Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BeheldMoon20
Ah Muzen Cab
Level 86
God Stats
4W - 13L
1,367 SR
Queue Stats
11W - 19L
1,415 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Cyoute
Cu Chulainn
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 64L
1,471 Elo+
Party 2
Ra
Ra
SandGeneral1
Ra
Level 109
God Stats
13W - 18L
1,526 SR
Queue Stats
26W - 36L
1,480 Elo+
Party 2
Thanatos
Thanatos
SenporiumIII
Thanatos
Level 8
God Stats
0W - 3L
1,234 SR
Queue Stats
0W - 7L
1,208 Elo+
Party 2
Team Averages
Level 88
1,426 SR
1,415 Elo+

VS

Team Averages
Level 167
1,549 SR
1,545 Elo+
Janus
Janus
 
Janus
Level 316
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
JackedOnGfuel
Chronos
Level 258
God Stats
5W - 3L
1,687 SR
Queue Stats
373W - 331L
1,523 Elo+
Party 1
Ares
Ares
MistaLaughz
Ares
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheFFDisc
Ah Muzen Cab
Level 128
God Stats
33W - 33L
1,558 SR
Queue Stats
777W - 695L
1,516 Elo+
Solo
Neith
Neith
urfatdad
Neith
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
234W - 203L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
0 / 2 / 1
4,835
484
4,920
6,718
4,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
BeheldMoon20
Ah Muzen Cab
7
1 / 4 / 0
4,446
445
3,730
7,019
2,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
Cyoute
Cu Chulainn
9
0 / 4 / 0
5,372
537
7,487
10,278
7,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 0
5,458
546
2,465
4,504
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
SenporiumIII
Thanatos
8
1 / 1 / 0
4,999
500
673
5,270
1,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
4 / 0 / 1
6,333
633
4,736
3,661
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
10
2 / 0 / 4
5,629
563
5,393
7,475
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 5
5,243
524
2,174
4,939
3,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
TheFFDisc
Ah Muzen Cab
12
4 / 0 / 0
7,234
723
5,369
8,972
3,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
urfatdad
Neith
10
3 / 1 / 2
5,777
578
3,861
5,790
1,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
13
13
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
1
0.25
W
Janus
 
Janus
4
0
1
4.5
L
Ah Muzen Cab
BeheldMoon20
Ah Muzen Cab
1
4
0
0.25
L
Cu Chulainn
Cyoute
Cu Chulainn
0
4
0
0
W
Chronos
2
0
4
4
W
0
1
5
2.5
L
0
2
0
0
L
Thanatos
SenporiumIII
Thanatos
1
1
0
1
W
Ah Muzen Cab
TheFFDisc
Ah Muzen Cab
4
0
0
4
W
Neith
urfatdad
Neith
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,275
Damage
21,533
33,789
Taken
30,837
17,837
Mitigated
12,429
9,763
Healing
6,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,920
737
581
3,331
6,718
4,023
0
4,153
2,535
16,077
0
W
Janus
 
Janus
4,736
490
0
1,090
3,661
1,319
0
2,105
1,556
44,164
0
L
Ah Muzen Cab
BeheldMoon20
Ah Muzen Cab
3,730
971
0
263
7,019
2,423
0
5,097
1,888
0
28,359
L
Cu Chulainn
Cyoute
Cu Chulainn
7,487
1,555
0
2,156
10,278
7,894
0
0
10,278
0
38,878
W
Chronos
5,393
1,466
0
1,747
7,475
2,684
632
2,045
5,430
42,990
0
W
2,174
308
0
1,332
4,939
3,030
38
1,553
3,386
15,409
0
L
2,465
131
48
742
4,504
1,761
63
1,968
2,402
40,916
0
L
Thanatos
SenporiumIII
Thanatos
673
0
0
2,642
5,270
1,736
0
871
4,383
0
19,675
W
Ah Muzen Cab
TheFFDisc
Ah Muzen Cab
5,369
3,240
0
1,917
8,972
3,403
0
0
8,972
0
48,781
W
Neith
urfatdad
Neith
3,861
1,649
0
878
5,790
1,993
228
1,682
4,108
0
33,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,110
Gold Earned
30,216
242
Minions Killed
336
0
Camps Cleared
0
994,314
Distance Traveled
982,907
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,835
484
12
1
0
178,118
0
W
Janus
6,333
633
86
9
0
206,106
0
L
Ah Muzen Cab
4,446
445
52
5
0
175,968
0
L
Cu Chulainn
5,372
537
65
7
0
184,807
0
W
Chronos
5,629
563
81
8
0
193,664
0
W
Ares
5,243
524
20
2
0
189,266
0
L
Ra
5,458
546
71
7
0
215,969
4
L
Thanatos
4,999
500
42
4
0
239,452
0
W
Ah Muzen Cab
7,234
723
84
8
0
198,073
0
W
Neith
5,777
578
65
7
0
195,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role