Player Matchup

Kukulkan
Kukulkan
BHONERGARAGE
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,448 Elo+
Party 1
Ares
Ares
CyberStudios
Ares
Level 124
God Stats
8W - 6L
1,770 SR
Queue Stats
96W - 93L
1,464 Elo+
Party 1
Chernobog
Chernobog
DiscountDM
Chernobog
Level 108
God Stats
1W - 4L
1,338 SR
Queue Stats
27W - 29L
1,450 Elo+
Party 1
Ao Kuang
Ao Kuang
SusejTT
Ao Kuang
Level 104
God Stats
59W - 36L
1,726 SR
Queue Stats
136W - 97L
1,571 Elo+
Solo
Nu Wa
Nu Wa
ThinidanXO
Nu Wa
Level 155
God Stats
2W - 3L
1,547 SR
Queue Stats
440W - 374L
1,555 Elo+
Solo
Team Averages
Level 100
1,576 SR
1,498 Elo+

VS

Team Averages
Level 92
1,565 SR
1,511 Elo+
Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
POPPACRAZ JR
Ares
Level 46
God Stats
15W - 15L
1,486 SR
Queue Stats
103W - 109L
1,504 Elo+
Solo
Anubis
Anubis
TuArabe6013
Anubis
Level 46
God Stats
7W - 5L
1,539 SR
Queue Stats
17W - 11L
1,484 Elo+
Solo
Medusa
Medusa
ZeroPolarity0
Medusa
Level 61
God Stats
2W - 0L
1,595 SR
Queue Stats
109W - 111L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kingreed15
Morgan Le Fay
Level 148
God Stats
5W - 3L
1,706 SR
Queue Stats
386W - 336L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BHONERGARAGE
Kukulkan
8
0 / 6 / 0
4,936
449
151
6,587
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 4 / 0
5,223
475
3,117
9,059
6,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
DiscountDM
Chernobog
9
0 / 3 / 1
5,763
524
2,332
4,923
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
SusejTT
Ao Kuang
12
4 / 2 / 0
6,792
617
4,507
8,027
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nu Wa
11
0 / 0 / 0
6,636
603
5,468
4,986
1,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 1 / 1
6,943
631
3,726
10,434
5,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 4
6,713
610
3,139
7,521
5,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
13
3 / 0 / 2
7,266
661
3,537
5,776
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 3
7,368
670
3,897
5,023
2,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
kingreed15
Morgan Le Fay
12
6 / 0 / 3
7,638
694
6,533
4,860
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
4
Kills
14
15
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
1
1
0.5
L
Kukulkan
BHONERGARAGE
Kukulkan
0
6
0
0
L
0
4
0
0
L
Chernobog
DiscountDM
Chernobog
0
3
1
0.17
W
2
2
4
2
L
Ao Kuang
SusejTT
Ao Kuang
4
2
0
2
L
Nu Wa
0
0
0
0
W
Anubis
3
0
2
4
W
3
1
3
4.5
W
Morgan Le Fay
kingreed15
Morgan Le Fay
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,575
Damage
20,832
33,582
Taken
33,614
15,030
Mitigated
18,036
9,815
Healing
12,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
3,726
339
0
3,284
10,434
5,724
0
5,886
4,548
0
50,328
L
Kukulkan
BHONERGARAGE
Kukulkan
151
151
0
0
6,587
1,786
0
4,879
1,708
17,361
0
L
3,117
500
0
2,259
9,059
6,949
0
3,393
5,666
18,391
0
L
Chernobog
DiscountDM
Chernobog
2,332
1,775
0
1,126
4,923
1,659
0
2,054
2,869
0
33,407
W
3,139
733
0
1,988
7,521
5,185
0
2,274
5,247
19,778
0
L
Ao Kuang
SusejTT
Ao Kuang
4,507
1,281
0
4,009
8,027
2,809
0
2,682
5,345
40,783
614
L
Nu Wa
5,468
2,106
0
2,421
4,986
1,827
0
201
4,785
49,220
6,283
W
Anubis
3,537
92
0
4,134
5,776
2,909
69
1,929
3,847
66,725
0
W
3,897
1,744
0
1,859
5,023
2,055
1,192
1,523
3,500
0
48,124
W
Morgan Le Fay
kingreed15
Morgan Le Fay
6,533
496
0
838
4,860
2,163
48
1,785
3,075
61,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,350
Gold Earned
35,928
306
Minions Killed
407
0
Camps Cleared
0
1,162,938
Distance Traveled
1,165,862
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,943
631
79
7
0
209,428
2
L
Kukulkan
4,936
449
29
3
0
195,866
0
L
Ares
5,223
475
13
1
0
246,549
0
L
Chernobog
5,763
524
78
7
0
243,334
0
W
Ares
6,713
610
36
3
0
250,765
1
L
Ao Kuang
6,792
617
85
8
0
262,124
1
L
Nu Wa
6,636
603
101
9
0
215,065
1
W
Anubis
7,266
661
114
10
0
237,513
1
W
Medusa
7,368
670
84
8
0
228,701
2
W
Morgan Le Fay
7,638
694
94
9
0
239,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role