Player Matchup

Freya
Freya
 
Freya
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Codieselm
Kuzenbo
Level 56
God Stats
8W - 5L
1,549 SR
Queue Stats
150W - 158L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
HunterSp
Gilgamesh
Level 32
God Stats
6W - 5L
1,552 SR
Queue Stats
12W - 10L
1,634 Elo+
Solo
Arachne
Arachne
Qman1205
Arachne
Level 105
God Stats
40W - 17L
1,706 SR
Queue Stats
94W - 83L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
xxxxxTORIxxxxx
Kukulkan
Level 142
God Stats
16W - 14L
1,522 SR
Queue Stats
107W - 92L
1,548 Elo+
Party 2
Team Averages
Level 79
1,566 SR
1,543 Elo+

VS

Team Averages
Level 83
1,536 SR
1,501 Elo+
Chaac
Chaac
Alexcuau
Chaac
Level 121
God Stats
13W - 16L
1,569 SR
Queue Stats
902W - 856L
1,517 Elo+
Solo
Nu Wa
Nu Wa
PauRexy
Nu Wa
Level 65
God Stats
34W - 19L
1,749 SR
Queue Stats
191W - 164L
1,446 Elo+
Party 1
Apollo
Apollo
SCHIMPFY1
Apollo
Level 83
God Stats
31W - 30L
1,558 SR
Queue Stats
376W - 326L
1,521 Elo+
Solo
Awilix
Awilix
ZIKONY
Awilix
Level 105
God Stats
12W - 11L
1,490 SR
Queue Stats
148W - 130L
1,452 Elo+
Party 1
Jormungandr
Jormungandr
晨夕Sama
Jormungandr
Level 39
God Stats
0W - 4L
1,314 SR
Queue Stats
14W - 21L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
2 / 0 / 3
6,623
602
4,776
5,312
2,178
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
Codieselm
Kuzenbo
9
0 / 0 / 4
5,824
529
2,490
5,828
4,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
HunterSp
Gilgamesh
10
1 / 2 / 2
6,083
553
6,231
10,376
6,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Qman1205
Arachne
13
7 / 1 / 2
7,690
699
8,722
11,772
4,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
11
1 / 1 / 1
6,893
627
2,513
3,282
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alexcuau
Chaac
10
0 / 3 / 2
6,193
563
8,399
13,000
7,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
PauRexy
Nu Wa
9
0 / 1 / 0
5,486
499
1,739
3,564
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
SCHIMPFY1
Apollo
9
0 / 3 / 0
5,499
500
3,729
6,255
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
ZIKONY
Awilix
12
4 / 3 / 0
6,539
594
4,639
9,143
3,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
晨夕Sama
Jormungandr
9
0 / 1 / 0
5,329
484
2,950
6,290
3,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
4
4
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
0
3
3.5
L
Chaac
Alexcuau
Chaac
0
3
2
0.33
W
Kuzenbo
Codieselm
Kuzenbo
0
0
4
2
W
Gilgamesh
HunterSp
Gilgamesh
1
2
2
1
L
Nu Wa
PauRexy
Nu Wa
0
1
0
0
W
Arachne
Qman1205
Arachne
7
1
2
8
L
Apollo
SCHIMPFY1
Apollo
0
3
0
0
L
Awilix
ZIKONY
Awilix
4
3
0
1.33
W
Kukulkan
1
1
1
1.5
L
Jormungandr
晨夕Sama
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,732
Damage
21,456
36,570
Taken
38,252
18,574
Mitigated
18,481
12,200
Healing
9,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
4,776
1,448
0
3,699
5,312
2,178
0
1,606
3,706
44,395
0
L
Chaac
Alexcuau
Chaac
8,399
1,569
0
5,186
13,000
7,949
0
0
12,242
0
40,580
W
Kuzenbo
Codieselm
Kuzenbo
2,490
938
0
1,694
5,828
4,778
122
1,718
4,082
15,603
0
W
Gilgamesh
HunterSp
Gilgamesh
6,231
2,058
0
1,573
10,376
6,410
0
0
10,376
0
32,530
L
Nu Wa
PauRexy
Nu Wa
1,739
821
0
1,403
3,564
1,073
0
2,543
1,021
29,932
0
W
Arachne
Qman1205
Arachne
8,722
6,042
0
4,537
11,772
4,116
0
304
11,468
0
57,062
L
Apollo
SCHIMPFY1
Apollo
3,729
2,143
0
1,676
6,255
2,274
0
3,744
2,511
0
39,073
L
Awilix
ZIKONY
Awilix
4,639
2,001
0
152
9,143
3,755
0
1,289
7,854
0
52,799
W
Kukulkan
2,513
46
0
697
3,282
1,092
313
921
2,249
58,990
0
L
Jormungandr
晨夕Sama
Jormungandr
2,950
498
89
1,492
6,290
3,430
95
2,203
4,087
21,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,113
Gold Earned
29,046
374
Minions Killed
337
0
Camps Cleared
0
1,183,949
Distance Traveled
1,053,415
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,623
602
90
8
0
225,152
0
L
Chaac
6,193
563
66
6
0
204,544
0
W
Kuzenbo
5,824
529
18
2
0
245,121
0
W
Gilgamesh
6,083
553
67
6
0
246,359
0
L
Nu Wa
5,486
499
72
7
0
206,064
3
W
Arachne
7,690
699
77
7
0
250,257
0
L
Apollo
5,499
500
84
8
0
192,677
0
L
Awilix
6,539
594
82
7
0
239,942
1
W
Kukulkan
6,893
627
122
11
0
217,060
5
L
Jormungandr
5,329
484
33
3
0
210,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role