Player Matchup

Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
NuclearHusky
Vulcan
Level 129
God Stats
1W - 0L
1,481 SR
Queue Stats
178W - 151L
1,509 Elo+
Party 2
Bastet
Bastet
Spookycatz
Bastet
Level 128
God Stats
5W - 2L
1,311 SR
Queue Stats
160W - 140L
1,505 Elo+
Party 2
Jormungandr
Jormungandr
javidactyl
Jormungandr
Level 18
God Stats
2W - 0L
1,692 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
myjul
Nu Wa
Level 124
God Stats
32W - 21L
1,781 SR
Queue Stats
188W - 185L
1,528 Elo+
Party 2
Team Averages
Level 102
1,553 SR
1,508 Elo+

VS

Team Averages
Level 107
1,444 SR
1,533 Elo+
Arachne
Arachne
 
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BigPilot
Cthulhu
Level 128
God Stats
11W - 13L
1,499 SR
Queue Stats
249W - 251L
1,458 Elo+
Party 1
Nu Wa
Nu Wa
Kuz3nb0
Nu Wa
Level 46
God Stats
1W - 2L
1,683 SR
Queue Stats
87W - 72L
1,574 Elo+
Party 3
King Arthur
King Arthur
Liquiden9
King Arthur
Level 135
God Stats
5W - 11L
1,034 SR
Queue Stats
299W - 272L
1,553 Elo+
Party 3
Neith
Neith
NicoTheAwesome
Neith
Level 104
God Stats
31W - 24L
1,504 SR
Queue Stats
258W - 215L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 1 / 1
5,522
552
4,311
8,014
2,601
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
11
1 / 1 / 1
6,169
617
4,762
4,373
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
Spookycatz
Bastet
9
3 / 0 / 0
5,166
517
2,505
6,130
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
javidactyl
Jormungandr
7
2 / 1 / 2
5,033
503
2,935
5,209
2,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
myjul
Nu Wa
10
0 / 1 / 3
5,261
526
3,987
4,782
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 1 / 0
5,462
546
2,236
7,031
3,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
BigPilot
Cthulhu
8
0 / 3 / 2
5,097
510
2,982
10,063
5,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Kuz3nb0
Nu Wa
11
0 / 0 / 2
5,988
599
4,703
2,621
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
Liquiden9
King Arthur
8
1 / 2 / 0
5,181
518
2,861
9,416
6,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 1 / 0
6,014
601
5,669
6,210
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
7
Kills
4
4
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
1
1.5
L
Arachne
 
Arachne
0
1
0
0
L
Cthulhu
BigPilot
Cthulhu
0
3
2
0.33
L
Nu Wa
Kuz3nb0
Nu Wa
0
0
2
1
L
King Arthur
Liquiden9
King Arthur
1
2
0
0.5
L
3
1
0
3
W
Vulcan
1
1
1
1.5
W
Bastet
Spookycatz
Bastet
3
0
0
3
W
Jormungandr
javidactyl
Jormungandr
2
1
2
3
W
Nu Wa
myjul
Nu Wa
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,500
Damage
18,451
28,508
Taken
35,341
10,516
Mitigated
17,946
7,465
Healing
11,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,311
3,258
0
2,460
8,014
2,601
0
1,152
6,862
0
48,669
L
Arachne
 
Arachne
2,236
1,653
0
3,067
7,031
3,349
0
481
6,550
0
48,107
L
Cthulhu
BigPilot
Cthulhu
2,982
158
1,103
2,460
10,063
5,613
0
3,685
6,378
17,715
0
L
Nu Wa
Kuz3nb0
Nu Wa
4,703
933
0
500
2,621
811
0
1,331
1,290
62,034
0
L
King Arthur
Liquiden9
King Arthur
2,861
242
0
2,050
9,416
6,071
0
5,074
4,342
0
26,124
L
5,669
2,675
0
2,737
6,210
2,102
320
1,113
5,097
0
38,088
W
Vulcan
4,762
2,124
0
1,421
4,373
1,504
0
464
3,909
42,553
0
W
Bastet
Spookycatz
Bastet
2,505
562
0
1,270
6,130
1,879
0
1,473
4,657
0
26,991
W
Jormungandr
javidactyl
Jormungandr
2,935
1,217
0
838
5,209
2,961
0
1,750
3,459
7,952
0
W
Nu Wa
myjul
Nu Wa
3,987
748
0
1,476
4,782
1,571
0
2,846
1,936
43,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,151
Gold Earned
27,742
286
Minions Killed
329
0
Camps Cleared
0
995,861
Distance Traveled
938,883
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,522
552
82
8
0
209,312
0
L
Arachne
5,462
546
80
8
0
233,919
0
L
Cthulhu
5,097
510
18
2
0
189,214
0
L
Nu Wa
5,988
599
107
11
0
198,962
0
L
King Arthur
5,181
518
51
5
0
159,671
0
L
Neith
6,014
601
73
7
0
157,117
0
W
Vulcan
6,169
617
75
8
0
201,287
1
W
Bastet
5,166
517
54
5
0
208,197
2
W
Jormungandr
5,033
503
5
1
0
187,900
0
W
Nu Wa
5,261
526
70
7
0
189,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role