Player Matchup

Nox
Nox
 
Nox
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
IISwampiiII
Thoth
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,738 Elo+
Solo
Artemis
Artemis
Leoo
Artemis
Level 188
God Stats
6W - 5L
1,553 SR
Queue Stats
422W - 418L
1,512 Elo+
Solo
Lancelot
Lancelot
ShrimpBoyyyyy
Lancelot
Level 148
God Stats
5W - 7L
1,721 SR
Queue Stats
349W - 350L
1,577 Elo+
Solo
Cthulhu
Cthulhu
super_burstmode
Cthulhu
Level 107
God Stats
236W - 191L
1,559 SR
Queue Stats
302W - 273L
1,507 Elo+
Solo
Team Averages
Level 131
1,567 SR
1,567 Elo+

VS

Team Averages
Level 120
1,611 SR
1,487 Elo+
Chernobog
Chernobog
 
Chernobog
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Noddy304
Hercules
Level 124
God Stats
21W - 22L
1,524 SR
Queue Stats
592W - 657L
1,461 Elo+
Party 1
Bastet
Bastet
julianos18
Bastet
Level 116
God Stats
8W - 2L
1,570 SR
Queue Stats
226W - 257L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
skyewascool
Nu Wa
Level 109
God Stats
53W - 31L
1,671 SR
Queue Stats
446W - 487L
1,510 Elo+
Party 1
Athena
Athena
w0nd3r1ngSt0n3r
Athena
Level 126
God Stats
9W - 3L
1,788 SR
Queue Stats
329W - 329L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
1 / 2 / 0
4,745
475
2,344
5,871
1,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 2 / 0
4,458
446
1,319
4,807
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
Leoo
Artemis
7
1 / 5 / 1
4,867
487
5,006
7,870
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
ShrimpBoyyyyy
Lancelot
10
1 / 2 / 1
5,551
555
8,082
8,628
3,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 0
5,800
580
6,045
9,943
9,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
3 / 0 / 2
5,976
598
2,717
5,486
1,935
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Noddy304
Hercules
11
1 / 1 / 2
6,698
670
4,823
10,347
7,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
julianos18
Bastet
12
8 / 1 / 2
7,064
706
6,619
9,742
3,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 2 / 2
5,770
577
7,816
4,505
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 1 / 8
5,915
592
3,764
8,436
7,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
15
15
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
2
0
0.5
W
Chernobog
 
Chernobog
3
0
2
4
L
0
2
0
0
L
Artemis
Leoo
Artemis
1
5
1
0.3
W
Hercules
Noddy304
Hercules
1
1
2
2
L
Lancelot
ShrimpBoyyyyy
Lancelot
1
2
1
0.75
W
Bastet
julianos18
Bastet
8
1
2
9
W
2
2
2
1.5
L
1
4
0
0.25
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,796
Damage
25,739
37,119
Taken
38,516
17,575
Mitigated
21,272
7,458
Healing
12,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,344
490
0
500
5,871
1,778
0
3,719
2,116
22,543
0
W
Chernobog
 
Chernobog
2,717
1,481
0
2,519
5,486
1,935
192
408
5,078
0
37,837
L
1,319
224
0
250
4,807
1,081
0
2,520
2,273
23,158
0
L
Artemis
Leoo
Artemis
5,006
2,099
0
1,373
7,870
2,261
0
3,177
4,691
0
22,568
W
Hercules
Noddy304
Hercules
4,823
1,670
0
4,268
10,347
7,137
0
5,042
4,811
0
53,832
L
Lancelot
ShrimpBoyyyyy
Lancelot
8,082
1,798
0
3,047
8,628
3,414
0
1,609
7,013
0
44,483
W
Bastet
julianos18
Bastet
6,619
2,519
0
2,347
9,742
3,757
21
1,034
8,696
0
48,854
W
7,816
3,803
0
500
4,505
1,430
0
1,767
2,738
41,302
0
L
6,045
1,145
63
2,225
9,943
9,041
0
480
9,446
38,329
0
W
3,764
1,781
0
2,991
8,436
7,013
0
939
7,485
18,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,421
Gold Earned
31,423
259
Minions Killed
348
0
Camps Cleared
0
955,190
Distance Traveled
1,049,892
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,745
475
36
4
0
185,882
0
W
Chernobog
5,976
598
75
8
0
202,979
1
L
Thoth
4,458
446
39
4
0
191,602
2
L
Artemis
4,867
487
33
3
0
154,485
0
W
Hercules
6,698
670
108
11
0
198,216
2
L
Lancelot
5,551
555
73
7
0
232,835
0
W
Bastet
7,064
706
65
7
0
246,462
2
W
Nu Wa
5,770
577
70
7
0
184,379
1
L
Cthulhu
5,800
580
78
8
0
190,386
0
W
Athena
5,915
592
30
3
0
217,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role