Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
RON1NN
Agni
Level 146
God Stats
4W - 2L
1,837 SR
Queue Stats
42W - 30L
1,925 Elo+
Party 1
Lancelot
Lancelot
xPurification
Lancelot
Level 97
God Stats
2W - 1L
1,177 SR
Queue Stats
101W - 46L
1,796 Elo+
Party 1
Team Averages
Level 87
1,505 SR
1,740 Elo+

VS

Team Averages
Level 59
1,477 SR
1,500 Elo+
Charybdis
Charybdis
RevokeThe19th
Charybdis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 56L
1,512 Elo+
Party 2
Zeus
Zeus
SHLickRick
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,468 Elo+
Party 2
Tyr
Tyr
free313baller
Tyr
Level 76
God Stats
4W - 4L
1,431 SR
Queue Stats
36W - 33L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 2 / 17
8,928
893
8,256
13,243
16,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Agni
RON1NN
Agni
12
10 / 2 / 9
10,222
1,022
12,570
6,992
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
xPurification
Lancelot
13
11 / 0 / 11
10,770
1,077
11,704
10,272
7,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
RevokeThe19th
Charybdis
11
4 / 6 / 0
8,670
867
8,991
10,658
3,454
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 11 / 2
7,545
755
4,774
13,031
3,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 6 / 2
7,041
704
4,003
12,657
10,736
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
23
Kills
4
4
Deaths
23
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
2
17
5.25
W
Agni
RON1NN
Agni
10
2
9
7.25
L
Charybdis
RevokeThe19th
Charybdis
4
6
0
0.67
L
0
11
2
0.09
L
0
6
2
0.17
W
Lancelot
xPurification
Lancelot
11
0
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,530
Damage
17,768
30,507
Taken
36,346
27,237
Mitigated
18,045
4,916
Healing
1,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,256
2,362
0
2,197
13,243
16,626
252
2,388
10,855
19,243
0
W
Agni
RON1NN
Agni
12,570
1,071
0
0
6,992
2,905
1,231
709
6,283
30,151
0
L
Charybdis
RevokeThe19th
Charybdis
8,991
4,685
0
676
10,658
3,454
0
5,420
4,727
0
28,506
L
4,774
1,149
0
290
13,031
3,855
0
7,534
4,905
18,370
0
L
4,003
435
0
241
12,657
10,736
0
6,183
5,840
0
15,185
W
Lancelot
xPurification
Lancelot
11,704
2,069
0
2,719
10,272
7,706
440
2,127
8,145
0
43,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,920
Gold Earned
23,256
117
Minions Killed
78
0
Camps Cleared
0
609,312
Distance Traveled
505,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,928
893
24
2
0
187,994
0
W
Agni
10,222
1,022
42
4
0
193,621
0
L
Charybdis
8,670
867
31
3
0
154,049
0
L
Zeus
7,545
755
36
4
0
142,811
0
L
Tyr
7,041
704
11
1
0
208,908
0
W
Lancelot
10,770
1,077
51
5
0
227,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role