Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HatsuneMikuZ2
Izanami
Level 158
God Stats
3W - 0L
1,799 SR
Queue Stats
37W - 28L
1,566 Elo+
Solo
Nox
Nox
UwUDiscordFemboy
Nox
Level 8
God Stats
3W - 0L
1,895 SR
Queue Stats
9W - 3L
1,679 Elo+
Party 2
Ratatoskr
Ratatoskr
UwUDiscordKitten
Ratatoskr
Level 126
God Stats
5W - 4L
1,482 SR
Queue Stats
173W - 122L
1,620 Elo+
Party 2
Chernobog
Chernobog
UwUDiscordMod
Chernobog
Level 8
God Stats
7W - 3L
1,500 SR
Queue Stats
98W - 77L
1,626 Elo+
Party 2
Team Averages
Level 82
1,635 SR
1,598 Elo+

VS

Team Averages
Level 128
1,530 SR
1,494 Elo+
King Arthur
King Arthur
DARK HOTSTREET
King Arthur
Level 122
God Stats
6W - 14L
1,358 SR
Queue Stats
177W - 270L
1,493 Elo+
Party 1
Apollo
Apollo
ForegoneBison70
Apollo
Level 144
God Stats
5W - 6L
1,378 SR
Queue Stats
557W - 753L
1,467 Elo+
Party 1
Khepri
Khepri
JWSquigglyWorm
Khepri
Level 148
God Stats
58W - 60L
1,660 SR
Queue Stats
923W - 1,248L
1,516 Elo+
Party 1
Arachne
Arachne
Jazze Senpai
Arachne
Level 121
God Stats
26W - 22L
1,591 SR
Queue Stats
863W - 1,076L
1,468 Elo+
Party 1
Discordia
Discordia
MxAdonys
Discordia
Level 106
God Stats
7W - 6L
1,662 SR
Queue Stats
328W - 302L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 2 / 0
7,001
583
5,621
12,019
8,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
13
3 / 1 / 2
7,446
621
7,831
6,790
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 0 / 4
6,100
508
5,673
4,328
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
12
3 / 2 / 3
6,850
571
3,400
9,722
3,332
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
UwUDiscordMod
Chernobog
14
6 / 0 / 3
8,464
705
10,069
11,012
4,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DARK HOTSTREET
King Arthur
11
3 / 2 / 0
7,001
583
9,765
11,973
6,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 4 / 0
6,017
501
4,139
10,352
4,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 2 / 1
5,780
482
2,735
8,135
6,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Jazze Senpai
Arachne
10
1 / 2 / 1
5,990
499
3,039
8,550
3,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
MxAdonys
Discordia
11
1 / 5 / 0
6,050
504
4,115
7,363
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
15
Kills
5
5
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
2
0
0.5
L
King Arthur
DARK HOTSTREET
King Arthur
3
2
0
1.5
L
0
4
0
0
W
Izanami
3
1
2
4
L
0
2
1
0.25
L
Arachne
Jazze Senpai
Arachne
1
2
1
0.75
L
Discordia
MxAdonys
Discordia
1
5
0
0.2
W
2
0
4
4
W
Ratatoskr
3
2
3
2.25
W
Chernobog
UwUDiscordMod
Chernobog
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,594
Damage
23,793
43,871
Taken
46,373
20,791
Mitigated
23,516
14,444
Healing
11,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,621
1,596
0
3,158
12,019
8,412
0
0
12,019
0
49,088
L
King Arthur
DARK HOTSTREET
King Arthur
9,765
1,828
0
3,460
11,973
6,733
0
0
11,973
0
50,610
L
4,139
2,862
0
3,360
10,352
4,145
570
1,401
8,951
0
52,157
W
Izanami
7,831
5,045
0
2,250
6,790
2,612
434
971
5,819
0
69,891
L
2,735
117
0
2,126
8,135
6,012
0
2,216
5,919
13,415
0
L
Arachne
Jazze Senpai
Arachne
3,039
2,369
0
2,290
8,550
3,940
99
1,044
7,506
0
29,347
L
Discordia
MxAdonys
Discordia
4,115
211
0
520
7,363
2,686
0
1,012
6,351
40,836
0
W
5,673
497
0
954
4,328
1,955
0
1,742
2,556
23,874
0
W
Ratatoskr
3,400
471
0
1,378
9,722
3,332
0
595
9,095
0
52,042
W
Chernobog
UwUDiscordMod
Chernobog
10,069
6,752
0
6,704
11,012
4,480
668
3,243
7,532
0
82,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,861
Gold Earned
30,838
459
Minions Killed
328
0
Camps Cleared
0
1,229,051
Distance Traveled
1,192,018
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,001
583
85
7
0
240,216
0
L
King Arthur
7,001
583
69
6
0
234,615
4
L
Apollo
6,017
501
99
8
0
214,250
2
W
Izanami
7,446
621
111
9
0
216,191
2
L
Khepri
5,780
482
21
2
0
258,705
2
L
Arachne
5,990
499
56
5
0
274,425
0
L
Discordia
6,050
504
83
7
0
210,023
1
W
Nox
6,100
508
40
3
0
240,764
0
W
Ratatoskr
6,850
571
78
7
0
289,476
0
W
Chernobog
8,464
705
145
12
0
242,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role