Player Matchup

Ah Puch
Ah Puch
JewishWheedle
Ah Puch
Level 109
God Stats
2W - 0L
1,728 SR
Queue Stats
60W - 73L
1,463 Elo+
Solo
Ymir
Ymir
Navin18
Ymir
Level 89
God Stats
25W - 25L
1,621 SR
Queue Stats
26W - 25L
1,570 Elo+
Party 1
Bellona
Bellona
Ultimate_Chaos11
Bellona
Level 147
God Stats
46W - 23L
1,618 SR
Queue Stats
248W - 244L
1,495 Elo+
Party 1
Ravana
Ravana
changguito
Ravana
Level 162
God Stats
2W - 1L
1,367 SR
Queue Stats
555W - 560L
1,498 Elo+
Solo
Artemis
Artemis
darkassassin1245
Artemis
Level 134
God Stats
23W - 18L
1,645 SR
Queue Stats
103W - 112L
1,515 Elo+
Party 1
Team Averages
Level 128
1,596 SR
1,508 Elo+

VS

Team Averages
Level 130
1,370 SR
1,430 Elo+
Artemis
Artemis
EcchiDaddy
Artemis
Level 133
God Stats
2W - 2L
1,536 SR
Queue Stats
105W - 144L
1,432 Elo+
Party 2
Arachne
Arachne
FoxSinBan13
Arachne
Level 100
God Stats
0W - 3L
1,142 SR
Queue Stats
122W - 192L
1,363 Elo+
Party 2
Zhong Kui
Zhong Kui
Pandasenpai97
Zhong Kui
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 152L
1,458 Elo+
Party 2
Sylvanus
Sylvanus
SephIrotH1286
Sylvanus
Level 129
God Stats
24W - 26L
1,502 SR
Queue Stats
73W - 66L
1,507 Elo+
Solo
Osiris
Osiris
Vertexcrof
Osiris
Level 160
God Stats
2W - 4L
1,170 SR
Queue Stats
170W - 225L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
10 / 1 / 4
8,928
744
12,213
9,957
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
Navin18
Ymir
10
2 / 2 / 4
6,724
560
2,066
8,532
6,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 0
7,567
631
9,749
13,186
12,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ravana
changguito
Ravana
12
3 / 2 / 8
7,334
611
5,024
9,274
3,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 2 / 3
6,757
563
4,185
5,443
1,846
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EcchiDaddy
Artemis
10
2 / 3 / 3
5,995
500
5,206
6,222
2,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
FoxSinBan13
Arachne
10
1 / 4 / 1
6,027
502
2,350
10,679
3,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Pandasenpai97
Zhong Kui
9
1 / 7 / 2
5,570
464
4,841
9,836
5,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
SephIrotH1286
Sylvanus
10
3 / 3 / 3
5,984
499
3,391
7,034
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Osiris
Vertexcrof
Osiris
12
0 / 2 / 0
6,558
547
7,954
15,534
18,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
19
Kills
7
7
Deaths
19
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
EcchiDaddy
Artemis
2
3
3
1.17
L
Arachne
FoxSinBan13
Arachne
1
4
1
0.38
W
Ah Puch
10
1
4
12
W
Ymir
Navin18
Ymir
2
2
4
2
L
Zhong Kui
Pandasenpai97
Zhong Kui
1
7
2
0.29
L
Sylvanus
SephIrotH1286
Sylvanus
3
3
3
1.5
W
2
0
0
2
L
Osiris
Vertexcrof
Osiris
0
2
0
0
W
Ravana
changguito
Ravana
3
2
8
3.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,237
Damage
23,742
46,392
Taken
49,305
28,767
Mitigated
35,300
17,730
Healing
10,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
EcchiDaddy
Artemis
5,206
1,495
0
370
6,222
2,302
0
2,111
4,111
0
37,175
L
Arachne
FoxSinBan13
Arachne
2,350
1,791
0
1,596
10,679
3,843
0
3,725
6,954
0
25,807
W
Ah Puch
12,213
1,232
0
4,703
9,957
3,924
392
3,873
6,084
71,267
0
W
Ymir
Navin18
Ymir
2,066
285
0
2,672
8,532
6,427
177
2,101
6,431
24,501
0
L
Zhong Kui
Pandasenpai97
Zhong Kui
4,841
314
0
623
9,836
5,953
0
6,025
3,811
23,326
1,883
L
Sylvanus
SephIrotH1286
Sylvanus
3,391
602
436
1,072
7,034
4,618
0
2,418
4,616
23,376
0
W
9,749
4,813
0
6,243
13,186
12,671
783
0
13,186
0
58,743
L
Osiris
Vertexcrof
Osiris
7,954
2,850
0
6,351
15,534
18,584
0
0
15,534
0
57,109
W
Ravana
changguito
Ravana
5,024
2,073
0
3,289
9,274
3,899
1,195
1,224
8,050
0
46,183
W
4,185
2,049
0
823
5,443
1,846
420
967
4,476
0
42,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,310
Gold Earned
30,134
420
Minions Killed
310
0
Camps Cleared
0
1,198,104
Distance Traveled
1,142,918
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,995
500
68
6
0
216,654
3
L
Arachne
6,027
502
53
4
0
269,278
0
W
Ah Puch
8,928
744
136
11
0
244,235
0
W
Ymir
6,724
560
29
2
0
245,794
0
L
Zhong Kui
5,570
464
44
4
0
225,901
3
L
Sylvanus
5,984
499
50
4
0
207,633
0
W
Bellona
7,567
631
91
8
0
240,250
0
L
Osiris
6,558
547
95
8
0
223,452
0
W
Ravana
7,334
611
72
6
0
238,802
0
W
Artemis
6,757
563
92
8
0
229,023
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role