Player Matchup

Baron Samedi
Baron Samedi
DIvineRight2
Baron Samedi
Level 58
God Stats
1W - 3L
1,531 SR
Queue Stats
9W - 29L
1,324 Elo+
Party 2
Mulan
Mulan
DonVito15
Mulan
Level 80
God Stats
0W - 2L
1,345 SR
Queue Stats
23W - 34L
1,406 Elo+
Party 2
Bakasura
Bakasura
butterballxf123
Bakasura
Level 99
God Stats
0W - 2L
1,286 SR
Queue Stats
69W - 70L
1,422 Elo+
Party 2
Artio
Artio
vigor240
Artio
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,482 Elo+
Party 2
Skadi
Skadi
김치찌개
Skadi
Level 95
God Stats
4W - 1L
1,935 SR
Queue Stats
86W - 83L
1,438 Elo+
Party 2
Team Averages
Level 87
1,519 SR
1,414 Elo+

VS

Team Averages
Level 75
1,606 SR
1,526 Elo+
Zhong Kui
Zhong Kui
NIGHTMAREGAMEROG
Zhong Kui
Level 115
God Stats
7W - 4L
1,510 SR
Queue Stats
465W - 426L
1,518 Elo+
Solo
Mercury
Mercury
ReiEnthusiast
Mercury
Level 125
God Stats
10W - 4L
1,660 SR
Queue Stats
354W - 323L
1,514 Elo+
Solo
Danzaburou
Danzaburou
Sly__Maniac
Danzaburou
Level 9
God Stats
4W - 8L
1,369 SR
Queue Stats
11W - 12L
1,421 Elo+
Party 1
Sun Wukong
Sun Wukong
TannerK894
Sun Wukong
Level 64
God Stats
67W - 35L
1,796 SR
Queue Stats
290W - 252L
1,588 Elo+
Party 1
Freya
Freya
The_Budderness
Freya
Level 61
God Stats
47W - 38L
1,697 SR
Queue Stats
295W - 261L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DIvineRight2
Baron Samedi
12
0 / 0 / 2
7,744
408
6,201
6,210
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
DonVito15
Mulan
14
2 / 4 / 0
9,062
477
4,424
15,360
9,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Bakasura
17
3 / 4 / 2
10,023
528
4,951
17,903
8,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
vigor240
Artio
12
0 / 1 / 3
8,343
439
3,838
16,125
16,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 3 / 2
9,667
509
19,304
11,951
4,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
15
0 / 2 / 0
9,879
520
8,462
14,119
11,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
16
1 / 2 / 2
9,703
511
4,277
12,298
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Sly__Maniac
Danzaburou
13
0 / 3 / 4
8,199
432
5,367
12,873
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
TannerK894
Sun Wukong
15
6 / 0 / 3
10,047
529
10,361
16,541
10,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 2 / 2
12,055
634
16,643
11,684
5,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
9
Kills
12
12
Deaths
9
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DIvineRight2
Baron Samedi
0
0
2
1
L
Mulan
DonVito15
Mulan
2
4
0
0.5
W
Zhong Kui
0
2
0
0
W
Mercury
1
2
2
1
W
Danzaburou
Sly__Maniac
Danzaburou
0
3
4
0.67
W
Sun Wukong
TannerK894
Sun Wukong
6
0
3
7.5
W
5
2
2
3
L
Bakasura
3
4
2
1
L
Artio
vigor240
Artio
0
1
3
1.5
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,718
Damage
45,110
67,549
Taken
67,515
41,316
Mitigated
37,604
17,295
Healing
23,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DIvineRight2
Baron Samedi
6,201
281
299
2,563
6,210
2,669
350
2,269
3,941
48,899
0
L
Mulan
DonVito15
Mulan
4,424
408
0
3,893
15,360
9,351
0
8,816
6,063
0
47,028
W
Zhong Kui
8,462
1,155
0
7,742
14,119
11,561
1,056
5,880
8,067
80,938
0
W
Mercury
4,277
1,745
0
1,749
12,298
4,920
335
717
11,282
0
108,426
W
Danzaburou
Sly__Maniac
Danzaburou
5,367
2,026
0
4,327
12,873
5,117
63
1,040
11,833
0
44,360
W
Sun Wukong
TannerK894
Sun Wukong
10,361
2,148
0
3,781
16,541
10,576
51
2,525
13,880
0
59,388
W
16,643
3,999
0
5,444
11,684
5,430
1,027
227
11,402
97,245
0
L
Bakasura
4,951
3,405
0
4,896
17,903
8,237
129
5,383
12,408
0
71,262
L
Artio
vigor240
Artio
3,838
391
255
4,135
16,125
16,282
251
5,479
10,558
22,244
0
L
19,304
7,801
0
1,254
11,951
4,777
613
2,449
9,474
0
87,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,839
Gold Earned
49,883
457
Minions Killed
571
0
Camps Cleared
0
1,792,118
Distance Traveled
1,900,465
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,744
408
82
4
0
264,563
0
L
Mulan
9,062
477
85
4
0
344,264
2
W
Zhong Kui
9,879
520
140
7
0
357,395
0
W
Mercury
9,703
511
136
7
0
409,396
0
W
Danzaburou
8,199
432
72
4
0
357,131
0
W
Sun Wukong
10,047
529
74
4
0
438,088
0
W
Freya
12,055
634
149
8
0
338,455
0
L
Bakasura
10,023
528
126
7
0
425,794
3
L
Artio
8,343
439
33
2
0
389,025
4
L
Skadi
9,667
509
131
7
0
368,472
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role