Player Matchup

Shiva
Shiva
BlueOrigins
Shiva
Level 123
God Stats
0W - 1L
1,882 SR
Queue Stats
82W - 75L
1,440 Elo+
Party 4
Danzaburou
Danzaburou
NotSubstantial
Danzaburou
Level 122
God Stats
0W - 2L
1,316 SR
Queue Stats
294W - 243L
1,547 Elo+
Party 3
Maui
Maui
SighandTea
Maui
Level 68
God Stats
8W - 7L
1,592 SR
Queue Stats
64W - 52L
1,464 Elo+
Party 4
Ymir
Ymir
Soo Americann
Ymir
Level 105
God Stats
3W - 3L
1,604 SR
Queue Stats
251W - 203L
1,552 Elo+
Party 3
Fenrir
Fenrir
wolfito000
Fenrir
Level 129
God Stats
15W - 9L
1,557 SR
Queue Stats
255W - 227L
1,479 Elo+
Solo
Team Averages
Level 109
1,590 SR
1,496 Elo+

VS

Team Averages
Level 118
1,509 SR
1,476 Elo+
Anubis
Anubis
Bleby
Anubis
Level 168
God Stats
13W - 9L
1,405 SR
Queue Stats
380W - 370L
1,466 Elo+
Party 1
Zeus
Zeus
CHEESY BOB HEAD
Zeus
Level 109
God Stats
19W - 10L
1,537 SR
Queue Stats
29W - 23L
1,535 Elo+
Party 2
Shiva
Shiva
DT Kade
Shiva
Level 115
God Stats
13W - 11L
1,546 SR
Queue Stats
173W - 159L
1,457 Elo+
Party 2
Pele
Pele
Doctor Dank5918
Pele
Level 95
God Stats
5W - 6L
1,578 SR
Queue Stats
52W - 45L
1,487 Elo+
Party 2
Izanami
Izanami
goldenhedgehog9
Izanami
Level 105
God Stats
6W - 5L
1,478 SR
Queue Stats
113W - 114L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,823
455
5,588
11,810
7,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
NotSubstantial
Danzaburou
12
1 / 4 / 0
7,058
471
4,541
9,766
3,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 1
6,028
402
1,533
10,013
8,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 2 / 1
6,976
465
4,645
9,771
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
wolfito000
Fenrir
12
2 / 3 / 0
7,283
486
5,582
13,048
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bleby
Anubis
15
3 / 0 / 3
9,873
658
7,065
6,525
3,914
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 2
9,515
634
11,241
6,479
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
DT Kade
Shiva
12
4 / 1 / 7
8,469
565
5,842
10,989
8,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 1 / 3
7,721
515
5,627
10,234
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
2 / 0 / 2
9,147
610
4,031
7,548
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
17
17
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bleby
Anubis
3
0
3
4.5
L
0
3
0
0
W
5
1
2
6
W
Shiva
DT Kade
Shiva
4
1
7
7.5
W
3
1
3
4.5
L
Danzaburou
NotSubstantial
Danzaburou
1
4
0
0.25
L
0
5
1
0.1
L
0
2
1
0.25
W
2
0
2
3
L
Fenrir
wolfito000
Fenrir
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,889
Damage
33,806
54,408
Taken
41,775
29,700
Mitigated
21,957
9,720
Healing
15,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bleby
Anubis
7,065
439
0
5,302
6,525
3,914
0
301
6,224
84,496
0
L
5,588
576
35
202
11,810
7,392
0
4,094
7,716
0
42,482
W
11,241
1,676
0
1,228
6,479
2,276
538
825
5,654
75,868
1,596
W
Shiva
DT Kade
Shiva
5,842
1,020
481
3,483
10,989
8,774
215
1,375
9,614
0
23,191
W
5,627
1,395
382
2,489
10,234
4,092
181
1,950
8,284
0
39,652
L
Danzaburou
NotSubstantial
Danzaburou
4,541
2,011
0
3,138
9,766
3,819
0
5,537
4,229
0
50,742
L
1,533
534
0
801
10,013
8,206
0
5,350
4,663
22,319
0
L
4,645
324
0
500
9,771
5,259
160
1,295
8,476
55,256
0
W
4,031
3,093
0
2,481
7,548
2,901
645
1,727
5,821
0
87,547
L
Fenrir
wolfito000
Fenrir
5,582
1,232
0
5,044
13,048
5,024
0
2,030
11,018
0
54,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,168
Gold Earned
44,725
387
Minions Killed
520
0
Camps Cleared
0
1,418,187
Distance Traveled
1,443,494
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,873
658
147
10
0
266,675
0
L
Shiva
6,823
455
90
6
0
273,028
0
W
Zeus
9,515
634
140
9
0
266,767
0
W
Shiva
8,469
565
21
1
0
307,589
2
W
Pele
7,721
515
50
3
0
343,293
0
L
Danzaburou
7,058
471
86
6
0
267,249
0
L
Maui
6,028
402
39
3
0
265,969
0
L
Ymir
6,976
465
84
6
0
278,980
0
W
Izanami
9,147
610
162
11
0
259,170
0
L
Fenrir
7,283
486
88
6
0
332,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role