Solo
Susano
Susano
FonduePacino
Susano
Level 126
God Stats
1,658W - 807L
1,954 SR
Queue Stats
2,614W - 1,291L
1,945 Elo+
Party 1
Martichoras
Martichoras
KazarExCANNIBAL
Martichoras
Level 67
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 17L
1,596 Elo+
Solo
King Arthur
King Arthur
Sеrotonin
King Arthur
Level 220
God Stats
18W - 8L
1,639 SR
Queue Stats
678W - 325L
1,775 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 0 / 4
5,568
1,114
2,653
5,007
1,636
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
 
Baron Samedi
9
0 / 1 / 1
5,163
1,033
1,408
2,346
991
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
 
Achilles
8
0 / 0 / 0
3,355
671
0
0
0
Raijin
GhostSyc
Raijin
10
2 / 2 / 2
6,139
1,228
4,523
8,091
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 4 / 2
6,388
1,278
3,215
8,462
2,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

342

VS

Team 2 Tickets

408

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 0 / 5
6,234
1,247
5,398
850
313
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
10
2 / 1 / 3
6,008
1,202
2,803
3,628
1,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
10
2 / 2 / 2
6,131
1,226
7,012
4,395
1,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Martichoras
KazarExCANNIBAL
Martichoras
10
1 / 1 / 4
5,707
1,141
2,861
3,249
1,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Sеrotonin
King Arthur
11
1 / 0 / 4
5,998
1,200
4,592
3,806
3,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
4
Kills
7
7
Deaths
4
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
4
2
L
Baron Samedi
 
Baron Samedi
0
1
1
0.5
L
Achilles
 
Achilles
0
0
0
0
W
Hera
 
Hera
1
0
5
3.5
W
Anubis
2
1
3
3.5
W
Susano
2
2
2
1.5
L
Raijin
GhostSyc
Raijin
2
2
2
1.5
W
Martichoras
KazarExCANNIBAL
Martichoras
1
1
4
3
W
King Arthur
Sеrotonin
King Arthur
1
0
4
3
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,799
Damage
22,666
23,906
Taken
15,928
7,693
Mitigated
8,634
894
Healing
664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,653
68
0
0
5,007
1,636
0
1,102
3,755
5,477
0
L
Baron Samedi
 
Baron Samedi
1,408
35
273
319
2,346
991
0
786
1,560
3,838
0
L
Achilles
 
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Hera
 
Hera
5,398
1,377
0
65
850
313
0
249
601
18,052
0
W
Anubis
2,803
111
0
0
3,628
1,792
0
1,643
1,985
8,056
0
W
Susano
7,012
1,560
0
0
4,395
1,838
0
1,793
2,602
0
10,050
L
Raijin
GhostSyc
Raijin
4,523
665
0
0
8,091
2,295
0
2,748
5,343
10,538
0
W
Martichoras
KazarExCANNIBAL
Martichoras
2,861
667
0
19
3,249
1,299
0
2,614
635
0
6,331
W
King Arthur
Sеrotonin
King Arthur
4,592
576
0
580
3,806
3,392
0
2,285
1,521
0
8,549
L
3,215
1,341
0
302
8,462
2,771
0
3,415
5,047
0
20,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,613
Gold Earned
30,078
73
Minions Killed
99
4
Camps Cleared
4
354,667
Distance Traveled
488,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,568
1,114
5
1
1
125,322
0
L
Baron Samedi
5,163
1,033
15
3
0
48,848
0
L
Achilles
3,355
671
0
0
0
0
0
W
Hera
6,234
1,247
50
10
0
115,899
0
W
Anubis
6,008
1,202
21
4
1
81,448
0
W
Susano
6,131
1,226
10
2
2
109,872
0
L
Raijin
6,139
1,228
17
3
1
89,918
0
W
Martichoras
5,707
1,141
9
2
1
83,435
0
W
King Arthur
5,998
1,200
9
2
0
97,915
0
L
Skadi
6,388
1,278
36
7
2
90,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role