Player Matchup

Neith
Neith
DancingSatyr
Neith
Level 38
God Stats
4W - 6L
1,480 SR
Queue Stats
150W - 185L
1,152 Elo+
Party 2
Khepri
Khepri
SideShoW88
Khepri
Level 37
God Stats
2W - 8L
1,219 SR
Queue Stats
76W - 111L
1,155 Elo+
Party 2
Thoth
Thoth
Trash Salty4877
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
948 Elo+
Party 2
Team Averages
Level 31
1,400 SR
1,085 Elo+

VS

Team Averages
Level 73
1,725 SR
1,518 Elo+
Ix Chel
Ix Chel
GerfenCR
Ix Chel
Level 16
God Stats
31W - 9L
1,804 SR
Queue Stats
389W - 48L
1,708 Elo+
Party 1
Medusa
Medusa
LycanKing857
Medusa
Level 135
God Stats
4W - 2L
1,704 SR
Queue Stats
65W - 51L
1,567 Elo+
Party 1
Surtr
Surtr
quentin123de
Surtr
Level 68
God Stats
4W - 1L
1,668 SR
Queue Stats
22W - 39L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
6,725
673
3,111
11,958
4,131
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
SideShoW88
Khepri
9
0 / 4 / 2
6,563
656
1,354
9,569
7,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 8 / 2
6,553
655
1,685
7,957
2,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GerfenCR
Ix Chel
12
8 / 0 / 6
9,295
930
16,221
5,307
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
12
7 / 1 / 8
9,306
931
10,015
7,369
2,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 1 / 9
7,276
728
743
3,160
1,955
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
1
Kills
15
15
Deaths
2
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Ix Chel
GerfenCR
Ix Chel
8
0
6
11
W
Medusa
7
1
8
11
L
Khepri
SideShoW88
Khepri
0
4
2
0.25
L
0
8
2
0.13
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,150
Damage
26,979
29,484
Taken
15,836
14,762
Mitigated
6,680
1,347
Healing
2,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,111
1,352
0
903
11,958
4,131
0
7,224
4,734
0
16,783
W
Ix Chel
GerfenCR
Ix Chel
16,221
1,410
745
1,251
5,307
1,924
324
1,054
4,253
47,552
0
W
Medusa
10,015
3,430
0
0
7,369
2,801
1,238
1,635
5,734
0
36,660
L
Khepri
SideShoW88
Khepri
1,354
0
135
309
9,569
7,804
0
5,081
4,488
10,928
0
L
1,685
387
0
0
7,957
2,827
0
3,939
4,018
14,270
0
W
743
212
32
491
3,160
1,955
0
774
2,386
131
8,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,841
Gold Earned
25,877
63
Minions Killed
119
0
Camps Cleared
0
419,047
Distance Traveled
580,855
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,725
673
30
3
0
154,700
0
W
Ix Chel
9,295
930
49
5
0
199,948
2
W
Medusa
9,306
931
60
6
0
185,151
0
L
Khepri
6,563
656
16
2
0
150,103
0
L
Thoth
6,553
655
17
2
0
114,244
0
W
Surtr
7,276
728
10
1
0
195,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role